CHANGELOG

1.2.1

  • Fix CharacterMaster_IsDeadAndOutOfLivesServer always returning false

  • Rename old CanRevive method to CanReviveAndOrRevive

1.2.0

  • Add priority feature (thanks for @viliger2 for implementing it)

  • Add revive function for IsExtraLifePendingServer (thanks for @viliger2 for implementing it)

1.1.0

  • Add PendingOnRevive feature and its default value

1.0.0

  • Release