Decompiled source of DressUpMithrix v1.0.0

DressUpMithrix/DressUpMithrix.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using MonoMod.RuntimeDetour.HookGen;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace DressUpMithrix;

[BepInPlugin("com.BigBadPigeon.DressUpMithrix", "DressUpMithrix", "1.0.0")]
public class DressUpMithrixPlugin : BaseUnityPlugin
{
	private class FieldException : Exception
	{
		public FieldException(string message, Exception innerException)
			: base(message, innerException)
		{
		}
	}

	private static AssetBundle assetBundle;

	private static readonly List<Material> materialsWithRoRShader = new List<Material>();

	internal static DressUpMithrixPlugin Instance { get; private set; }

	internal static ManualLogSource InstanceLogger
	{
		get
		{
			DressUpMithrixPlugin instance = Instance;
			if (instance == null)
			{
				return null;
			}
			return ((BaseUnityPlugin)instance).Logger;
		}
	}

	private void Start()
	{
		Instance = this;
		using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("DressUpMithrix.bigbadpigeondressupmithrix"))
		{
			assetBundle = AssetBundle.LoadFromStream(stream);
		}
		((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit);
		HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings));
		ReplaceShaders();
	}

	private static void ReplaceShaders()
	{
		LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/skintest/mat_DressUpMithyBody.mat", "Assets/skintest/Mat_DressUpMithyStibs.mat");
	}

	private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion();
		foreach (string text in materialPaths)
		{
			Material val = assetBundle.LoadAsset<Material>(text);
			val.shader = shader;
			materialsWithRoRShader.Add(val);
		}
	}

	private static void LanguageLoadStrings(Action<Language> orig, Language self)
	{
		orig(self);
		self.SetStringByToken("BIGBADPIGEON_SKIN_BROTHERDRESSUP_NAME", "DressUpMithrix");
		self.SetStringByToken("BIGBADPIGEON_SKIN_BROTHERHURTDRESSUP_NAME", "DressUpMithrixHurt");
		self.SetStringByToken("BIGBADPIGEON_SKIN_BROTHERGLASSDRESSUP_NAME", "DressUpMithrixGlass");
		self.SetStringByToken("BIGBADPIGEON_SKIN_BROTHERITDRESSUP_NAME", "DressUpMithrixIT");
	}

	private static void BodyCatalogInit()
	{
		AddBrotherBodyBrotherDressUpSkin();
		AddBrotherHurtBodyBrotherHurtDressUpSkin();
		AddBrotherGlassBodyBrotherGlassDressUpSkin();
		AddITBrotherBodyBrotherITDressUpSkin();
	}

	private static void BrotherBodyBrotherDressUpSkinAdded(SkinDef skinDef, GameObject bodyPrefab)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected O, but got Unknown
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Load CSC");
		CharacterSpawnCard obj = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Base/Brother/cscBrother.asset").WaitForCompletion();
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Make Loadout");
		SerializableLoadout val = new SerializableLoadout();
		val.bodyLoadouts = (BodyLoadout[])(object)new BodyLoadout[1];
		val.bodyLoadouts[0] = new BodyLoadout
		{
			body = bodyPrefab.GetComponent<CharacterBody>(),
			skinChoice = skinDef,
			skillChoices = (SkillChoice[])(object)new SkillChoice[0]
		};
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Set Loadout");
		obj.loadout = val;
	}

	private static void AddBrotherBodyBrotherDressUpSkin()
	{
		if (!((BaseUnityPlugin)Instance).Config.Bind<bool>("BrotherDressUp", "Enabled", true, (ConfigDescription)null).Value)
		{
			return;
		}
		string text = "BrotherBody";
		string text2 = "BrotherDressUp";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			gameObject.GetComponentsInChildren<Light>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>();
			skin.skinDefParams = skinParams;
			TryCatchThrow("Icon", delegate
			{
				skin.icon = null;
			});
			((Object)skin).name = text2;
			skin.nameToken = "BIGBADPIGEON_SKIN_BROTHERDRESSUP_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skinParams.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_006e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/mat_DressUpMithyBody.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/Mat_DressUpMithyStibs.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
				skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[3]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\DBrotherBodyMesh.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new MeshReplacement
					{
						mesh = null,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherClothPieces")
					},
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\BrotherStibPieces.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Light Infos", delegate
			{
				skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0];
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			BrotherBodyBrotherDressUpSkinAdded(skin, val);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void BrotherHurtBodyBrotherHurtDressUpSkinAdded(SkinDef skinDef, GameObject bodyPrefab)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected O, but got Unknown
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Load CSC");
		CharacterSpawnCard obj = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Base/Brother/cscBrotherHurt.asset").WaitForCompletion();
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Make Loadout");
		SerializableLoadout val = new SerializableLoadout();
		val.bodyLoadouts = (BodyLoadout[])(object)new BodyLoadout[1];
		val.bodyLoadouts[0] = new BodyLoadout
		{
			body = bodyPrefab.GetComponent<CharacterBody>(),
			skinChoice = skinDef,
			skillChoices = (SkillChoice[])(object)new SkillChoice[0]
		};
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Set Loadout");
		obj.loadout = val;
	}

