Decompiled source of Vagrant Hates Normies v1.3.0

VagrantHatesNormies.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using EntityStates.VagrantMonster;
using On.RoR2;
using R2API;
using R2API.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("VagrantHatesNormies")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VagrantHatesNormies")]
[assembly: AssemblyTitle("VagrantHatesNormies")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace VagrantHatesNormies;

[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Arbition.VagrantHatesNormies", "VagrantHatesNormies", "1.3.0")]
public class VagrantHatesNormies : BaseUnityPlugin
{
	public void Awake()
	{
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Expected O, but got Unknown
		using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("VagrantHatesNormies.REEE.bnk"))
		{
			if (stream != null)
			{
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				SoundBanks.Add(array);
			}
			else
			{
				Debug.LogError((object)"VagrantHatesNormies soundbank fetching failed");
				Object.Destroy((Object)(object)this);
			}
		}
		Util.PlayAttackSpeedSound += new hook_PlayAttackSpeedSound(Util_PlayAttackSpeedSound);
	}

	private uint Util_PlayAttackSpeedSound(orig_PlayAttackSpeedSound orig, string soundString, GameObject gameObject, float playbackRate)
	{
		if (soundString == ChargeMegaNova.chargingSoundString)
		{
			return AkSoundEngine.PostEvent(2769586434u, gameObject);
		}
		return orig.Invoke(soundString, gameObject, playbackRate);
	}
}