ClearSkies
Adds a single difficulty with no time scaling: Clear Skies. Perfect for playing as a Beetle.
By Crescent
Last updated | a year ago |
Total downloads | 2908 |
Total rating | 3 |
Categories | Mods Gamemodes |
Dependency string | Crescent-ClearSkies-1.1.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
This mod adds only one new thing, two difficulties called "Clear Skies" and "Cloudy" respectively
They're intended to be modes even easier than Drizzle, for cases where the game is going to be irrationally hard otherwise (I.e. playing as a beetle or having your stats lowered to oblivion), or if you want to play with your child or younger sibling who finds themselves all too prone to Hopoo's callous "humor".
The difficulties are as follows:
Clear Skies
>Player Health Regeneration: +50%>Player Damage Reduction: +56%*
>Difficulty Scaling: -100%
>Elites do not spawn
Cloudy
>Player Health Regeneration: +50%>Player Damage Reduction: +56%*
>Difficulty Scaling: -75%
*These are technically incorrect, but they're incorrect in consistency with the way Drizzle has stated it. The technical reason: DrizzlePlayerHelper grants the player 70 armor, which is about ~40%, and by that same math stacking two of them grant about ~56%.