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Bloonjitsu7-AccessNodeStageFix-1.2.0 icon

AccessNodeStageFix

Fixes getting locked out of Conduit Canyon after using the Void Locus exit portal from the VanillaVoid mod. Configurable!

Date uploaded a month ago
Version 1.2.0
Download link Bloonjitsu7-AccessNodeStageFix-1.2.0.zip
Downloads 1217
Dependency string Bloonjitsu7-AccessNodeStageFix-1.2.0

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108

README

Access Node Stage Fix

Taking the exit portal that spawns in the Void Locus via the VanillaVoid mod desyncs the stage number, which prevents you from going to Conduit Canyon. This fixes that. Now whenever you enter an encrypted portal on any stage before defeating Solus Wing, you will enter Conduit Canyon (outside of on Repurposed Crater or Siren's Call, which will still take you straight to the Boss Fight as per usual). This should also fix any issues to do with altering the stage order or placing Access Nodes on other stages.

Does not technically depend on the VanillaVoid mod, but is the main use case for it.

If you have any issues or suggestions, feel free to DM me on discord (bloonjitsu7).

CHANGELOG

1.2.0

  • Cleaned up code
  • Fixed config not working for Siren's Call
  • Removed unnecessary dependencies
  • Changed mod icon
  • Removed Herobrine

1.1.0

  • Added config that allows you to always force conduit canyon, even after looping and on stages that normally take you straight to Solus Wing. Off by default.

1.0.0

  • Initital Release