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Last updated | 2 years ago |
Total downloads | 138 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | Deltafarce-FranklinModpack-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900
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Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2
Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.3
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.10
RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0
Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.6
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Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.9
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Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.0
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Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4
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Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6
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Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0
willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6
Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0
Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2
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Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0
Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2
Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0
willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1
poppycars-ChaosPoppycarsCards
Adds 110 cards (6 of which are curses), made by poppycars
Preferred version: 1.2.5
willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3
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Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.0.2
Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.1.0
Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1
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RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0
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willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0README
Franklin's Modpack!