Decompiled source of Brynza Emotes v1.4.0

plugins/BrynzaEmotesPlugin.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using EmotesAPI;
using Microsoft.CodeAnalysis;
using R2API;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("BrynzaEmotesPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BrynzaEmotesPlugin")]
[assembly: AssemblyTitle("BrynzaEmotesPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	public static class Assets
	{
		private enum ResourceType
		{
			AssetBundle,
			SoundBank,
			DisplayRuleSetOverride,
			Other
		}

		private static readonly string[] KnownExtensions = new string[5] { "png", "exe", "txt", "xcf", "bat" };

		private static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>();

		private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>();

		private static readonly List<string> SoundBanksToLoad = new List<string>();

		private static readonly List<string> FoundSoundBanks = new List<string>();

		private static readonly Dictionary<string, string> DisplayRuleSetOverrides = new Dictionary<string, string>();

		public static void AddBundle(string assetBundleLocation)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BrynzaEmotesPlugin." + assetBundleLocation);
			AssetBundle val = AssetBundle.LoadFromStream(stream);
			int count = AssetBundles.Count;
			AssetBundles.Add(val);
			string[] allAssetNames = val.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				string text2 = text.ToLower();
				if (text2.StartsWith("assets/"))
				{
					text2 = text2.Remove(0, "assets/".Length);
				}
				AssetIndices[text2] = count;
			}
		}

		internal static void PopulateAssets()
		{
			string[] manifestResourceNames = Assembly.GetExecutingAssembly().GetManifestResourceNames();
			string[] array = manifestResourceNames;
			foreach (string text in array)
			{
				switch (GetResourceType(text))
				{
				case ResourceType.AssetBundle:
					LoadAssetBundle(text);
					break;
				case ResourceType.SoundBank:
					FoundSoundBanks.Add(text);
					break;
				case ResourceType.DisplayRuleSetOverride:
					DisplayRuleSetOverrides.Add(GetFileName(text).Split(new char[1] { '.' })[0], text);
					break;
				}
			}
		}

		private static string GetFileName(string resource)
		{
			string[] array = resource.Split(new char[1] { '.' });
			return array[^2] + "." + array[^1];
		}

		public static void LoadAssetBundlesFromFolder(string folderName)
		{
			folderName = Path.Combine(Path.GetDirectoryName(BrynzaEmotesPlugin.PInfo.Location), folderName);
			string[] files = Directory.GetFiles(folderName);
			foreach (string text in files)
			{
				AssetBundle val = AssetBundle.LoadFromFile(text);
				int count = AssetBundles.Count;
				AssetBundles.Add(val);
				string[] allAssetNames = val.GetAllAssetNames();
				foreach (string text2 in allAssetNames)
				{
					string text3 = text2.ToLowerInvariant();
					if (text3.StartsWith("assets/"))
					{
						text3 = text3.Remove(0, "assets/".Length);
					}
					AssetIndices[text3] = count;
				}
				DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text)));
			}
		}

		private static ResourceType GetResourceType(string resourceName)
		{
			string[] array = resourceName.Split(new char[1] { '.' });
			if (array.Length == 0)
			{
				throw new Exception("Invalid asset found: " + resourceName);
			}
			string text = array[^1];
			if (text == "bnk")
			{
				return ResourceType.SoundBank;
			}
			if (text == "drso")
			{
				return ResourceType.DisplayRuleSetOverride;
			}
			if (Array.IndexOf(KnownExtensions, text) >= 0)
			{
				return ResourceType.Other;
			}
			return ResourceType.AssetBundle;
		}

		internal static void AddSoundBank(string name)
		{
			SoundBanksToLoad.Add(name ?? "");
		}

		public static void LoadAllSoundBanksFromFolder(string folderName)
		{
			folderName = Path.Combine(Path.GetDirectoryName(BrynzaEmotesPlugin.PInfo.Location), folderName);
			string[] files = Directory.GetFiles(folderName);
			foreach (string path in files)
			{
				using FileStream fileStream = File.OpenRead(folderName + "\\" + Path.GetFileName(path));
				byte[] array = new byte[fileStream.Length];
				fileStream.Read(array, 0, array.Length);
				SoundBanks.Add(array);
				DebugClass.Log((object)("Loaded SoundBank: " + Path.GetFileName(path)));
			}
		}

		private static void LoadAssetBundle(string location)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(location);
			AssetBundle val = AssetBundle.LoadFromStream(stream);
			int count = AssetBundles.Count;
			AssetBundles.Add(val);
			string[] allAssetNames = val.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				string text2 = text.ToLowerInvariant();
				if (text2.StartsWith("assets/"))
				{
					text2 = text2.Remove(0, "assets/".Length);
				}
				AssetIndices[text2] = count;
			}
			DebugClass.Log((object)("Loaded AssetBundle: " + location));
		}

		internal static void LoadSoundBanks()
		{
			foreach (string foundSoundBank in FoundSoundBanks)
			{
				int num = SoundBanksToLoad.IndexOf(GetFileName(foundSoundBank));
				if (num >= 0)
				{
					LoadSoundBank(foundSoundBank);
					SoundBanksToLoad.RemoveAt(num);
				}
			}
		}

		private static void LoadSoundBank(string location)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(location);
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			SoundBanks.Add(array);
			DebugClass.Log((object)("Loaded SoundBank: " + location));
		}

		public static T Load<T>(string assetName) where T : Object
		{
			if (assetName.Contains(":"))
			{
				string[] array = assetName.Split(new char[1] { ':' });
				assetName = array[1].ToLower();
			}
			if (assetName.StartsWith("assets/"))
			{
				assetName = assetName.Remove(0, "assets/".Length);
			}
			int index = AssetIndices[assetName];
			return AssetBundles[index].LoadAsset<T>("assets/" + assetName);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.brynzananas.brynzaemotes", "Brynzananas Emotes", "1.4.0")]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	public class BrynzaEmotesPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "com.brynzananas.brynzaemotes";

		public const string PluginAuthor = "Brynzananas";

		public const string PluginName = "Brynzananas Emotes";

		public const string PluginVersion = "1.4.0";

		private string currentAnim = "";

