Decompiled source of Command Essence v0.3.0

ExamplePlugin.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API.Utils;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace CommandEssenceMod
{
	public class CommandEssenceTier : MonoBehaviour
	{
		public ItemTier tier;
	}
	[BepInPlugin("com.yourname.commandessence", "Command Essence Replacer", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[R2APISubmoduleDependency(new string[] { "ItemAPI" })]
	public class CommandEssencePlugin : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_Start <>9__9_0;

			internal void <Awake>b__9_0(orig_Start orig, Run self)
			{
				orig.Invoke(self);
				foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
				{
					CharacterMaster master = instance.master;
					if ((Object)(object)master != (Object)null)
					{
						master.money = 25u;
					}
				}
			}
		}

		public const string PluginGUID = "com.yourname.commandessence";

		public const string PluginName = "Command Essence Replacer";

		public const string PluginVersion = "1.0.0";

		private ConfigEntry<bool> enableMod;

		private ConfigEntry<float> whiteItemChance;

		private ConfigEntry<float> greenItemChance;

		private ConfigEntry<float> redItemChance;

		private ConfigEntry<float> lunarItemChance;

		private ConfigEntry<float> equipmentChance;

		private bool showGUI = false;

		private Rect windowRect = new Rect(20f, 20f, 380f, 350f);

		private string whiteItemText = "";

		private string greenItemText = "";

		private string redItemText = "";

		private string lunarItemText = "";

		private string equipmentText = "";

		private void Awake()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			enableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Enable Mod", true, "Enable/disable the mod");
			whiteItemChance = ((BaseUnityPlugin)this).Config.Bind<float>("Item Chances", "White Item Chance", 50f, new ConfigDescription("Percentage chance to replace white items with command essences (0-100)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			greenItemChance = ((BaseUnityPlugin)this).Config.Bind<float>("Item Chances", "Green Item Chance", 50f, new ConfigDescription("Percentage chance to replace green items with command essences (0-100)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			redItemChance = ((BaseUnityPlugin)this).Config.Bind<float>("Item Chances", "Red Item Chance", 50f, new ConfigDescription("Percentage chance to replace red items with command essences (0-100)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			lunarItemChance = ((BaseUnityPlugin)this).Config.Bind<float>("Item Chances", "Lunar Item Chance", 0f, new ConfigDescription("Percentage chance to replace lunar items with command essences (0-100)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			equipmentChance = ((BaseUnityPlugin)this).Config.Bind<float>("Item Chances", "Equipment Chance", 50f, new ConfigDescription("Percentage chance to replace equipment with command essences (0-100)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(OnGameLoad));
			object obj = <>c.<>9__9_0;
			if (obj == null)
			{
				hook_Start val = delegate(orig_Start orig, Run self)
				{
					orig.Invoke(self);
					foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
					{
						CharacterMaster master = instance.master;
						if ((Object)(object)master != (Object)null)
						{
							master.money = 25u;
						}
					}
				};
				<>c.<>9__9_0 = val;
				obj = (object)val;
			}
			Run.Start += (hook_Start)obj;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Command Essence Replacer loaded!");
		}

		private void OnGameLoad()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			GenericPickupController.Start += new hook_Start(OnPickupControllerStart);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Command essence hooks initialized!");
		}

		private void OnPickupControllerStart(orig_Start orig, GenericPickupController self)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Invalid comparison between Unknown and I4
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Invalid comparison between Unknown and I4
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (!enableMod.Value || !NetworkServer.active || !(self.pickupIndex != PickupIndex.none))
			{
				return;
			}
			PickupDef pickupDef = PickupCatalog.GetPickupDef(self.pickupIndex);
			if (pickupDef == null)
			{
				return;
			}
			if ((int)pickupDef.itemIndex != -1)
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
				if ((Object)(object)itemDef != (Object)null && ShouldReplaceItem(itemDef.tier))
				{
					CreateItemCommandCube(self, itemDef.tier);
				}
			}
			else if ((int)pickupDef.equipmentIndex != -1 && ShouldReplaceEquipment())
			{
				CreateEquipmentCommandCube(self);
			}
		}

		private void CreateItemCommandCube(GenericPickupController originalPickup, ItemTier tier)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			List<PickupIndex> availableItemsOfTier = GetAvailableItemsOfTier(tier);
			if (availableItemsOfTier.Count > 0)
			{
				GameObject commandCube = CreateCommandCube(originalPickup, availableItemsOfTier);
				SetCommandCubeColor(commandCube, tier);
				((BaseUnityPlugin)this).Logger.LogInfo((object)$"Replaced item with {tier} command essence");
			}
		}

