using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using HG.Reflection;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NovemberThirteenth")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NovemberThirteenth")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.2.0")]
[module: UnverifiableCode]
namespace NovemberThirteenth;
internal class GummyBearMusicDisc : MonoBehaviour
{
public int rolledID;
public uint playID;
public bool hasPaused;
public CharacterBody characterBody;
public EntityStateMachine bodyStateMachine;
public SetStateOnHurt hurtState;
public static string[] playEvents = new string[2] { "Play_vat19_gummy", "Play_november_13th" };
public static string[] pauseEvents = new string[2] { "Pause_vat19_gummy", "Pause_november_13th" };
public static string[] resumeEvents = new string[2] { "Resume_vat19_gummy", "Resume_november_13th" };
public void OnEnable()
{
if (playID == 0)
{
rolledID = Random.Range(0, playEvents.Length);
characterBody = ((Component)this).gameObject.GetComponent<CharacterBody>();
playID = Util.PlaySound(playEvents[rolledID], ((Component)this).gameObject);
}
if ((Object)(object)bodyStateMachine == (Object)null && Object.op_Implicit((Object)(object)characterBody))
{
bodyStateMachine = EntityStateMachine.FindByCustomName(((Component)characterBody).gameObject, "Body");
hurtState = ((Component)characterBody).GetComponent<SetStateOnHurt>();
}
}
public void Update()
{
bool flag = false;
bool flag2 = false;
if (Object.op_Implicit((Object)(object)hurtState))
{
flag = ((object)bodyStateMachine.state).GetType() == ((SerializableEntityStateType)(ref hurtState.hurtState)).stateType;
flag2 = ((object)bodyStateMachine.state).GetType() == typeof(ShockState);
}
if ((characterBody.healthComponent.isInFrozenState || flag2 || flag) && !hasPaused)
{
Util.PlaySound(pauseEvents[rolledID], ((Component)this).gameObject);
hasPaused = true;
}
if (!characterBody.healthComponent.isInFrozenState && !flag2 && !flag && hasPaused)
{
Util.PlaySound(resumeEvents[rolledID], ((Component)this).gameObject);
hasPaused = false;
}
}
public void OnDisable()
{
AkSoundEngine.StopPlayingID(playID);
playID = 0u;
}
}
[BepInPlugin("com.Anreol.NovemberThirteenth", "NovemberThirteenth", "0.0.2")]
public class NovemberUnityPlugin : BaseUnityPlugin
{
internal const string ModVer = "0.0.2";
internal const string ModIdentifier = "NovemberThirteenth";
internal const string ModGuid = "com.Anreol.NovemberThirteenth";
public static NovemberUnityPlugin instance;
public static PluginInfo pluginInfo;
public static string soundBankDirectory => Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "soundbanks");
public void Awake()
{
pluginInfo = ((BaseUnityPlugin)this).Info;
CharacterBody.onBodyStartGlobal += Gummyfy;
}
private void Gummyfy(CharacterBody obj)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)obj) && Object.op_Implicit((Object)(object)((Component)obj).gameObject) && Object.op_Implicit((Object)(object)obj.inventory) && obj.inventory.GetItemCount(Items.GummyCloneIdentifier.itemIndex) > 0)
{
((Component)obj).gameObject.AddComponent<GummyBearMusicDisc>();
}
}
[SystemInitializer(new Type[] { })]
public static void Init()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
AkSoundEngine.AddBasePath(soundBankDirectory);
uint num = default(uint);
AkSoundEngine.LoadBank("GummyInit.bnk", ref num);
AkSoundEngine.LoadBank("GummyBank.bnk", ref num);
}
}