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton1;

		public static ConfigEntry<string> QuickEmoteString1;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton2;

		public static ConfigEntry<string> QuickEmoteString2;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton3;

		public static ConfigEntry<string> QuickEmoteString3;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton4;

		public static ConfigEntry<string> QuickEmoteString4;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton5;

		public static ConfigEntry<string> QuickEmoteString5;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton6;

		public static ConfigEntry<string> QuickEmoteString6;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton7;

		public static ConfigEntry<string> QuickEmoteString7;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton8;

		public static ConfigEntry<string> QuickEmoteString8;

		public static ConfigEntry<KeyboardShortcut> QuickEmoteButton9;

		public static ConfigEntry<string> QuickEmoteString9;

		public static ConfigEntry<KeyboardShortcut> RandomEmotesButton1;

		public static ConfigEntry<string> RandomEmotesString1;

		public static ConfigEntry<KeyboardShortcut> RandomEmotesButton2;

		public static ConfigEntry<string> RandomEmotesString2;

		public static ConfigEntry<KeyboardShortcut> RandomEmotesButton3;

		public static ConfigEntry<string> RandomEmotesString3;

		public static ConfigEntry<KeyboardShortcut> RandomEmotesButton4;

		public static ConfigEntry<string> RandomEmotesString4;

		public static ConfigEntry<KeyboardShortcut> RandomEmotesButton5;

		public static ConfigEntry<string> RandomEmotesString5;

		public static ConfigEntry<bool> PizzaTowerEmotes;

		public static ConfigEntry<bool> Emote1;

		public static ConfigEntry<bool> Emote2;

		public static ConfigEntry<bool> Emote3;

		public static ConfigEntry<bool> Emote4;

		public static ConfigEntry<bool> Emote5;

		public static ConfigEntry<bool> Emote6;

		public static ConfigEntry<bool> Emote7;

		public static ConfigEntry<bool> Emote8;

		public static ConfigEntry<bool> Emote9;

		public static ConfigEntry<bool> Emote10;

		public static ConfigEntry<bool> Emote11;

		public static ConfigEntry<bool> Emote12;

		public static ConfigEntry<bool> Emote13;

		public static ConfigEntry<bool> Emote14;

		public static ConfigEntry<bool> Emote15;

		public static ConfigEntry<bool> Emote16;

		public static ConfigEntry<bool> Emote17;

		public static ConfigEntry<bool> Emote18;

		public static ConfigEntry<bool> Emote19;

		public static ConfigEntry<bool> Emote20;

		public static ConfigEntry<bool> Emote21;

		public static ConfigEntry<bool> Emote22;

		public static ConfigEntry<bool> Emote23;

		public static ConfigEntry<bool> Emote24;

		public static ConfigEntry<bool> Emote25;

		public static ConfigEntry<bool> Emote26;

		public static ConfigEntry<bool> Emote27;

		public static ConfigEntry<bool> Emote28;

		public static ConfigEntry<bool> Emote29;

		public static ConfigEntry<bool> Emote30;

		public static ConfigEntry<bool> Emote31;

		public static ConfigEntry<bool> Emote32;

		public static ConfigEntry<bool> Emote33;

		public static ConfigEntry<bool> Emote34;

		public static ConfigEntry<bool> Emote35;

		public static ConfigEntry<bool> Emote36;

		public static ConfigEntry<bool> Emote37;

		public static ConfigEntry<bool> Emote38;

		public static ConfigEntry<bool> Emote39;

		public static ConfigEntry<bool> Emote40;

		public static ConfigEntry<bool> Emote41;

		public static ConfigEntry<bool> Emote42;

		public static ConfigEntry<bool> Emote43;

		public static ConfigEntry<bool> Emote44;

		public static ConfigEntry<bool> Emote45;

		public static ConfigEntry<bool> Emote46;

		public static ConfigEntry<bool> Emote47;

		public static ConfigEntry<bool> Emote48;

		public static ConfigEntry<bool> Emote49;

		public static ConfigEntry<bool> Emote50;

		public static ConfigEntry<bool> Emote51;

		public static ConfigEntry<bool> Emote52;

		public static ConfigEntry<bool> Emote53;

		public static ConfigEntry<bool> Emote54;

		public static ConfigEntry<bool> Emote55;

		public static ConfigEntry<bool> Emote56;

		public static ConfigEntry<bool> Emote57;

		public static ConfigEntry<bool> Emote58;

		public static ConfigEntry<bool> Emote59;

		public static ConfigEntry<bool> Emote60;

		public static ConfigEntry<bool> Emote61;

		internal static List<string> BumperCartEmotes = new List<string>();

		public static BrynzaEmotesPlugin instance;

		private bool restartRequired = true;

		private string[] Taunts = new string[9] { "Taunt1", "Taunt2", "Taunt3", "Taunt4", "Taunt5", "Taunt6", "Taunt7", "Taunt8", "Taunt9" };

		private string[] BumperCartString = new string[2] { "ScoutBumperCart", "EngineerBumperCart" };

		private int EmoteIndex;

		private string[] RandomEmotesArray1;

		private string[] RandomEmotesArray2;

		private string[] RandomEmotesArray3;

		private string[] RandomEmotesArray4;

		private string[] RandomEmotesArray5;

		private int stand = -1;

		private List<BoneMapper> punchingMappers = new List<BoneMapper>();

		private int prop1 = -1;

		private CameraParamsOverrideHandle fovHandle;

		internal CharacterBody localBody = null;

