Decompiled source of AspectIndicator v1.0.3

plugins/AspectIndicator/AspectIndicator.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AspectIndicator")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AspectIndicator")]
[assembly: AssemblyTitle("AspectIndicator")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AspectIndicator
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("AllOfThem.AspectIndicator", "AspectIndicator", "1.0.2")]
	public class AspectIndicator : BaseUnityPlugin
	{
		public const string PluginGUID = "AllOfThem.AspectIndicator";

		public const string PluginAuthor = "AllOfThem";

		public const string PluginName = "AspectIndicator";

		public const string PluginVersion = "1.0.2";

		public void Awake()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			PickupDropletController.CreateCommandCube += new hook_CreateCommandCube(On_PickupDropletController_CreateCommandCube);
		}

		private void On_PickupDropletController_CreateCommandCube(orig_CreateCommandCube orig, PickupDropletController self)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			PickupDef pickupDef = PickupCatalog.GetPickupDef(self.pickupIndex);
			EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(pickupDef.equipmentIndex);
			if ((Object)(object)equipmentDef != (Object)null && (Object)(object)equipmentDef.passiveBuffDef != (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("--- Is Elite Aspect Equipment (Buff: " + ((Object)equipmentDef.passiveBuffDef).name + ")"));
				if (pickupDef != null)
				{
					pickupDef.baseColor = new Color(0.6f, 0.2f, 1f);
					pickupDef.darkColor = new Color(0.3f, 0.1f, 0.5f);
				}
			}
			orig.Invoke(self);
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}