0xGrey-GreyModPack icon

GreyModPack

Team-oriented, balance-conscious mods to streamline your ROR2 experience.

By 0xGrey
Last updated 3 months ago
Total downloads 1425
Total rating 0 
Categories Modpacks
Dependency string 0xGrey-GreyModPack-1.7.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

XoXFaby-BetterUI-2.8.4 icon
XoXFaby-BetterUI

Looking for translators! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.

Preferred version: 2.8.4
JohnEdwa-RTAutoSprintEx-2.1.2 icon
JohnEdwa-RTAutoSprintEx

RTAutoSprint fixed and enhanced with more features. Sprint automatically, but only when you would be allowed to do so in the first place.

Preferred version: 2.1.2
AceOfShades-QuickRestart-1.4.2 icon
AceOfShades-QuickRestart

Allows quickly starting a new run.

Preferred version: 1.4.2
Constant-ine-PauseInMultiplayer-1.0.9 icon
Constant-ine-PauseInMultiplayer

Take a quick break by pausing in multiplayer!

Preferred version: 1.0.9
niwith-DropinMultiplayer-3.0.0 icon
niwith-DropinMultiplayer

Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.

Preferred version: 3.0.0
Pipman3000-TeleporterShowRedux-1.0.4 icon
Pipman3000-TeleporterShowRedux

Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.

Preferred version: 1.0.4
ChrisStevensonGit-FasterBossWait-1.0.1 icon
ChrisStevensonGit-FasterBossWait

Speeds up the downtime between killing the boss and leaving the area. Each kill after the boss is dead increases the teleporter charge.

Preferred version: 1.0.1
Moffein-NoBossRepeat-1.0.0 icon
Moffein-NoBossRepeat

Makes Teleporter bosses less likely to repeat between stages. Server-Side and Vanilla-Compatible!

Preferred version: 1.0.0
Nuxlar-EarlySpawnBoost-1.1.0 icon
Nuxlar-EarlySpawnBoost

Boosts spawn rate for stages 1 & 2. Configurable.

Preferred version: 1.1.0
Wolfo-WolfoQualityOfLife-2.5.1 icon
Wolfo-WolfoQualityOfLife

That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.

Preferred version: 2.5.1
programit-InstanceBasedLoot-2.0.0 icon
programit-InstanceBasedLoot

Adds instance based loot when you're running with "Artifact of Sacrifice" and "Artifact of Command" enabled. Adds a console command drop_rate <value> to set a custom drop rate for items Adds a shortcut F3 to pull all unpicked items to you.

Preferred version: 2.0.0
wildbook-TooManyFriends-1.2.1 icon
wildbook-TooManyFriends

Ever felt like 4 players wasn't enough?

Preferred version: 1.2.1
Anreol-RulebookUnlocker-1.0.3 icon
Anreol-RulebookUnlocker

Simple mod that lets you access the hidden Rulebook catalogs, can be configured!

Preferred version: 1.0.3
KingEnderBrine-ProperSave-2.9.0 icon
KingEnderBrine-ProperSave

Saves your progress at the start of the stage so you can load later

Preferred version: 2.9.0
Spiderbuttons-CustomHologramRange-1.0.0 icon
Spiderbuttons-CustomHologramRange

This mod allows you to customize how close to an object (chest, shop, etc) you need to be before its price will appear.

Preferred version: 1.0.0
Felda-Actually_Faster-1.0.8 icon
Felda-Actually_Faster

A mod that makes the printer, scrapper, chance shrine and cauldrons go brrrrrt. This one actually works!

Preferred version: 1.0.8
KingEnderBrine-ScrollableLobbyUI-1.8.0 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.8.0
XoXFaby-BetterGameplay-1.1.3 icon
XoXFaby-BetterGameplay

A collection of QoL improvements intended not to change the balance of the game.

Preferred version: 1.1.3
KosmosisDire-TeammateRevival-4.1.4 icon
KosmosisDire-TeammateRevival

Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )

Preferred version: 4.1.4
bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
RiskofThunder-BepInEx_GUI-3.0.2 icon
RiskofThunder-BepInEx_GUI

Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.

Preferred version: 3.0.2
RiskofThunder-FixPluginTypesSerialization-1.0.3 icon
RiskofThunder-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.0.3
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
RiskofThunder-RoR2BepInExPack-1.10.0 icon
RiskofThunder-RoR2BepInExPack

Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.