		public static PluginInfo PInfo { get; private set; }

		public void Awake()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Unknown result type (might be due to invalid IL or missing references)
			//IL_0356: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c60: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c6a: Expected O, but got Unknown
			//IL_0c70: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c7a: Expected O, but got Unknown
			//IL_0c80: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c8a: Expected O, but got Unknown
			//IL_0c90: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c9a: Expected O, but got Unknown
			//IL_0ca0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0caa: Expected O, but got Unknown
			//IL_0cb0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cba: Expected O, but got Unknown
			//IL_0cc0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cca: Expected O, but got Unknown
			//IL_0cd0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cda: Expected O, but got Unknown
			//IL_0ce0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cea: Expected O, but got Unknown
			//IL_0cf0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cfa: Expected O, but got Unknown
			//IL_0d00: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d0a: Expected O, but got Unknown
			//IL_0d10: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d1a: Expected O, but got Unknown
			//IL_0d20: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d2a: Expected O, but got Unknown
			//IL_0d30: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d3a: Expected O, but got Unknown
			//IL_0d40: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d4a: Expected O, but got Unknown
			//IL_0d50: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d5a: Expected O, but got Unknown
			//IL_0d60: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d6a: Expected O, but got Unknown
			//IL_0d70: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d7a: Expected O, but got Unknown
			//IL_0d80: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d8a: Expected O, but got Unknown
			//IL_0d90: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d9a: Expected O, but got Unknown
			//IL_0da0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0daa: Expected O, but got Unknown
			//IL_0db0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dba: Expected O, but got Unknown
			//IL_0dc0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dca: Expected O, but got Unknown
			//IL_0dd0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dda: Expected O, but got Unknown
			//IL_0de0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dea: Expected O, but got Unknown
			//IL_0df0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dfa: Expected O, but got Unknown
			//IL_0e00: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e0a: Expected O, but got Unknown
			//IL_0e10: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e1a: Expected O, but got Unknown
			//IL_0e20: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e25: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e36: Expected O, but got Unknown
			//IL_0e31: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e3b: Expected O, but got Unknown
			//IL_0e41: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e46: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e57: Expected O, but got Unknown
			//IL_0e52: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e5c: Expected O, but got Unknown
			//IL_0e62: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e67: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e78: Expected O, but got Unknown
			//IL_0e73: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e7d: Expected O, but got Unknown
			//IL_0e83: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e88: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e99: Expected O, but got Unknown
			//IL_0e94: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e9e: Expected O, but got Unknown
			//IL_0ea4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ea9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0eba: Expected O, but got Unknown
			//IL_0eb5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ebf: Expected O, but got Unknown
			//IL_0ec5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0eca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0edb: Expected O, but got Unknown
			//IL_0ed6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ee0: Expected O, but got Unknown
			//IL_0ee6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0eeb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0efc: Expected O, but got Unknown
			//IL_0ef7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f01: Expected O, but got Unknown
			//IL_0f07: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f0c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f1d: Expected O, but got Unknown
			//IL_0f18: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f22: Expected O, but got Unknown
			//IL_0f28: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f2d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f3e: Expected O, but got Unknown
			//IL_0f39: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f43: Expected O, but got Unknown
			//IL_0f49: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f4e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f5f: Expected O, but got Unknown
			//IL_0f5a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f64: Expected O, but got Unknown
			//IL_0f6a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f6f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f80: Expected O, but got Unknown
			//IL_0f7b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f85: Expected O, but got Unknown
			//IL_0f8b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f90: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fa1: Expected O, but got Unknown
			//IL_0f9c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fa6: Expected O, but got Unknown
			//IL_0fac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fb1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fc2: Expected O, but got Unknown
			//IL_0fbd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fc7: Expected O, but got Unknown
			//IL_0fcd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fd2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fe3: Expected O, but got Unknown
			//IL_0fde: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fe8: Expected O, but got Unknown
			//IL_0fee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ff3: Unknown result type (might be due to invalid IL or missing references)
			//IL_1004: Expected O, but got Unknown
			//IL_0fff: Unknown result type (might be due to invalid IL or missing references)
			//IL_1009: Expected O, but got Unknown
			//IL_100f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1014: Unknown result type (might be due to invalid IL or missing references)
			//IL_1025: Expected O, but got Unknown
			//IL_1020: Unknown result type (might be due to invalid IL or missing references)
			//IL_102a: Expected O, but got Unknown
			//IL_1030: Unknown result type (might be due to invalid IL or missing references)
			//IL_1035: Unknown result type (might be due to invalid IL or missing references)
			//IL_1046: Expected O, but got Unknown
			//IL_1041: Unknown result type (might be due to invalid IL or missing references)
			//IL_104b: Expected O, but got Unknown
			//IL_1051: Unknown result type (might be due to invalid IL or missing references)
			//IL_1056: Unknown result type (might be due to invalid IL or missing references)
			//IL_1067: Expected O, but got Unknown
			//IL_1062: Unknown result type (might be due to invalid IL or missing references)
			//IL_106c: Expected O, but got Unknown
			//IL_1072: Unknown result type (might be due to invalid IL or missing references)
			//IL_1077: Unknown result type (might be due to invalid IL or missing references)
			//IL_1088: Expected O, but got Unknown
			//IL_1083: Unknown result type (might be due to invalid IL or missing references)
			//IL_108d: Expected O, but got Unknown
			//IL_1093: Unknown result type (might be due to invalid IL or missing references)
			//IL_1098: Unknown result type (might be due to invalid IL or missing references)
			//IL_10a9: Expected O, but got Unknown
			//IL_10a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_10ae: Expected O, but got Unknown
			//IL_10b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_10b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_10ca: Expected O, but got Unknown
			//IL_10c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_10cf: Expected O, but got Unknown
			//IL_10d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_10da: Unknown result type (might be due to invalid IL or missing references)
			//IL_10eb: Expected O, but got Unknown
			//IL_10e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_10f0: Expected O, but got Unknown
			//IL_10f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_10fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_110c: Expected O, but got Unknown
			//IL_1107: Unknown result type (might be due to invalid IL or missing references)
			//IL_1111: Expected O, but got Unknown
			//IL_1117: Unknown result type (might be due to invalid IL or missing references)
			//IL_111c: Unknown result type (might be due to invalid IL or missing references)
			//IL_112d: Expected O, but got Unknown
			//IL_1128: Unknown result type (might be due to invalid IL or missing references)
			//IL_1132: Expected O, but got Unknown
			//IL_1138: Unknown result type (might be due to invalid IL or missing references)
			//IL_113d: Unknown result type (might be due to invalid IL or missing references)
			//IL_114e: Expected O, but got Unknown
			//IL_1149: Unknown result type (might be due to invalid IL or missing references)
			//IL_1153: Expected O, but got Unknown
			//IL_1159: Unknown result type (might be due to invalid IL or missing references)
			//IL_115e: Unknown result type (might be due to invalid IL or missing references)
			//IL_116f: Expected O, but got Unknown
