All mods
BEGONE
Last updated: 8 months ago
Fixes items dropping out of bounds by respawning them on the nearest ground node. Updated for SOTS
Last updated: 8 months ago
Raphaƫl
Last updated: 8 months ago
Gives Gup a noticeable audio and visual cue when it starts its attack. Updated for SOTS
Last updated: 8 months ago
Overkilling an enemy hard enough causes them to explode. Fully configurable!
Last updated: 8 months ago
False Son's Prime Devastator applies 5 stacks of Lunar Ruin instead of Skill Disable. Server-side and Vanilla-compatible.
Last updated: 8 months ago
Automatically scrap items based on pre-selected item limits on each scrapper interaction. Risk of Options is not required, but highly recommended.
Last updated: 2 months ago
Displays each player's damage contributions during the teleporter fight
Last updated: 9 months ago
Scrap more items at once at the scrapper using a in-game slider
Last updated: 9 months ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 months ago
aaaaand down he goes.
Last updated: 9 months ago
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
Last updated: 9 months ago
A standalone port of the Well-Rounded Balance mod's gold/cost scaling. Also has some separate config options for Starstorm 2's late-game elites.
Last updated: 2 months ago
Fixes RoR2 by making End Cities 3x less common.
Last updated: 9 months ago
Standalone Hud from HUNK
Last updated: 3 weeks ago
Makes Shadow the Hedgehog say "Damn, not here!" whenever you die.
Last updated: 9 months ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 3 weeks ago
Re-creates the pre-SOTV behavior of sprint-canceling Acrid's primary.
Last updated: 9 months ago
It's just that skrimple!
Last updated: 4 months ago
Limits proc chains based on damage sourcing. Has config for proc rate and proc chain depth. FULLY CONFIGURABLE!
Last updated: a month ago
Makes proc coefficient no longer affect proc chance for bleed and total damage procs. Also makes Shuriken use Primary Damage Source. Configubale.
Last updated: a month ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 3 weeks ago
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: 2 months ago