All mods

 702
0 
ConfigurablePerPlayerScaling
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Last updated: 5 months ago
 659
3 
FalseHasan
Makes False Son do quintuple damage to Acrid.
Last updated: 5 months ago
 224
1 
DeadlierVoidFog
Makes Void Fog deadlier with configurable damage and exponential scaling options.
Last updated: 5 months ago
 1937
0 
LunarEconomyReworked
Turns lunar coins into a per run currency and grants some after teleporter event
Last updated: 5 months ago
 1146
0 
RailgunnerNoScope
Removes the need to scope-in when firing the primary
Last updated: 6 months ago
 4376
3 
VoidFiendNexus
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: 6 months ago
 9305
1 
SyncDrones
Keeps your drones and mechanical minions synced with your items. Supports all tiers and includes a configurable blacklist by in-game item name.
Last updated: 6 months ago
 6161
2 
Skrimp
It's just that skrimple!
Last updated: 6 months ago
 1612
0 
ChanceOfPrecipitationULT
Funny mildly offensive text replacing mod.
Last updated: 6 months ago
 6410
5 
VoidFiendBeam
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 6 months ago
 2520
1 
TrespassReworked
Tired of Voidfiend moving inconsistently between corrupt and non-corrupt states? This mod fixes it, making his movement uniform and allows you to use the powers of either mode at any time, regardless of corruption.
Last updated: 6 months ago
 11073
8 
AccelPlus
Changes MUL-T's, Artificer's, and False Son's acceleration to be equal to the other survivors.
Last updated: 6 months ago
 6101
3 
RunReportSanitizer
Sanitizes names in the RunReports (e.g bodyName, killerBodyName, and gameModeName), alleviating common reasons that the Run Reports fail to load.
Last updated: 6 months ago
 6342
1 
RandomItemQuantity
Randomize the quantity of items you receive.
Last updated: 6 months ago
 562202
77 
SillyItems
Show more item displays as you stack more items.
Last updated: 7 months ago
 24935
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 7 months ago
 1090
2 
IonSurgeRework
Reworks Artificer's Ion Surge to have a directional dash with a shorter cooldown. Optional Flamethrower config inside.
Last updated: 7 months ago
 23502
4 
BazaarExpansion
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 7 months ago
 1242
4 
HalcyonShrineTweaks
Adds configurable tweaks to the Halcyon Shrine.
Last updated: 7 months ago
 1642
0 
EgoPools
Ensures a Cleansing Pool appears on stages when someone has Egocentrism, with config for chance, minimum lunars, disabling natural pools, max forced pools, minimum stage, delayed chat announcement (✦), objective when mod-spawned, and Bazaar exclusion.
Last updated: 7 months ago
 4004
3 
TransportToggle
Tweaks Transport Mode to be more in your control.
Last updated: 7 months ago
 4025
2 
WaxQuailMultiJump
Makes Wax Quail apply to hopoo feather jumps.
Last updated: 7 months ago
 2794
5 
PlayerCountConfig
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 7 months ago
 41204
2 
HalcyonFixes
By 0n_x
Fixes some bugs with halcyonites AI
Last updated: 7 months ago