	private static void AddBrotherHurtBodyBrotherHurtDressUpSkin()
	{
		if (!((BaseUnityPlugin)Instance).Config.Bind<bool>("BrotherHurtDressUp", "Enabled", true, (ConfigDescription)null).Value)
		{
			return;
		}
		string text = "BrotherHurtBody";
		string text2 = "BrotherHurtDressUp";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			gameObject.GetComponentsInChildren<Light>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>();
			skin.skinDefParams = skinParams;
			TryCatchThrow("Icon", delegate
			{
				skin.icon = null;
			});
			((Object)skin).name = text2;
			skin.nameToken = "BIGBADPIGEON_SKIN_BROTHERHURTDRESSUP_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skinParams.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_006e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/mat_DressUpMithyBody.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/Mat_DressUpMithyStibs.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
				skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[3]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\DBrotherBodyMesh.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new MeshReplacement
					{
						mesh = null,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherClothPieces")
					},
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\BrotherStibPieces.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Light Infos", delegate
			{
				skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0];
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			BrotherHurtBodyBrotherHurtDressUpSkinAdded(skin, val);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void BrotherGlassBodyBrotherGlassDressUpSkinAdded(SkinDef skinDef, GameObject bodyPrefab)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected O, but got Unknown
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Load CSC");
		CharacterSpawnCard obj = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Junk/BrotherGlass/cscBrotherGlass.asset").WaitForCompletion();
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Make Loadout");
		SerializableLoadout val = new SerializableLoadout();
		val.bodyLoadouts = (BodyLoadout[])(object)new BodyLoadout[1];
		val.bodyLoadouts[0] = new BodyLoadout
		{
			body = bodyPrefab.GetComponent<CharacterBody>(),
			skinChoice = skinDef,
			skillChoices = (SkillChoice[])(object)new SkillChoice[0]
		};
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Set Loadout");
		obj.loadout = val;
	}

	private static void AddBrotherGlassBodyBrotherGlassDressUpSkin()
	{
		if (!((BaseUnityPlugin)Instance).Config.Bind<bool>("BrotherGlassDressUp", "Enabled", true, (ConfigDescription)null).Value)
		{
			return;
		}
		string text = "BrotherGlassBody";
		string text2 = "BrotherGlassDressUp";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			gameObject.GetComponentsInChildren<Light>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>();
			skin.skinDefParams = skinParams;
			TryCatchThrow("Icon", delegate
			{
				skin.icon = null;
			});
			((Object)skin).name = text2;
			skin.nameToken = "BIGBADPIGEON_SKIN_BROTHERGLASSDRESSUP_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skinParams.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				skinParams.rendererInfos = Array.Empty<RendererInfo>();
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[2]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\DBrotherBodyMesh.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\BrotherStibPieces.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Light Infos", delegate
			{
				skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0];
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			BrotherGlassBodyBrotherGlassDressUpSkinAdded(skin, val);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void ITBrotherBodyBrotherITDressUpSkinAdded(SkinDef skinDef, GameObject bodyPrefab)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected O, but got Unknown
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Load CSC");
		CharacterSpawnCard obj = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/DLC1/GameModes/InfiniteTowerRun/InfiniteTowerAssets/cscBrotherIT.asset").WaitForCompletion();
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Make Loadout");
		SerializableLoadout val = new SerializableLoadout();
		val.bodyLoadouts = (BodyLoadout[])(object)new BodyLoadout[1];
		val.bodyLoadouts[0] = new BodyLoadout
		{
			body = bodyPrefab.GetComponent<CharacterBody>(),
			skinChoice = skinDef,
			skillChoices = (SkillChoice[])(object)new SkillChoice[0]
		};
		((BaseUnityPlugin)Instance).Logger.LogInfo((object)"Set Loadout");
		obj.loadout = val;
	}

	private static void AddITBrotherBodyBrotherITDressUpSkin()
	{
		if (!((BaseUnityPlugin)Instance).Config.Bind<bool>("BrotherITDressUp", "Enabled", true, (ConfigDescription)null).Value)
		{
			return;
		}
		string text = "ITBrotherBody";
		string text2 = "BrotherITDressUp";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			gameObject.GetComponentsInChildren<Light>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>();
			skin.skinDefParams = skinParams;
			TryCatchThrow("Icon", delegate
			{
				skin.icon = null;
			});
			((Object)skin).name = text2;
			skin.nameToken = "BIGBADPIGEON_SKIN_BROTHERITDRESSUP_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				skinParams.gameObjectActivations = Array.Empty<GameObjectActivation>();
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_006e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/mat_DressUpMithyBody.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/skintest/Mat_DressUpMithyStibs.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)1,
						ignoreOverlays = false,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
				skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[3]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\DBrotherBodyMesh.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherBodyMesh")
					},
					new MeshReplacement
					{
						mesh = null,
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherClothPieces")
					},
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\DressUpMithrix\\Meshes\\BrotherStibPieces.mesh"),
						renderer = renderers.First((Renderer r) => ((Object)r).name == "BrotherStibPieces")
					}
				};
			});
			TryCatchThrow("Light Infos", delegate
			{
				skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0];
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
			ITBrotherBodyBrotherITDressUpSkinAdded(skin, val);
		}
		catch (FieldException ex)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
			InstanceLogger.LogError((object)ex.InnerException);
		}
		catch (Exception ex2)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex2);
		}
	}

	private static void TryCatchThrow(string message, Action action)
	{
		try
		{
			action?.Invoke();
		}
		catch (Exception innerException)
		{
			throw new FieldException(message, innerException);
		}
	}

	private static void TryAddComponent<T>(GameObject obj) where T : Component
	{
		if (!Object.op_Implicit((Object)(object)obj.GetComponent<T>()))
		{
			obj.AddComponent<T>();
		}
	}
}