Brynzananas-Brynza_API icon

Brynza API

Brynzananas API mod adding features for developers usage

Last updated 4 days ago
Total downloads 422
Total rating 0 
Categories Libraries Seekers of the Storm Update
Dependency string Brynzananas-Brynza_API-1.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Networking-1.0.3 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.3
RiskofThunder-HookGenPatcher-1.2.8 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.8
RiskofThunder-R2API_CharacterBody-1.0.0 icon
RiskofThunder-R2API_CharacterBody

API for adding various stuff to Character Body such as: Modded Body Flags

Preferred version: 1.0.0

README

Network Config

  • Config with a value that updates on lobby enter, run start and on config change using server values

IOnProjectileExplosionDetonate interface

  • Gives a method that runs on ProjectileExplosion Detonate method.

Strafing

  • Bodies with Strafing buff or strafing bool set to true in Character Motor would be able to make sharp turns midair if move direction is perpendicular enough to horizontal velocity

BunnyHop

  • Bodies with BunnyHop buff or bunnyHop bool set to true in Character Motor would be able to keep horizontal velocity on jumping

Velocity Override

  • Character Motor will always move using Velocity Override vector if it is not zero

Linked Skill

  • Generic Skill with set linkedSkill Generic Skill value will take its cooldownScale, bonusStockFromBody and flatCooldownReduction values

OnHitGroundServer event

  • Similar to OnHitGroundAuthorty event but runs on server

RocketJumpComponent component

  • Applies velocity to filtered targets on projectile explosion using force

GuidedProjectilecomponent

  • Projectile rotates towards owner point of view or view direction if there is no point

Sprint All Time body flag

  • Character will sprint all time

  • Activating skills will not prevent sprinitng

  • Entity states that can be cancelled by sprinitng will not be cancelled

  • Sprint crosshair will not replace standard crosshair

  • FOV will not increase while sprinting

  • Look sensitivity will not be lowered while sprinting

Immune To Void Fog body flag

  • Body will not receive Fog damage. Fog bonus damage will still increase