			//IL_116a: Unknown result type (might be due to invalid IL or missing references)
			//IL_1174: Expected O, but got Unknown
			//IL_117a: Unknown result type (might be due to invalid IL or missing references)
			//IL_117f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1190: Expected O, but got Unknown
			//IL_118b: Unknown result type (might be due to invalid IL or missing references)
			//IL_1195: Expected O, but got Unknown
			//IL_119b: Unknown result type (might be due to invalid IL or missing references)
			//IL_11a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_11b1: Expected O, but got Unknown
			//IL_11ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_11b6: Expected O, but got Unknown
			//IL_11bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_11c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_11d2: Expected O, but got Unknown
			//IL_11cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_11d7: Expected O, but got Unknown
			//IL_11dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_11e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_11f3: Expected O, but got Unknown
			//IL_11ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_11f8: Expected O, but got Unknown
			//IL_11fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_1203: Unknown result type (might be due to invalid IL or missing references)
			//IL_1214: Expected O, but got Unknown
			//IL_120f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1219: Expected O, but got Unknown
			//IL_121f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1224: Unknown result type (might be due to invalid IL or missing references)
			//IL_1235: Expected O, but got Unknown
			//IL_1230: Unknown result type (might be due to invalid IL or missing references)
			//IL_123a: Expected O, but got Unknown
			//IL_1240: Unknown result type (might be due to invalid IL or missing references)
			//IL_1245: Unknown result type (might be due to invalid IL or missing references)
			//IL_1256: Expected O, but got Unknown
			//IL_1251: Unknown result type (might be due to invalid IL or missing references)
			//IL_125b: Expected O, but got Unknown
			//IL_1261: Unknown result type (might be due to invalid IL or missing references)
			//IL_1266: Unknown result type (might be due to invalid IL or missing references)
			//IL_1277: Expected O, but got Unknown
			//IL_1272: Unknown result type (might be due to invalid IL or missing references)
			//IL_127c: Expected O, but got Unknown
			//IL_1282: Unknown result type (might be due to invalid IL or missing references)
			//IL_1287: Unknown result type (might be due to invalid IL or missing references)
			//IL_1298: Expected O, but got Unknown
			//IL_1293: Unknown result type (might be due to invalid IL or missing references)
			//IL_129d: Expected O, but got Unknown
			//IL_12a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_12a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_12b9: Expected O, but got Unknown
			//IL_12b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_12be: Expected O, but got Unknown
			//IL_12c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_12c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_12da: Expected O, but got Unknown
			//IL_12d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_12df: Expected O, but got Unknown
			//IL_12e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_12ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_12fb: Expected O, but got Unknown
			//IL_12f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_1300: Expected O, but got Unknown
			//IL_1306: Unknown result type (might be due to invalid IL or missing references)
			//IL_130b: Unknown result type (might be due to invalid IL or missing references)
			//IL_131c: Expected O, but got Unknown
			//IL_1317: Unknown result type (might be due to invalid IL or missing references)
			//IL_1321: Expected O, but got Unknown
			//IL_1327: Unknown result type (might be due to invalid IL or missing references)
			//IL_132c: Unknown result type (might be due to invalid IL or missing references)
			//IL_133d: Expected O, but got Unknown
			//IL_1338: Unknown result type (might be due to invalid IL or missing references)
			//IL_1342: Expected O, but got Unknown
			//IL_1348: Unknown result type (might be due to invalid IL or missing references)
			//IL_134d: Unknown result type (might be due to invalid IL or missing references)
			//IL_135e: Expected O, but got Unknown
			//IL_1359: Unknown result type (might be due to invalid IL or missing references)
			//IL_1363: Expected O, but got Unknown
			//IL_1369: Unknown result type (might be due to invalid IL or missing references)
			//IL_136e: Unknown result type (might be due to invalid IL or missing references)
			//IL_137f: Expected O, but got Unknown
			//IL_137a: Unknown result type (might be due to invalid IL or missing references)
			//IL_1384: Expected O, but got Unknown
			//IL_138a: Unknown result type (might be due to invalid IL or missing references)
			//IL_138f: Unknown result type (might be due to invalid IL or missing references)
			//IL_13a0: Expected O, but got Unknown
			//IL_139b: Unknown result type (might be due to invalid IL or missing references)
			//IL_13a5: Expected O, but got Unknown
			//IL_13ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_13b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_13c1: Expected O, but got Unknown
			//IL_13bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_13c6: Expected O, but got Unknown
			//IL_13cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_13d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_13e2: Expected O, but got Unknown
			//IL_13dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_13e7: Expected O, but got Unknown
			//IL_13ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_13f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_1403: Expected O, but got Unknown
			//IL_13fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_1408: Expected O, but got Unknown
			//IL_140e: Unknown result type (might be due to invalid IL or missing references)
			//IL_1413: Unknown result type (might be due to invalid IL or missing references)
			//IL_1424: Expected O, but got Unknown
			//IL_141f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1429: Expected O, but got Unknown
			//IL_142f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1434: Unknown result type (might be due to invalid IL or missing references)
			//IL_1445: Expected O, but got Unknown
			//IL_1440: Unknown result type (might be due to invalid IL or missing references)
			//IL_144a: Expected O, but got Unknown
			//IL_1450: Unknown result type (might be due to invalid IL or missing references)
			//IL_1455: Unknown result type (might be due to invalid IL or missing references)
			//IL_1466: Expected O, but got Unknown
			//IL_1461: Unknown result type (might be due to invalid IL or missing references)
			//IL_146b: Expected O, but got Unknown
			//IL_1471: Unknown result type (might be due to invalid IL or missing references)
			//IL_1476: Unknown result type (might be due to invalid IL or missing references)
			//IL_1487: Expected O, but got Unknown
			//IL_1482: Unknown result type (might be due to invalid IL or missing references)
			//IL_148c: Expected O, but got Unknown
			//IL_1492: Unknown result type (might be due to invalid IL or missing references)
			//IL_1497: Unknown result type (might be due to invalid IL or missing references)
			//IL_14a8: Expected O, but got Unknown
			//IL_14a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_14ad: Expected O, but got Unknown
			//IL_14b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_14b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_14c9: Expected O, but got Unknown
			//IL_14c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_14ce: Expected O, but got Unknown
			//IL_14d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_14d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_14ea: Expected O, but got Unknown
			//IL_14e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_14ef: Expected O, but got Unknown
			//IL_14f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_14fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_150b: Expected O, but got Unknown
			//IL_1506: Unknown result type (might be due to invalid IL or missing references)
			//IL_1510: Expected O, but got Unknown
			//IL_1516: Unknown result type (might be due to invalid IL or missing references)
			//IL_151b: Unknown result type (might be due to invalid IL or missing references)
			//IL_152c: Expected O, but got Unknown
			//IL_1527: Unknown result type (might be due to invalid IL or missing references)
			//IL_1531: Expected O, but got Unknown
			//IL_1537: Unknown result type (might be due to invalid IL or missing references)
			//IL_153c: Unknown result type (might be due to invalid IL or missing references)
			//IL_154d: Expected O, but got Unknown
			//IL_1548: Unknown result type (might be due to invalid IL or missing references)
			//IL_1552: Expected O, but got Unknown
			//IL_1558: Unknown result type (might be due to invalid IL or missing references)
			//IL_155d: Unknown result type (might be due to invalid IL or missing references)
			//IL_156e: Expected O, but got Unknown
			//IL_1569: Unknown result type (might be due to invalid IL or missing references)
			//IL_1573: Expected O, but got Unknown
			//IL_1579: Unknown result type (might be due to invalid IL or missing references)
			//IL_157e: Unknown result type (might be due to invalid IL or missing references)
			//IL_158f: Expected O, but got Unknown
			//IL_158a: Unknown result type (might be due to invalid IL or missing references)
			//IL_1594: Expected O, but got Unknown
			//IL_159a: Unknown result type (might be due to invalid IL or missing references)
			//IL_159f: Unknown result type (might be due to invalid IL or missing references)
			//IL_15b0: Expected O, but got Unknown
			//IL_15ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_15b5: Expected O, but got Unknown
			//IL_15bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_15c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_15d1: Expected O, but got Unknown
