Prestige Items Beta
Adds 5 new items to the game, with a focus on integrating base game mechanics in creative ways. (Now with Lunar Items!) More to come as I learn more about modding!
Date uploaded | 4 months ago |
Version | 0.2.0 |
Download link | BlueBubbee-Prestige_Items_Beta-0.2.0.zip |
Downloads | 2858 |
Dependency string | BlueBubbee-Prestige_Items_Beta-0.2.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1README
Prestige Items (Beta)
v0.2.0
Adds a few items to the game inspired by some (mostly) base game mechanics. Some ideas are a bit powerful, but we're working to keep things balanced. I have a good bit planned for this mod, so more to come in the future! Can you figure out where we're taking this?
This is my first mod, so I'm still learning. If you have an issue with the mod or the balance, let us know below. That's why we're in beta after all.
Items
Standard Rarities
Icon | Name | Description |
---|---|---|
Dev Cube | Killing an enemy grants the holder a random status buff for 4 (+1 per stack) seconds. | |
Refined Shard | 10% (+5% per stack) chance to Cripple the enemy on hit. | |
Charting Fungus | Gain 4% (+2% per stack) of the price of a small chest in gold every second while sprinting. | |
Promobauble | 10% (+10% per stack) chance to promote the current slowing debuff on the enemy to the next tier of slowness. Inflicts a low-level slow to enemies who have no slowness debuffs. Progression OrderSlow (33%)Tar (50%) Chrono (60%) Ice (80%) Nullified (100%) Lunar Root (100% for 3 seconds + 3 per additional proc) |
Lunar Items
Icon | Name | Description |
---|---|---|
Parasitic Symbiosis | Half your health becomes shield, but buffs all your stats by 10% (+10% per stack) while you have shield up. |
Issues
Have an issue with the mod? Find a bug? Think everything we've made is horribly imbalanced? Let us know over on GitHub by opening an issue so we know to address it!
Known Bugs
We are currently aware of these bugs and plan to fix them in the future:
- The outline of Charting Fungus & Parasitic Symbiosis do not cover the entire model. I know how to fix this, but haven't gotten around to it yet.
Credits
Thanks to the Modding Wiki Tutorials & Boilerplate, the Henry Tutorial, and KomradeSpectre's Aetherium Item Tutorial. I literally would have pulled my hair out if I didn't have these to reference.
Also if you're gonna make a mod, please make sure you have the right version of Unity so you don't have to start all over after you already sank 5 hours into learning how to do everything. Go to the modding discord and type in !versions
and save yourself the tears. :(
CHANGELOG
0.2.0
- Added item: Promobauble
- Added item: Parasitic Symbiosis
- Updated dependencies to be more specific
- Fixed internal version numbering
- Behind the scenes fixes that should make things easier for development going forward
0.1.0
- Added item: Refined Shard
- Added item: Charting Fungus
- Updated store icon :)
0.0.1
- First beta "release"
- Added Dev Cube item