Icons
A mod that adds Survivor icons drawn by me! Includes support for other mods.
| Date uploaded | 3 weeks ago |
| Version | 1.2.3 |
| Download link | DTEE-Icons-1.2.3.zip |
| Downloads | 2909 |
| Dependency string | DTEE-Icons-1.2.3 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.5README
This is a mod that adds some new art for the survivors and various entities of Risk of Rain 2. This mod would not exist without help of the Risk of Rain 2 Modding Discord, who helped educate me on how to go about coding this.
SPECIAL THANKS
Special thanks to Chinchi, Nuxlar, .score and Bread who all helped with the coding that went into this. Another special thanks to Anartoast and Wahlver for helping with some of these poses.
FUTURE PLANS
Support for other mods will be rolling out over time. I have a list of stuff I would like to get through, but I do see the requests.
Some other things I would like to implement;
- Other Allied Unit Icons
- More Final Boss Icons
- Alternative Icons for Specific Characters
KNOWN ISSUES
- Currently, VOL-T does not have an icon. It's on hold!
- Dante's logbook entry and in-game portrait don't load properly, yet. A fix is on the way.
- my hands hurt
INCOMPATIBILITIES
None known with the new version.
MORE ART?
If you want to see what I'm working on, or want to see about getting an icon done, I'm in the official discord and modding discord! You can also find my works at my social media pages on Bluesky and Newgrounds!
CHANGELOG
1.4.3
Overhauled the ReadMe. Also added icons for Engineer Mastery, AC Commando, SS2 "Vestige" Commando, SS2 "Soldier" Nemesis Commando. Now when you play SS2 Chirr or Ralsei, enemies should have a generic heart icon when recruited-- you can't make me draw every enemy... yet!
1.4.2
Added icons for Huntress, MUL-T, Mercenary, Acrid, Captain, REX, Chef, Robomando and Sonic the Hedgehog's Mastery Skins. Also fixed some stuff relating to HUNK and Specialist! Aaaand changed HAN-D's icon to better match. And added Twisted Scavenger icons. It's a lot.
1.4.1
Now with Risk of Options support! Also fixed the ReadMe. Oops.
1.4.0
The Code Update! I'd recommend deleting your config for this one. The entire codebase for the mod has been streamlined thanks to Skeleton, and we have some handy new features.
In the config, you'll now find an option for Aggressive Logging and Skin-Specific Icons. These are off by default. Aggressive Logging is mostly for debugging purposes, but Skin-Specific Icons are an experimental feature to give characters icons on a per-skin rather than per-body basis. It currently works with Commando, Katarina, and Sett.
I've added support for Mithrix (and DressUpMithrix!), VCR's Ghoul mod, Submariner, and VOL-T too. Have fun!
1.3.4
Added support for Shaman, Sett, Sett RORified, Katarina, Hopoo_Space_Katarina, Hyperlight Drifter, Wanderer, and Rifter! Also updated the icon for False Son.
1.3.3
The Graduation Update! Redid most of the vanilla survivors' icons and gave them a new coat of paint. Added support for Belmont, Rocket Raccoon and Star Lord! There is now a .config file-- the current settings let you enable mid-run asset changes for specific scenarios! I'm not a fantastic coder, but this seems to work fine; use at your own caution however!
And if this doesn't work... use 1.3.2 until I get back!
1.3.2
Added support for Tesla Trooper and Desolator from RedAlert, Regigigas, HEL-P, Cyborg and Pyro from StarStorm 2 Beta, Nemesis Amp, Custodian, Nemesis T-Type, Fisherman, and various allied entities. I'm sure I forgot something in this list!
1.3.1
Fixed an incompatibility with StarstormSquared, as well as a few other touch-ups.
1.3.0
The Allies Update! Now includes icons for all of the Vanilla allied units, plus more from other mods. Added support for Interrogator, Amp, Dancer, Cadet, Bastian/Translator, Assassin, Interrogator, and Starstorm 2 Beta Knight. Time for a break!
1.2.3
Added support for Shock Trooper. New icons for several Mechanical entities, as well as faithful Squid Turrets. Some icons also got a quality pass!
1.2.2
Update the icons for Drifter and Executioner. Added support for Pathfinder (and Squall!), Ralsei and Banshee. Also fixed Remote Operation drones not getting icons.
1.2.1
Updated the readme, and refined the code! This should solve a few incompatibilities. Also added support for Scout and Spy.
1.2.0
The Drones Update! Now includes icons for 15 of the base game's drones. Now supports Alien Hominid.
1.1.3
Now supports Specialist, Dante (partially), Seamstress, Starstorm2's secret characters, Deputy, and Sonic the Hedgehog! Also included a revision for Starstorm2's Executioner.
1.1.2
Now supports Hunk (not Specialist yet), Mortician, Arsonist, and Starstorm2's Executioner and Chirr!
1.1.1
Code clean-up. Nothing interesting today!
1.1.0
Now supports Ranger (not VOL-T, yet!), Paladin and Ravager! Also puts out errors when it can't find someone now.
1.0.9
Now supports Rocket, House, and Sorceress!
1.0.8
Updated icons for several survivors. Now supports Miner, Pilot and Robomando!
1.0.7
Updated icon for Operator, again. Now supports Enforcer (well, half of it), Han-D Overclocked and SniperClassic!
1.0.6
Updated icons for Operator and False Son. Thank you to Wahlver in the discord for the suggestions!
1.0.5
Updated icons for Loader, Seeker, Captain and Huntress; added icons for False Son, Operator and Drifter. Vanilla is complete!
1.0.4
New icon for Chef, and future-proofed my code a bit!
1.0.3
New icons for Railgunner, Void Fiend, and Seeker.
1.0.2
New icons for Loader, Captain and Heretic. Base roster is complete!
1.0.1
Markdown fixes, updated icons for Bandit, Mul-T and Engineer, and new icons for Artificer, Mercenary and Rex!
1.0.0
Initial release!