			//IL_15cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_15d6: Expected O, but got Unknown
			//IL_23ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_23f7: Expected O, but got Unknown
			//IL_23ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_2409: Expected O, but got Unknown
			//IL_2411: Unknown result type (might be due to invalid IL or missing references)
			//IL_241b: Expected O, but got Unknown
			instance = this;
			PInfo = ((BaseUnityPlugin)this).Info;
			Assets.LoadAssetBundlesFromFolder("assetbundles");
			Assets.LoadAllSoundBanksFromFolder("soundbanks");
			QuickEmoteButton1 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 1 button", new KeyboardShortcut((KeyCode)49, Array.Empty<KeyCode>()), "Press to quick emote 1");
			QuickEmoteString1 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 1", "Like", "Set emote to first Quick Emote slot");
			QuickEmoteButton2 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 2 button", new KeyboardShortcut((KeyCode)50, Array.Empty<KeyCode>()), "Press to quick emote 2");
			QuickEmoteString2 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 2", "DisLike", "Set emote to second Quick Emote slot");
			QuickEmoteButton3 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 3 button", new KeyboardShortcut((KeyCode)51, Array.Empty<KeyCode>()), "Press to quick emote 3");
			QuickEmoteString3 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 3", "OhMyGod", "Set emote to third Quick Emote slot");
			QuickEmoteButton4 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 4 button", new KeyboardShortcut((KeyCode)52, Array.Empty<KeyCode>()), "Press to quick emote 4");
			QuickEmoteString4 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 4", "Yippee", "Set emote to fourth Quick Emote slot");
			QuickEmoteButton5 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 5 button", new KeyboardShortcut((KeyCode)53, Array.Empty<KeyCode>()), "Press to quick emote 5");
			QuickEmoteString5 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 5", "GetOut", "Set emote to fifth Quick Emote slot");
			QuickEmoteButton6 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 6 button", new KeyboardShortcut((KeyCode)54, Array.Empty<KeyCode>()), "Press to quick emote 6");
			QuickEmoteString6 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 6", "FuckYou", "Set emote to sixth Quick Emote slot");
			QuickEmoteButton7 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 7 button", new KeyboardShortcut((KeyCode)55, Array.Empty<KeyCode>()), "Press to quick emote 7");
			QuickEmoteString7 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 7", "OffToHangMyself", "Set emote to seventh Quick Emote slot");
			QuickEmoteButton8 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 8 button", new KeyboardShortcut((KeyCode)56, Array.Empty<KeyCode>()), "Press to quick emote 8");
			QuickEmoteString8 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 8", "IAmNotGonnaSugarCoatIt", "Set emote to eighth Quick Emote slot");
			QuickEmoteButton9 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Quick Emote 9 button", new KeyboardShortcut((KeyCode)57, Array.Empty<KeyCode>()), "Press to quick emote 9");
			QuickEmoteString9 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Quick Emote 9", "EngineerDance", "Set emote to nineth Quick Emote slot");
			RandomEmotesButton1 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Random Emote 1 button", new KeyboardShortcut((KeyCode)116, Array.Empty<KeyCode>()), "Press to random emote 1");
			RandomEmotesString1 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Random Emote 1", "Taunt1,Taunt2,Taunt3,Taunt4,Taunt5,Taunt6,Taunt7,Taunt8,Taunt9", "Play random emote from the first container");
			RandomEmotesButton2 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Random Emote 2 button", new KeyboardShortcut((KeyCode)121, Array.Empty<KeyCode>()), "Press to random emote 2");
			RandomEmotesString2 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Random Emote 2", "ScoutTaunt,EngineerDance,ScoutBonk,DemoButt,DemoDrink,DemoTaunt,DemoKaboom,HeavyBoxing,HeavyBlunt,HeavyTaunt,HeavyEat,MedicBlunt,MedicTaunt,MedicBow,PyroBlunt,PyroGuitarPlay,SniperTauntSMG,SniperTaunt,SoldierBeatHead,SoldierBeatChest,SpyCrab", "Play random emote from the second container");
			RandomEmotesButton3 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Random Emote 3 button", new KeyboardShortcut((KeyCode)117, Array.Empty<KeyCode>()), "Press to random emote 3");
			RandomEmotesString3 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Random Emote 3", "PeppinoDance,3DGifRun,FeastDance,BallsRookie,IAmNotGonnaSugarCoatIt,OffToHangMyself,YouAreSoSussy,PootisBird,CaramellDansen,AbuenoAdiosMaster,PraiseTheSun,Invisible,IWokeUpInANewBugatti,Bailan las Rochas y las Chetas,BigShoeLmfao,CaramellDansen,CmereMyLittlePogchamp,DrLiveSeyWalk,ImagenaryTechnique,KahootBonetrousle,KiryuPose,LeaveMeAlone,MajimaDance,MajimaPose,OhHeyBabe,OutOfTouch,TomSpeen,WhatAThrill,YouAreSoSussy,YouSpinMeRound,APose,Popipo,DragonDreamFeet,Yaga", "Play random emote from the third container");
			RandomEmotesButton4 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Random Emote 4 button", new KeyboardShortcut((KeyCode)105, Array.Empty<KeyCode>()), "Press to random emote 4");
			RandomEmotesString4 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Random Emote 4", "OhMyGod,Yippee,Like,DisLike,GetOut,FuckYou", "Play random emote from the forth container");
			RandomEmotesButton5 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Controls", "Random Emote 5 button", new KeyboardShortcut((KeyCode)111, Array.Empty<KeyCode>()), "Press to random emote 5");
			RandomEmotesString5 = ((BaseUnityPlugin)this).Config.Bind<string>("Controls", "Random Emote 5", "", "Play random emote from the fifth container");
			PizzaTowerEmotes = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Pizza Tower Taunts", true, "Enable Pizza Tower Taunts emotes?");
			Emote1 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "PeppinoDance", true, "Enable PeppinoDance emote?");
			Emote2 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "3DGifRun", true, "Enable 3DGifRun emote?");
			Emote3 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "FeastDance", true, "Enable FeastDance emote?");
			Emote4 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "BallsRookie", true, "Enable BallsRookie emote?");
			Emote4 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "PootisBird", true, "Enable PootisBird emote?");
			Emote5 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "YouAreSoSussy", true, "Enable YouAreSoSussy emote?");
			Emote6 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "CaramellDansen", true, "Enable CaramellDansen emote?");
			Emote7 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "AbuenoAdiosMaster", true, "Enable AbuenoAdiosMaster emote?");
			Emote8 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "PraiseTheSun", true, "Enable PraiseTheSun emote?");
			Emote9 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "BallsRookie", true, "Enable BallsRookie emote?");
			Emote10 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "OffToHangMyself", true, "Enable OffToHangMyself emote?");
			Emote11 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Invisible", true, "Enable Invisible emote?");
			Emote12 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "IWokeUpInANewBugatti", true, "Enable IWokeUpInANewBugatti emote?");
			Emote13 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Bailan las Rochas y las Chetas", true, "Enable Bailan las Rochas y las Chetas emote?");
			Emote14 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "LeaveMeAlone", true, "Enable LeaveMeAlone emote?");
			Emote15 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "KiryuPose", true, "Enable KiryuPose emote?");
			Emote16 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "MajimaPose", true, "Enable MajimaPose emote?");
			Emote17 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "OhHeyBabe", true, "Enable OhHeyBabe emote?");
			Emote18 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "TomSpeen", true, "Enable TomSpeen emote?");
			Emote19 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "APose", true, "Enable APose emote?");
			Emote20 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "ImagenaryTechnique", true, "Enable ImagenaryTechnique emote?");
			Emote21 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "GetOut", true, "Enable GetOut emote?");
			Emote22 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Like", true, "Enable Like emote?");
			Emote23 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DisLike", true, "Enable DisLike emote?");
			Emote24 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "KahootBonetrousle", true, "Enable KahootBonetrousle emote?");
			Emote25 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "MajimaDance", true, "Enable MajimaDance emote?");
			Emote26 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "OhMyGod", true, "Enable OhMyGod emote?");
			Emote27 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "OutOfTouch", true, "Enable OutOfTouch emote?");
			Emote28 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "WhatAThrill", true, "Enable WhatAThrill emote?");
			Emote29 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "BigShoeLmfao", true, "Enable BigShoeLmfao emote?");
			Emote30 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DrLiveseyWalk", true, "Enable DrLiveseyWalk emote?");
			Emote31 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "YouSpinMeRound", true, "Enable YouSpinMeRound emote?");
			Emote32 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Yippee", true, "Enable Yippee emote?");
			Emote33 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "CmereMyLittlePogChamp", true, "Enable CmereMyLittlePogChamp emote?");
			Emote34 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DemoDrink", true, "Enable DemoDrink emote?");
			Emote35 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DemoKaboom", true, "Enable DemoKaboom emote?");
			Emote36 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DemoTaunt", true, "Enable DemoTaunt emote?");