		private void CreateEquipmentCommandCube(GenericPickupController originalPickup)
		{
			List<PickupIndex> availableEquipment = GetAvailableEquipment();
			if (availableEquipment.Count > 0)
			{
				GameObject commandCubeColorEquipment = CreateCommandCube(originalPickup, availableEquipment);
				SetCommandCubeColorEquipment(commandCubeColorEquipment);
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Replaced equipment with command essence");
			}
		}

		private GameObject CreateCommandCube(GenericPickupController originalPickup, List<PickupIndex> availablePickups)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = LegacyResourcesAPI.Load<GameObject>("Prefabs/NetworkedObjects/CommandCube");
			if ((Object)(object)val != (Object)null)
			{
				GameObject val2 = Object.Instantiate<GameObject>(val, ((Component)originalPickup).transform.position, Quaternion.identity);
				PickupPickerController component = val2.GetComponent<PickupPickerController>();
				if ((Object)(object)component != (Object)null)
				{
					Option[] array = (Option[])(object)new Option[availablePickups.Count];
					for (int i = 0; i < availablePickups.Count; i++)
					{
						array[i] = new Option
						{
							pickupIndex = availablePickups[i],
							available = true
						};
					}
					component.options = array;
					CommandEssencePickerBehavior commandEssencePickerBehavior = val2.AddComponent<CommandEssencePickerBehavior>();
					commandEssencePickerBehavior.plugin = this;
				}
				NetworkServer.Spawn(val2);
				Object.Destroy((Object)(object)((Component)originalPickup).gameObject);
				return val2;
			}
			return null;
		}

		private void SetCommandCubeColor(GameObject commandCube, ItemTier tier)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			Renderer componentInChildren = commandCube.GetComponentInChildren<Renderer>();
			if ((Object)(object)componentInChildren != (Object)null)
			{
				Material material = componentInChildren.material;
				if ((Object)(object)material != (Object)null)
				{
					material.color = GetTierColor(tier);
				}
			}
			Highlight component = commandCube.GetComponent<Highlight>();
			if (!((Object)(object)component != (Object)null))
			{
				return;
			}
			Type type = ((object)component).GetType();
			FieldInfo field = type.GetField("color");
			if (field != null)
			{
				field.SetValue(component, GetTierColor(tier));
			}
			else
			{
				FieldInfo field2 = type.GetField("highlightColor");
				if (field2 != null && field2.FieldType == typeof(Color))
				{
					field2.SetValue(component, GetTierColor(tier));
				}
			}
			component.isOn = true;
		}

		private void SetCommandCubeColorEquipment(GameObject commandCube)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			Color equipmentColor = GetEquipmentColor();
			Renderer componentInChildren = commandCube.GetComponentInChildren<Renderer>();
			if ((Object)(object)componentInChildren != (Object)null)
			{
				Material material = componentInChildren.material;
				if ((Object)(object)material != (Object)null)
				{
					material.color = equipmentColor;
				}
			}
			Highlight component = commandCube.GetComponent<Highlight>();
			if (!((Object)(object)component != (Object)null))
			{
				return;
			}
			Type type = ((object)component).GetType();
			FieldInfo field = type.GetField("color");
			if (field != null)
			{
				field.SetValue(component, equipmentColor);
			}
			else
			{
				FieldInfo field2 = type.GetField("highlightColor");
				if (field2 != null && field2.FieldType == typeof(Color))
				{
					field2.SetValue(component, equipmentColor);
				}
			}
			component.isOn = true;
		}

		private Color GetTierColor(ItemTier tier)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected I4, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			if (1 == 0)
			{
			}
			Color32 val = (Color32)((int)tier switch
			{
				0 => ColorCatalog.GetColor((ColorIndex)1), 
				1 => ColorCatalog.GetColor((ColorIndex)2), 
				2 => ColorCatalog.GetColor((ColorIndex)3), 
				3 => ColorCatalog.GetColor((ColorIndex)4), 
				_ => ColorCatalog.GetColor((ColorIndex)1), 
			});
			if (1 == 0)
			{
			}
			Color32 val2 = val;
			return new Color((float)(int)val2.r / 255f, (float)(int)val2.g / 255f, (float)(int)val2.b / 255f, (float)(int)val2.a / 255f);
		}

		private Color GetEquipmentColor()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			Color32 color = ColorCatalog.GetColor((ColorIndex)5);
			return new Color((float)(int)color.r / 255f, (float)(int)color.g / 255f, (float)(int)color.b / 255f, (float)(int)color.a / 255f);
		}

