All mods
Allows you to pause in multiplayer, type pause in chat or press CTRL + P to pause.
Last updated: 2 years ago
Various graphics tweaks of Wetland Aspect's Water.
Last updated: 2 years ago
Captain of the UES 'Easy Prey' lands to find more places to play ball. Has tail physics
Last updated: 2 years ago
Railgunner skin that turns them into a Robo Dragon! Has tail physics. Plans to alter backpack later.
Last updated: 2 years ago
A skin depository of Gilded survivors.
Last updated: 2 years ago
Makes Jump Pads not lock your momentum and removes their fall damage.
Last updated: a month ago
Adds a radial menu for finer control of ping messages.
Last updated: 2 years ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 years ago
Tweaks Railgunner to be more skillful and balanced.
Last updated: a month ago
Adds Sonic the Hedgehog as a playable survivor with a moveset mostly based on his from Sonic Frontiers.
Last updated: 4 months ago
A nice glowy skin for Captain
Last updated: 2 years ago
Adds a fem skin to Bandit. Work in progress, but updates will be slow.
Last updated: 2 years ago
Before creation comes destruction.
Last updated: a year ago
A mod that removes the default ally cap and allows custom caps! Now you can destroy your frames again with Backup Drone spam! Updated for 1 Year Anniversary update!
Last updated: 2 years ago
Alternate flame bolt skill for Artificer that scales with attack speed.
Last updated: 2 years ago
Custom Artificer Skin with tail and ear physics
Last updated: 2 years ago
Return of the Protectorate of Petrichor V, bulwark of the Weak
Last updated: 2 years ago
Tweaks Bandit to be more fun and balanced. Also makes his abilities sidegrades.
Last updated: a month ago
Adds an artifact to the game which destroys items of your inventory if you take damage but gives you items if you kill enemies.
Last updated: 4 months ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: a year ago
Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 8 months ago
API for registering rules to the Rule Catalog
Last updated: 9 months ago
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Last updated: 2 years ago
Fixes the Artifact of Sacrifice to be much better balanced, especially in multiplayer.
Last updated: 2 years ago