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Chen-ChensClassicItems-1.4.5 icon

ChensClassicItems

Artifact of Spirit joins the turf with an updated icon! More bugs were found, and BRIGHT mines happened. Fixed again. This mod is based from ThinkInvis.ClassicItems. Add missing classic items from Risk of Rain 1.

Date uploaded 3 years ago
Version 1.4.5
Download link Chen-ChensClassicItems-1.4.5.zip
Downloads 1646
Dependency string Chen-ChensClassicItems-1.4.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.3.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.5
Chen-ChensHelpers-1.1.2 icon
Chen-ChensHelpers

This mod includes helpers that may aid other mod creators. Fully documented, so feel free to check it out.

Preferred version: 1.1.2
ThinkInvis-TILER2-7.0.1 icon
ThinkInvis-TILER2

ThinkInvisible's Library of Extras for RoR2.

Preferred version: 7.0.1
ThinkInvis-ClassicItems-6.2.2 icon
ThinkInvis-ClassicItems

Adds items from Risk of Rain 1 which didn't make the cut.

Preferred version: 6.2.2

README

Chen's Classic Items

Description

An extension mod for ThinkInvis.ClassicItems!

This mod also adds items (and artifacts) from Risk of Rain 1 that did not make it to Risk of Rain 2.

Installation

Use r2modman mod manager to install this mod.

Current Additions

Artifact

  • Spirit

Equipment

  • Drone Repair Kit
  • Instant Minefield

Tier 1

  • Mortar Tube

Tier 2

  • Arms Race
  • Dead Man's Foot
  • Panic Mines

Tier 3

  • AtG Missile Mk. 2
  • Thallium

Contact

More Information

Check out the original ClassicItems made by ThinkInvisible.

Kirbsuke#0352 made the Artifact of Spirit icon.

Changelog

1.4.5

  • Fix bright mines bug. Replace Color with Color32.
  • Update Artifact of Spirit icon.

1.4.4

  • Fix bugs found with the Artifact of Spirit about misbhaving characters, like zooming off the map.
  • Let Artifact of Spirit modify acceleration also to mitigate for their own new speed.

1.4.3

  • Implement Artifact of Spirit!
  • Temporary icon for Spirit artifact for now.
  • Recolor the mines for an easier time differentiating which ones are which.

1.4.2

  • Support Squid Polyps for use with Arms Race. Configurable.
  • Squid Polyps are turned off by default, so turn it on in config if you want to buff them.

1.4.1

  • Fix and improve some descriptions.
  • Fix the actual version of the mod.
  • Improve the code base and optimize some implementations.
  • Add a short lore to Drone Repair Kit.

1.4.0

  • Implement Thallium!
  • Add BetterUI Compats for more descriptions regarding the skills for survivors.
  • Update references for dependencies.

1.3.1

  • Remove Gradius' Option. It is now included in a separate mod.

1.3.0

  • Implement Drone Repair Kit!
  • Remove the the sync logging as it apparently caused heavy lag.
  • Add a config setting where the Options of Flame Drones will have reduced quality of effects to lessen the stress of processing and syncing.
  • Add lore for Instant Minefield.
  • Slight adjustments for config options in regards with TILER2 for correctness.

1.2.1

  • Add logbook entry for Arms Race.
  • Fix a terrible sync bug due to error in the modder's part.
  • Nerfed base stats of Arms Race because it was too powerful. It is still configurable.

1.2.0

  • Implement Arms Race!

1.1.1

  • Change implementation of syncing Options and related effects due to reports of FPS drops.

1.1.0

  • Implement Mortar Tube!
  • Add more ItemStats details for all items.
  • Allow Turrets to always update their position.

1.0.3

  • Add a condition where the host is required to wait for all clients to be ready before sending the sync commands. This ensures that all clients will be synced.
  • Remove a bunch of logs that are otherwise useless. Retained only some that may still cause bugs to help in bug reports.
  • Improve code.

1.0.2

  • Fix the Drones with Options hard crashing the game when entering bazaar.
  • Fix the Options being duplicated when the player is revived in a stage by any means.
  • Fix Multiplayer desync issues regarding the Option Spawning upon item pickup of Gradius' Option.
  • Implement a queueing system for syncing to lessen desync and lessen bandwidth usage.
  • Improve the code by letting linear behavior into client sided execution to lessen bandwidth usage.
  • Allow destruction of Options upon losing the owner.
  • Fix the flamethrower effect of Options to sync in multiplayer.
  • Add a config for sync time to allow Options to behave properly in Multiplayer at the cost of delay through the queueing system.

1.0.1

  • Fix some random exceptions found in mines related to animations.
  • Add lore and better description for Gradius' Option.
  • Allow Instant Minefield mines to only explode when landing.

1.0.0

  • Implement Gradius' Option!
  • Update mod icon to highlight the new item.

0.2.2

  • Fix buff icon of Dead Man's Foot.
  • Fix the exceptions being raised on Dead Man's Foot detonation.

0.2.1

  • Add Beating Embryo support for Instant Minefield.

0.2.0

  • Implement Instant Minefield!
  • It's filled with mines nowadays.

0.1.0

  • Implement Dead Man's Foot!
  • Improve and clean code.

0.0.4

  • Fix the items' icons added by ChensClassicItems because they display as white in the Command Menu.

0.0.3

  • Removed DEBUG mode. Woops. My bad.

0.0.2

  • Implement Panic Mines!
  • Fix grammar errors found on AtG Missile Mk. 2.
  • Attach the mod to the original ClassicItems even closer.

0.0.1

  • Initial version. Adds the AtG Missile Mk. 2 item. Configurable.