Preferred version: 1.10.0
RiskofThunder-R2API_Core-5.0.11 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.11
RiskofThunder-R2API_ContentManagement-1.0.3 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.3
RiskofThunder-R2API_Items-1.0.3 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.3
RiskofThunder-R2API_CommandHelper-1.0.1 icon
RiskofThunder-R2API_CommandHelper

API for registering console commands

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Skins-1.1.0 icon
RiskofThunder-R2API_Skins

R2API Submodule for adding custom Skins and Skin-related utilities to the game

Preferred version: 1.1.0
RiskofThunder-R2API_Addressables-1.0.3 icon
RiskofThunder-R2API_Addressables

R2API Submodule for implementing Addressables functionality

Preferred version: 1.0.3
RiskofThunder-R2API_SceneAsset-1.1.1 icon
RiskofThunder-R2API_SceneAsset

API for retrieving assets that live exclusively in game scenes

Preferred version: 1.1.1
RiskofThunder-R2API_Elites-1.0.3 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.3
RiskofThunder-R2API_Loadout-1.0.2 icon
RiskofThunder-R2API_Loadout

API for registering skills, skins and entity states

Preferred version: 1.0.2
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
RiskofThunder-R2API_Sound-1.0.2 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.2
RiskofThunder-R2API_TempVisualEffect-1.0.2 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.2
RiskofThunder-R2API_Unlockable-1.0.2 icon
RiskofThunder-R2API_Unlockable

API for adding custom achievements and unlockables

Preferred version: 1.0.2
RiskofThunder-R2API_Director-2.1.0 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.1.0
RiskofThunder-R2API_ArtifactCode-1.0.1 icon
RiskofThunder-R2API_ArtifactCode

API for making Artifact Codes

Preferred version: 1.0.1
RiskofThunder-R2API_Deployable-1.0.1 icon
RiskofThunder-R2API_Deployable

API for adding custom deployables

Preferred version: 1.0.1
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_LobbyConfig-1.0.1 icon
RiskofThunder-R2API_LobbyConfig

API for modifying the in-game lobby rules

Preferred version: 1.0.1
RiskofThunder-R2API_Orb-1.0.1 icon
RiskofThunder-R2API_Orb

API for creation and management of custom Orb types.

Preferred version: 1.0.1
RiskofThunder-R2API_Difficulty-1.1.2 icon
RiskofThunder-R2API_Difficulty

API for adding custom in-game difficulties

Preferred version: 1.1.2
RiskofThunder-R2API_DamageType-1.0.4 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.4
RiskofThunder-R2API_RecalculateStats-1.3.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.3.0

README

Grey's ModPack

Team-oriented, balance-conscious mods to streamline your ROR2 experience

Known Issue: TeammateRevives appears to be causing an issue where clients may not see the Game Summary screen.

Goals

  1. Avoid disrupting the fundamental balance of the base game.
  2. Incentivize cooperation
  • Revives are now possible, but pose a risk to the reviver and revivee.
  • Loot drops are shared! No more quietly snagging loot - call it out to your team.
  1. Improve QoL
  • Resume game on crash
  • Join games in progress
  • Much more. Details below!

Mod Details

Multiplayer Tweaks

  • [For Command & Sacrifice Artifacts] Item drops are available to all players!
    • Drop rates and bad luck protection are implemented so that drops are balanced for the player count.
  • Player Drop In
    • Remembers what you had if you disconnected
    • Catch-up mechanic grants items to joining players
  • Multiplayer pause (type plspause in chat to toggle)
  • Allow up to 16 players per lobby
  • You can revive people now, but it hurts and you'll lose max health for the round.
    • Death Curse (debuff):
      • There is a 100% chance for a revived player to be cursed
      • There is a 75% chance for a reviver to be cursed
      • Reduce Max HP significantly (1 stack lowers max health by 25%)
      • 1 Stack expires at the start of each stage
    • Charon's Obol (new green item):
      • Each copy will reduce curse by 1 additional stack per stage
      • When a player dies their Obol stacks will
        • Reduce the revive zone's damage to allies
        • Reduce revive duration
        • Increase the revive zone's size

Game Tweaks

  • Ability to resume your most recent run if it ended with a host crash
  • Bosses are less likely to repeat
  • Kills charge the teleporter after the boss is killed
  • Ability to disable specific items from the character selection screen
  • More enemies in the first two waves to improve early game pacing.
  • Sprint by default. Hold what was formerly your sprint key to walk ([CTRL] by default).

Convenience

  • Items that fall off the map are teleported up
  • Faster restarts and character swaps (new options in the pause menu)
  • Your equipment is paused in the Baazar if you have a Gesture of the Drowned
  • Make prices visible from further away, making it easier to find chests and determine if they are empty or not.
  • Automatically mark teleporter for all players once it is found.

Changelog

1.7.0

  • Lower early round spawn boost from 10% -> 5%
  • Increase revive timer from 6 -> 10 seconds
  • Actually include TeammateRevival in dependencies

1.6.0

  • Update README
  • Update dependencies

1.5.0

  • Add TeammateRevival

1.4.0

  • Add ScrollableLobbyUI to improve the UI for RulebookUnlocker
  • Add CustomHoloRange for better chest/drone price visibility
  • Add ActuallyFaster for faster printers, scrappers, etc
  • Add BetterGameplay
    • Items that fall off the map are teleported up
    • Your equipment is paused in the Baazar if you have a Gesture of the Drowned

1.3.0

  • Add ProperSave for crash protection
  • Artifact of Command warning in README
  • Update RiskofThunder-R2API_RecalculateStats to 1.3.0

1.2.0

  • Tone down EarlySpawnBoost's bonus CombatDirector credits from 25% to 10%
  • Add RulebookUnlocker to allow disabling items and equipment

1.1.0

  • Add TooManyFriends

1.0.0

  • Initial public release