			Emote37 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DemoButt", true, "Enable DemoButt emote?");
			Emote39 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "HeavyBlunt", true, "Enable HeavyBlunt emote?");
			Emote40 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "HeavyBoxing", true, "Enable HeavyBoxing emote?");
			Emote41 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "HeavyTaunt", true, "Enable HeavyTaunt emote?");
			Emote42 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "HeavyEat", true, "Enable HeavyEat emote?");
			Emote38 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "EngineerDance", true, "Enable EngineerDance emote?");
			Emote43 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "MedicBlunt", true, "Enable MedicBlunt emote?");
			Emote44 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "MedicTaunt", true, "Enable MedicTaunt emote?");
			Emote45 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "MedicBow", true, "Enable MedicBow emote?");
			Emote46 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "PyroGuitarPlay", true, "Enable PyroGuitarPlay emote?");
			Emote48 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "ScoutTaunt", true, "Enable ScoutTaunt emote?");
			Emote49 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "ScoutBonk", true, "Enable ScoutBonk emote?");
			Emote50 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SniperTaunt", true, "Enable SniperTaunt emote?");
			Emote51 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SniperTauntSMG", true, "Enable SniperTauntSMG emote?");
			Emote52 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SoldierBeatHead", true, "Enable SoldierBeatHead emote?");
			Emote53 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SoldierBeatChest", true, "Enable SoldierBeatChest emote?");
			Emote54 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SoldierExplode", true, "Enable SoldierExplode emote?");
			Emote55 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SoldierJuggle", true, "Enable SoldierJuggle emote?");
			Emote56 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "SpyCrab", true, "Enable SpyCrab emote?");
			Emote47 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "PyroBlunt", true, "Enable PyroBlunt emote?");
			Emote57 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "FuckYou", true, "Enable FuckYou emote?");
			Emote58 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Yaga", true, "Enable Yaga emote?");
			Emote59 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "Popipo", true, "Enable Popipo emote?");
			Emote60 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "DragonDreamFeet", true, "Enable DragonDreamFeet emote?");
			Emote61 = ((BaseUnityPlugin)this).Config.Bind<bool>("Emotes", "IAmNotGonnaSugarCoatIt", true, "Enable IAmNotGonnaSugarCoatIt emote?");
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton1));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString1));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton2));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString2));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton3));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString3));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton4));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString4));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton5));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString5));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton6));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString6));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton7));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString7));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton8));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString8));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(QuickEmoteButton9));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(QuickEmoteString9));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(RandomEmotesButton1));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(RandomEmotesString1));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(RandomEmotesButton2));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(RandomEmotesString2));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(RandomEmotesButton3));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(RandomEmotesString3));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(RandomEmotesButton4));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(RandomEmotesString4));
			ModSettingsManager.AddOption((BaseOption)new KeyBindOption(RandomEmotesButton5));
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(RandomEmotesString5));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(PizzaTowerEmotes, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote1, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote2, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote3, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote4, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote5, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote6, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote7, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote8, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote9, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote10, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote11, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote12, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote13, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote14, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote15, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote16, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote17, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote18, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote19, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote20, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote21, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote22, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote23, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote24, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote25, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote26, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote27, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote28, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote29, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote30, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote31, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote32, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote33, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote34, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote35, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote36, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote37, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote38, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote39, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote40, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote41, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote42, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote43, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote44, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote45, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote46, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote47, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote48, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote49, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote50, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote51, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote52, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote53, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote56, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote57, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote61, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote58, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote59, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(Emote60, new CheckBoxConfig
			{
				restartRequired = restartRequired
			}));
			ModSettingsManager.SetModIcon(Assets.Load<Sprite>("@BrynzaEmotesPlugin_brynza_emotes:assets/icon.png"));
			if (PizzaTowerEmotes.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt1.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt2.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt3.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt4.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt5.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt6.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt7.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt8.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/taunt9.anim"), false, "Play_taunt", "Stop_tauntt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, false, false);
			}
			if (Emote1.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/peppinodance.anim"), true, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote2.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/3DGifRun.anim"), true, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote3.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/feastdance.anim"), true, "Play_feast", "Stop_feast", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote4.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/ballsrookie.anim"), true, "Play_metal_balls", "Stop_metal_balls", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote5.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/pootisbird.anim"), true, "Play_Heavy_needdispenser01", "Stop_Heavy_needdispenser01", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote6.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/youaresosussy.anim"), false, "Play_yoursosussy", "Stop_yoursosussy", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, true);
			}