		private List<PickupIndex> GetAvailableItemsOfTier(ItemTier tier)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Invalid comparison between Unknown and I4
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			List<PickupIndex> list = new List<PickupIndex>();
			for (ItemIndex val = (ItemIndex)0; (int)val < ItemCatalog.itemCount; val = (ItemIndex)(val + 1))
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(val);
				if ((Object)(object)itemDef != (Object)null && itemDef.tier == tier && !itemDef.hidden && itemDef.canRemove)
				{
					PickupIndex val2 = PickupCatalog.FindPickupIndex(val);
					if (val2 != PickupIndex.none)
					{
						list.Add(val2);
					}
				}
			}
			return list;
		}

		private List<PickupIndex> GetAvailableEquipment()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Invalid comparison between Unknown and I4
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			List<PickupIndex> list = new List<PickupIndex>();
			for (EquipmentIndex val = (EquipmentIndex)0; (int)val < EquipmentCatalog.equipmentCount; val = (EquipmentIndex)(val + 1))
			{
				EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(val);
				if ((Object)(object)equipmentDef != (Object)null && equipmentDef.canDrop && !equipmentDef.isBoss && !equipmentDef.isLunar)
				{
					PickupIndex val2 = PickupCatalog.FindPickupIndex(val);
					if (val2 != PickupIndex.none)
					{
						list.Add(val2);
					}
				}
			}
			return list;
		}

		private bool ShouldReplaceItem(ItemTier tier)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected I4, but got Unknown
			if (1 == 0)
			{
			}
			float num = (int)tier switch
			{
				0 => whiteItemChance.Value, 
				1 => greenItemChance.Value, 
				2 => redItemChance.Value, 
				3 => lunarItemChance.Value, 
				_ => 0f, 
			};
			if (1 == 0)
			{
			}
			float num2 = num;
			return num2 > 0f && Random.Range(0f, 100f) < num2;
		}

		private bool ShouldReplaceEquipment()
		{
			return equipmentChance.Value > 0f && Random.Range(0f, 100f) < equipmentChance.Value;
		}

		private void Update()
		{
			if (Input.GetKeyDown((KeyCode)289))
			{
				showGUI = !showGUI;
				if (showGUI)
				{
					whiteItemText = whiteItemChance.Value.ToString("F1");
					greenItemText = greenItemChance.Value.ToString("F1");
					redItemText = redItemChance.Value.ToString("F1");
					lunarItemText = lunarItemChance.Value.ToString("F1");
					equipmentText = equipmentChance.Value.ToString("F1");
				}
			}
		}

		private void OnGUI()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			if (showGUI)
			{
				windowRect = GUI.Window(0, windowRect, new WindowFunction(DoGUI), "Command Essence Settings");
			}
		}

		private void DoGUI(int windowID)
		{
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			bool flag = GUILayout.Toggle(enableMod.Value, "Enable Mod", Array.Empty<GUILayoutOption>());
			if (flag != enableMod.Value)
			{
				enableMod.Value = flag;
			}
			GUILayout.Space(10f);
			GUILayout.Label("Item Replacement Chances:", Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"White Items: {whiteItemChance.Value:F1}%", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			string text = GUILayout.TextField(whiteItemText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (text != whiteItemText)
			{
				whiteItemText = text;
				if (float.TryParse(whiteItemText, out var result))
				{
					whiteItemChance.Value = Mathf.Clamp(result, 0f, 100f);
				}
			}
			GUILayout.EndHorizontal();
			float num = GUILayout.HorizontalSlider(whiteItemChance.Value, 0f, 100f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num - whiteItemChance.Value) > 0.1f)
			{
				whiteItemChance.Value = num;
				whiteItemText = whiteItemChance.Value.ToString("F1");
			}
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Green Items: {greenItemChance.Value:F1}%", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			string text2 = GUILayout.TextField(greenItemText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (text2 != greenItemText)
			{
				greenItemText = text2;
				if (float.TryParse(greenItemText, out var result2))
				{
					greenItemChance.Value = Mathf.Clamp(result2, 0f, 100f);
				}
			}
			GUILayout.EndHorizontal();
			float num2 = GUILayout.HorizontalSlider(greenItemChance.Value, 0f, 100f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num2 - greenItemChance.Value) > 0.1f)
			{
				greenItemChance.Value = num2;
				greenItemText = greenItemChance.Value.ToString("F1");
			}
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Red Items: {redItemChance.Value:F1}%", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			string text3 = GUILayout.TextField(redItemText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (text3 != redItemText)
			{
				redItemText = text3;
				if (float.TryParse(redItemText, out var result3))
				{
					redItemChance.Value = Mathf.Clamp(result3, 0f, 100f);
				}
			}
			GUILayout.EndHorizontal();
			float num3 = GUILayout.HorizontalSlider(redItemChance.Value, 0f, 100f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num3 - redItemChance.Value) > 0.1f)
			{
				redItemChance.Value = num3;
				redItemText = redItemChance.Value.ToString("F1");
			}
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Lunar Items: {lunarItemChance.Value:F1}%", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			string text4 = GUILayout.TextField(lunarItemText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (text4 != lunarItemText)
			{
				lunarItemText = text4;
				if (float.TryParse(lunarItemText, out var result4))
				{
					lunarItemChance.Value = Mathf.Clamp(result4, 0f, 100f);
				}
			}
			GUILayout.EndHorizontal();
			float num4 = GUILayout.HorizontalSlider(lunarItemChance.Value, 0f, 100f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num4 - lunarItemChance.Value) > 0.1f)
			{
				lunarItemChance.Value = num4;
				lunarItemText = lunarItemChance.Value.ToString("F1");
			}
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Equipment: {equipmentChance.Value:F1}%", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			string text5 = GUILayout.TextField(equipmentText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			if (text5 != equipmentText)
			{
				equipmentText = text5;
				if (float.TryParse(equipmentText, out var result5))
				{
					equipmentChance.Value = Mathf.Clamp(result5, 0f, 100f);
				}
			}
			GUILayout.EndHorizontal();
			float num5 = GUILayout.HorizontalSlider(equipmentChance.Value, 0f, 100f, Array.Empty<GUILayoutOption>());
			if (Mathf.Abs(num5 - equipmentChance.Value) > 0.1f)
			{
				equipmentChance.Value = num5;
				equipmentText = equipmentChance.Value.ToString("F1");
			}
			if (GUILayout.Button("Close", Array.Empty<GUILayoutOption>()))
			{
				showGUI = false;
			}
			GUILayout.EndVertical();
			GUI.DragWindow();
		}

