All mods
Return of the guaranteed reds!
Last updated: 3 years ago
Updates the new survivor to be more relatable.
Last updated: 3 years ago
Adds a config setting which adjusts the brightness of the GrandParent's Sun. Also should work for Paladin's Cruel Sun.
Last updated: 4 years ago
Adds a short description to every item name.
Last updated: 4 years ago
Adds an option to disable the red, map-wide flash on death.
Last updated: 4 years ago
Allows the four lunar scavengers to qualify for the Acrid achievement, Bad Medicine.
Last updated: 4 years ago
Exclude items from Enigma rolls
Last updated: 4 years ago
Provides several config options for buffing/nerfing the Crowdfunder, most notably allowing Fuel Cells/Gestures to influence windup time. (1.0.6 - Updating to recent hotfix, forgot to change internal ET dependency to R2API)
Last updated: 4 years ago
Make's Artificer's Primary regain charges on ability cast.
Last updated: 4 years ago
A mod to revive players at the start of each round of the Void Arena
Last updated: 4 years ago
Speeds up Beetle Queen's M1, lowers her skill cooldowns, and gives her additional health/armor.
Last updated: 4 years ago
A simple mod to see in the Void Fields. Configurable.
Last updated: 5 years ago
Beta. Killed characters drop their inventory on death. Configurable.
Last updated: 5 years ago
Allows you to configure many parameters of chance shrines to your liking.
Last updated: 6 years ago
Extends all Pings to be around for around 1 Minute and 30 Seconds, so that you dont need to repeat adding Pings for your friends to see them
Last updated: 6 years ago
A collection of miscellaneous, self-indulgent and highly configurable changes that are either absent or too inconvenient to set up in other mods.
Last updated: a week ago
Replaces shrine-themed terminology with 'Nodes'
Last updated: 2 weeks ago
Moffien's Ancient Wisp, reworked into a stage one boss.
Last updated: 2 weeks ago
Fix False Son arena sometimes not falling down
Last updated: 2 weeks ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 2 weeks ago
Defensive counterpart to critical hits with some vanilla item reworks
Last updated: 2 weeks ago