using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoGoldVisuals")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+54f202e0f305a108c8d0315953d9008aabc3283e")]
[assembly: AssemblyProduct("NoGoldVisuals")]
[assembly: AssemblyTitle("NoGoldVisuals")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoGoldVisuals
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("The-regular-Hedgehogs.NoGoldVisuals", "NoGoldVisuals", "1.1.0")]
public class NoGoldVisuals : BaseUnityPlugin
{
public const string PluginGUID = "The-regular-Hedgehogs.NoGoldVisuals";
public const string PluginAuthor = "The-regular-Hedgehogs";
public const string PluginName = "NoGoldVisuals";
public const string PluginVersion = "1.1.0";
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
EffectManager.SpawnEffect_GameObject_EffectData_bool += new hook_SpawnEffect_GameObject_EffectData_bool(DisableGoldEffect);
}
private void DisableGoldEffect(orig_SpawnEffect_GameObject_EffectData_bool orig, GameObject effectPrefab, EffectData effectData, bool transmit)
{
if ((Object)(object)effectPrefab == (Object)null)
{
orig.Invoke(effectPrefab, effectData, transmit);
}
else if (!(((Object)effectPrefab).name == "CoinEmitter"))
{
orig.Invoke(effectPrefab, effectData, transmit);
}
}
}
}