Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds skins for the Hunk survivor based on other U.S.S agents from the Resident Evil franchise! Fixed for the rerelaunch!
Last updated: 2 days ago
Makes Captain's abilities usable in hidden realms.
Last updated: 2 days ago
A collection of QoL elements that are too small to warrent their own mod. Minimal gameplay changes. Vanilla compatible.
Last updated: 2 days ago
Stat tracker for items, equipment, skills, and players. Vanilla compatible.
Last updated: 2 days ago
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: 2 days ago
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
Last updated: 2 days ago
A couple changes to Sacrifice artifact drops
Last updated: 2 days ago
Makes certain attack speed skills scale linearly and without limit. Client-side.
Last updated: 2 days ago
Updated for Alloyed Collective! A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: 2 days ago
Makes chest and/or item drops separate for each player
Last updated: 2 days ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: 2 days ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 2 days ago
replaces Solus Prospector with Wheatley from the famous video Wheatley Crab
Last updated: 2 days ago
Gives effects to some consumed items.
Last updated: 2 days ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance. Works in Alloyed Collective (for real this time).
Last updated: 2 days ago
API for modifying the language localisation of the game
Last updated: 2 days ago
A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: 2 days ago
Shocks your OpenShock Shockers in response damage or death
Last updated: 3 days ago
Enough with Providencewank, it's time for Mithrixwank! Adds a new shrine to stage 5.
Last updated: 3 days ago
Reworks the Eclipse difficulty levels. Configurable.
Last updated: 3 days ago
Tweaks the Shrine of Shaping to have a configurable credit cost, and take a bit more of your health.
Last updated: 3 days ago
Assortment of server-side tweaks
Last updated: 3 days ago