		internal void GiveItemToBody(CharacterBody body, PickupIndex pickupIndex)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Invalid comparison between Unknown and I4
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Invalid comparison between Unknown and I4
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			PickupDef pickupDef = PickupCatalog.GetPickupDef(pickupIndex);
			if (pickupDef != null)
			{
				if ((int)pickupDef.itemIndex != -1)
				{
					body.inventory.GiveItem(pickupDef.itemIndex, 1);
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Gave selected item: " + pickupDef.nameToken));
				}
				else if ((int)pickupDef.equipmentIndex != -1)
				{
					body.inventory.SetEquipmentIndex(pickupDef.equipmentIndex);
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Gave selected equipment: " + pickupDef.nameToken));
				}
			}
		}

		private void OnDestroy()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			GenericPickupController.Start -= new hook_Start(OnPickupControllerStart);
		}
	}
	public class CommandEssencePickerBehavior : MonoBehaviour
	{
		public CommandEssencePlugin plugin;

		private void Start()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			PickupPickerController component = ((Component)this).GetComponent<PickupPickerController>();
			if ((Object)(object)component != (Object)null)
			{
				PickupPickerController.SubmitChoice += new hook_SubmitChoice(OnSubmitChoice);
			}
		}

		private void OnSubmitChoice(orig_SubmitChoice orig, PickupPickerController self, int choiceIndex)
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)((Component)self).gameObject == (Object)(object)((Component)this).gameObject && (Object)(object)plugin != (Object)null)
			{
				CharacterBody val = FindInteractingPlayer(self);
				if ((Object)(object)val != (Object)null && choiceIndex >= 0 && choiceIndex < self.options.Length)
				{
					PickupIndex pickupIndex = self.options[choiceIndex].pickupIndex;
					plugin.GiveItemToBody(val, pickupIndex);
					if (NetworkServer.active)
					{
						Object.Destroy((Object)(object)((Component)self).gameObject);
					}
					return;
				}
			}
			orig.Invoke(self, choiceIndex);
		}

		private CharacterBody FindInteractingPlayer(PickupPickerController picker)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Invalid comparison between Unknown and I4
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody result = null;
			float num = float.MaxValue;
			foreach (CharacterBody readOnlyInstances in CharacterBody.readOnlyInstancesList)
			{
				if (Object.op_Implicit((Object)(object)readOnlyInstances) && Object.op_Implicit((Object)(object)readOnlyInstances.teamComponent) && (int)readOnlyInstances.teamComponent.teamIndex == 1)
				{
					float num2 = Vector3.Distance(((Component)picker).transform.position, readOnlyInstances.transform.position);
					if (num2 < num && num2 < 10f)
					{
						num = num2;
						result = readOnlyInstances;
					}
				}
			}
			return result;
		}

		private void OnDestroy()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			PickupPickerController.SubmitChoice -= new hook_SubmitChoice(OnSubmitChoice);
		}
	}
}