FalseSon Survivor Tweaks
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
By 0p41
CHANGELOG
Changelog
1.1.0
- False Son base armor reduced from 20 to 10.
- False Son base health regeneration reduced from 1 + 0.5 per level to 1 + 0.2 per level which is the same as most of the other survivors.
- Lunar Tampering health regeneration per Growth increased from 1 to 1.25.
- Lunar Tampering armor per Growth reduced from 2.5 to 2.
- Reduced Charged Slam damage per Growth from 50% to 25%.
- Charged Slam VFX now scales with the radius of the slam (This was actually implemented in 1.0.0 I just forgot to mention it).
- Added an alt Lunar Spike skill that does same as the normal one but let's you start charging the slam easier, also by being an alt skill it will not break with other mods changing vanilla Lunar Spikes.
- Fixed Lunar Spike count dissapearing from the crosshair if you have more than 10 spikes, this is a vanilla bug and the fix only works with the new alt skill.
- Increased Step Of The Brothers base barrier per enemy hit from 4% to 5% and reduced extra barrier per Growth from 0.3% to 0.25%.
- Step Of The Brothers no longer throws an error in the console when used, this is a vanilla bug.
- Laser Burst now can be used while using other skills.
1.0.0
- Initial Release