			if (Emote7.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/caramelldansen.anim"), true, "Play_caramelldansen", "Stop_caramelldansen", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote8.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/abuenoadiosmaster.anim"), false, "Play_A_bueno_adios_m_ster", "Stop_A_bueno_adios_m_ster", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote9.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/praisethesun.anim"), true, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote10.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/offtohangmyself.anim"), false, "Play_offtohangmyselfwatchandlearn", "Stop_offtohangmyselfwatchandlearn", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, true);
			}
			if (Emote11.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/invisible.anim"), true, "Play_invisible", "Stop_invisible", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote12.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/iwokeupinanewbugatti.anim"), true, "Play_iwokeupinanewbugatti", "Stop_iwokeupinanewbugatti", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote13.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/bailan las rochas y las chetas.anim"), false, "Play_Bailan_las_Rochas_y_las_Chetas", "Stop_Bailan_las_Rochas_y_las_Chetas", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote14.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/leavemealone.anim"), false, "Play_glue_on_the_roach_bro", "Stop_glue_on_the_roach_bro", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote15.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/kiryupose.anim"), true, "Play_receive_you_kiryu", "Stop_receive_you_kiryu", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote16.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/majimapose.anim"), true, "Play_receive_you_majima", "Stop_receive_you_majima", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote17.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/ohheybabe.anim"), false, "Play_ohheybabe", "Stop_ohheybabe", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote18.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/tomspeen.anim"), true, "Play_speen", "Stop_speen", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote19.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/apose.anim"), true, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote20.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/imagenarytechnique.anim"), false, "Play_imagenary_technique", "Stop_imagenary_technique", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote21.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/getout.anim"), false, "Play_get_out", "Stop_get_out", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, true);
			}
			if (Emote22.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/like.anim"), false, "Play_thumbs_up", "Stop_thumbs_up", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, false);
			}
			if (Emote23.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/dislike.anim"), false, "Play_thumbs_down", "Stop_thumbs_down", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, false);
			}
			if (Emote24.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/kahootbonetrousle.anim"), true, "Play_kahoot_bonetrousle", "Stop_kahoot_bonetrousle", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote25.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/majimadance.anim"), true, "Play_cindarella", "Stop_cindarella", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote26.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/ohmygod.anim"), false, "Play_oh_my_god", "Stop_oh_my_god", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, false, true, false);
			}
			if (Emote27.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/outoftouch.anim"), false, "Play_out_of_touch", "Stop_out_of_touch", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote28.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/whatathrill.anim"), true, "Play_what_a_thrill", "Stop_what_a_thrill", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote29.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/bigshoelmfao.anim"), true, "Play_big_shoe_lmfao", "Stop_big_shoe_lmfao", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote30.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/drliveseywalk.anim"), true, "Play_DrLiveseyWalk", "Stop_DrLiveseyWalk", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote31.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/youspinmeround.anim"), true, "Play_you_spin_me", "Stop_you_spin_me", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, false, false);
			}
			if (Emote32.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/yippee.anim"), false, "Play_yippee", "Stop_yippee", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, true);
			}
			if (Emote33.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/cmeremylittlepogchamp.anim"), false, "Play_cmere_pogcha", "Stop_cmere_pogcha", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			if (Emote34.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/demodrink.anim"), false, "Play_Demoman_goodjob01", "Stop_Demoman_goodjob01", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote35.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/demokaboom.anim"), false, "Play_Demoman_specialcompleted11", "Stop_Demoman_specialcompleted11", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote36.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/demotaunt.anim"), false, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote37.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/demobutt.anim"), false, "Play_Taunt_shake_it", "Stop_Taunt_shake_it", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote38.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/engineerdance.anim"), false, "Play_engineer_dance", "Stop_engineer_dance", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote39.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/heavyblunt.anim"), false, "Play_heavy_blunt", "Stop_heavy_blunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote40.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/heavyboxing.anim"), false, "Play_Taunt_bell", "Stop_Taunt_bell", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote41.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/heavytaunt.anim"), false, "Play_heavy_taunt", "Stop_heavy_taunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote42.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/heavyeat.anim"), false, "Play_SandwichEat09", "Stop_SandwichEat09", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote43.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/medicblunt.anim"), false, "Play_Medic_taunts16", "Stop_Medic_taunts16", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote44.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/medictaunt.anim"), false, "Play_medic_taunt", "Stop_medic_taunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote45.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/medicbow.anim"), false, "Play_Medic_jeers10", "Stop_Medic_jeers10", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote46.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/pyroguitarplay.anim"), false, "Play_pyro_guitar", "Stop_pyro_guitar", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote47.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/pyroblunt.anim"), false, "Play_pyro_blunt", "Stop_pyro_blunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote48.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/scouttaunt.anim"), false, "Play_scout_taunt", "Stop_scout_taunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote49.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/scoutbonk.anim"), false, "Play_scout_bonk", "Stop_scout_bonk", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote50.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/snipertaunt.anim"), false, "Play_sniper_taunt", "Stop_sniper_taunt", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote51.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/snipertauntsmg.anim"), false, "Play_sniper_taunt_smg", "Stop_sniper_taunt_smg", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote52.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/soldierbeatchest.anim"), false, "Play_soldier_scream", "Stop_soldier_scream", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote53.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/soldierbeathead.anim"), false, "Play_soldier_scream", "Stop_soldier_scream", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote56.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/spycrab.anim"), false, "", "", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote57.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/fuckyou.anim"), false, "Play_fuck_you", "Stop_fuck_you", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote61.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/iamnotgonnasugarcoatit.anim"), false, "Play_Im_not_gonna_sugarcoat_it", "Stop_Im_not_gonna_sugarcoat_it", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, false, false);
			}
			if (Emote58.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/yaga.anim"), false, "Play_yaga", "Stop_yaga", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, false, false, false, true, true, false);
			}
			if (Emote59.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/popipo.anim"), true, "Play_popipo", "Stop_popipo", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, false);
			}
			if (Emote60.Value)
			{
				CustomEmotesAPI.AddCustomAnimation(Assets.Load<AnimationClip>("@BrynzaEmotesPlugin_brynza_emotes:assets/dragondreamfeet.anim"), true, "Play_dragon_dream_feet", "Stop_dragon_dream_feet", (HumanBodyBones[])null, (HumanBodyBones[])null, (AnimationClip)null, true, false, false, true, true, true);
			}
			CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged);
			CustomEmotesAPI.emoteSpotJoined_Body += new JoinedEmoteSpotBody(CustomEmotesAPI_emoteSpotJoined_Body);
			CustomEmotesAPI.emoteSpotJoined_Prop += new JoinedEmoteSpotProp(CustomEmotesAPI_emoteSpotJoined_Prop);
		}

