All mods

 7269
1 
AtmosphericBubble
Makes it so that Engineer's bubble shield serves as a safe zone from void fog.
Last updated: 6 months ago
 2083
3 
NoEscapeWait
Removes escape ship charge time
Last updated: 6 months ago
 3718
1 
NewtShopWhiteSoup
By Vulf
Adds a Red to White soup in the newt shop
Last updated: 6 months ago
 12182
3 
EliteDefenseNucleus
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: 7 months ago
 2430
3 
BeetleTurretPlus
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: 6 months ago
 21235
2 
HuntersHarpoonBuff
Harpoon speed is less intense but lasts longer
Last updated: 4 months ago
 4615
3 
EclipseMultiplayerDisconnectFix
Fixes an annoying issue where players all get disconnected instead of sent back to the lobby in eclipse.
Last updated: 7 months ago
 506
4 
NukeBypassesOSP
Last updated: 7 months ago
 31399
6 
Nemesis Spikestrip
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 4 months ago
 31806
7 
Nemesis Rising Tides
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: 4 months ago
 8215
5 
TweakXiConstructs
Xi Construct AI/Stat tweaks
Last updated: 7 months ago
 33415
7 
TweakAI
AI tweaks to make initial enemies navigate towards players
Last updated: 3 months ago
 14036
6 
CoolerEclipse
Changes stage skybox when playing Eclipse
Last updated: 5 months ago
 1033
3 
StageBalancer
Stage balancing for SOTV
Last updated: 7 months ago
 1556
1 
Risk Of Rain Rebalanced Base Dependancy
The Base Dependancy For The Risk Of Rain Rebalanced Modpack
Last updated: 2 months ago
 1235
2 
ArtiMassTweak
Increases Artificer's mass value, making attacks with knockback push her less.
Last updated: 7 months ago
 14884
5 
InfernoMithrixStandalone
By HIFU
Standalone version of Inferno's Mithrix changes. Makes him a bit more difficult and interesting.
Last updated: 2 weeks ago
 8893
5 
SnapfreezeDefense
Makes Artificer IceWall block projectiles and ranged attacks. All players need the mod.
Last updated: 7 months ago
 9668
9 
ArtificerPrimaryRangeFix
Fixes Artificer primary projectiles disappearing at long range. Server-Side and Vanilla-Compatible!
Last updated: 7 months ago
 1074
1 
AutoChargeVoidCells
Void Cells or Cages now charge automatically!
Last updated: 8 months ago
 302
2 
LazySimulacrum
LazySimulacrum
Last updated: 8 months ago
 2962
2 
RoR2Depletables
Void corruption leaves behind the original as a byproduct.
Last updated: 8 months ago
 20718
5 
ScrapLauncherReload
Makes MUL-T Scrap Launcher scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!
Last updated: 8 months ago
 32290
9 
ArtificerM1Reload
Makes Artificer primaries scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!
Last updated: 3 months ago