		private IEnumerator WaitForSecondsThenEndEmote(BoneMapper mapper, float time, GameObject parent)
		{
			yield return (object)new WaitForSeconds(time);
			if (Object.op_Implicit((Object)(object)mapper) && (Object)(object)mapper.parentGameObject == (Object)(object)parent)
			{
				mapper.preserveProps = true;
				mapper.AssignParentGameObject(mapper.parentGameObject, false, false, true, false, false);
				mapper.preserveParent = true;
				mapper.preserveProps = true;
				mapper.PlayAnim("none", 0);
			}
		}

		internal IEnumerator WaitForSecondsThenDeleteGameObject(GameObject obj, float time)
		{
			yield return (object)new WaitForSeconds(time);
			if (Object.op_Implicit((Object)(object)obj))
			{
				Object.Destroy((Object)(object)obj);
			}
		}

		private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper)
		{
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0471: Unknown result type (might be due to invalid IL or missing references)
			//IL_0492: Unknown result type (might be due to invalid IL or missing references)
			//IL_0523: Unknown result type (might be due to invalid IL or missing references)
			//IL_0544: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_073a: Unknown result type (might be due to invalid IL or missing references)
			//IL_075b: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_080d: Unknown result type (might be due to invalid IL or missing references)
			//IL_089e: Unknown result type (might be due to invalid IL or missing references)
			//IL_08bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0950: Unknown result type (might be due to invalid IL or missing references)
			//IL_0971: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a02: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a23: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ab4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ad5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b66: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b87: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c18: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c39: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ceb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d7c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d9d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e2e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e4f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ee0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f01: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f92: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fb3: Unknown result type (might be due to invalid IL or missing references)
			//IL_1044: Unknown result type (might be due to invalid IL or missing references)
			//IL_1065: Unknown result type (might be due to invalid IL or missing references)
			//IL_10f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_1117: Unknown result type (might be due to invalid IL or missing references)
			//IL_11a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_11c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_125b: Unknown result type (might be due to invalid IL or missing references)
			//IL_127c: Unknown result type (might be due to invalid IL or missing references)
			prop1 = -1;
			try
			{
				if (newAnimation != "none")
				{
					stand = mapper.currentClip.syncPos;
				}
			}
			catch (Exception)
			{
			}
			if (newAnimation == "BumperCart")
			{
				switch (Random.RandomRangeInt(0, 3))
				{
				case 0:
					CustomEmotesAPI.PlayAnimation("ScoutBumperCart", -2);
					break;
				case 1:
					CustomEmotesAPI.PlayAnimation("EngineerBumperCart", -2);
					break;
				}
			}
			if (newAnimation == "OffToHangMyself")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/ObjectsHangCOpy.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "DragonDreamFeet")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/boom.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "BallsRookie")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/ballsrookie.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "IWokeUpInANewBugatti")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/buggati.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "IAmNotGonnaSugarCoatIt")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/daaamn.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "HeavyTaunt")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/HeavyTaunt.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "HeavyEat")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/HeavyEat.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "DemoDrink")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/DemoDrink.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "OhHeyBabe")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/ohheybabe.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (BumperCartString.Contains(newAnimation))
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/BumperCart.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "SkibidiToilet")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/furnituretoilet001a.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "ImagenaryTechnique")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/Imagenary_Technique.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "WhatAThrill")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/WhatAThrill.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "OutOfTouch")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/OutOfTouch.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "PyroBlunt")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/PyroBlunt.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "HeavyBlunt")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/HeavyBlunt.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "MedicBlunt")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/MedicBlunt.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "Like")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/Like.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "Yippee")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/Yippee.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "DisLike")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/DisLike.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "LeaveMeAlone")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/LeaveMeAlone.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "PyroGuitarPlay")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/PyroGuitarPlay.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "PraiseTheSun")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/PraiseTheSun.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "YouSpinMeRound")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/YouSpinMe.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (newAnimation == "BigShoeLmfao")
			{
				prop1 = mapper.props.Count;
				mapper.props.Add(Object.Instantiate<GameObject>(Assets.Load<GameObject>("@BrynzaEmotesPlugin_brynza_emotes:assets/Prefabs/lmaobigshoe.prefab")));
				mapper.props[prop1].transform.SetParent(((Component)mapper).transform.parent);
				mapper.props[prop1].transform.localEulerAngles = Vector3.zero;
				mapper.props[prop1].transform.localPosition = Vector3.zero;
				mapper.ScaleProps();
			}
			if (Taunts.Contains(newAnimation))
			{