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DestroyedClone-DD2Lobby-1.0.1 icon

DD2Lobby

Moves stuff around the lobby hud to make it look like Darkest Dungeon 2's

Date uploaded 2 years ago
Version 1.0.1
Download link DestroyedClone-DD2Lobby-1.0.1.zip
Downloads 878
Dependency string DestroyedClone-DD2Lobby-1.0.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Core-5.0.4 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.4

README

DD2Lobby

github issues/request link discord invite

This mod adjusts the Character Select to mirror Darkest Dungeon 2's character select (with obvious liberties taken). NorthernLion

Team Names

Not networked properly.

Teams are organized based on the order of the connected players, though only the host will have the "correct one", while other players will have one by coincidence.

A list of the team names can be found here: https://github.com/DestroyedClone/PoseHelper/blob/master/DD2HUD/Assets.cs

Clarification

  • The team name is chosen on the composition in order of connected players (NetworkUser):
  • 4"Mercenary", 3"Loader", 2"Bandit", and 1"Acrid"
  • Each client will be the first NetworkUser for their instance. So where the host sees the correct order, the first client will see:
    • 4"Mercenary", 3"Loader", 1"Acrid", 2"Bandit"
    • resulting in no matched team name
  • By coincidence
    • Client: 4"Mercenary", 3"Loader", 1"Bandit", and 2"Acrid" : TeamName matches

Inspired by https://thunderstore.io/package/nayDPz/Back_To_The_Pit/

Written with StackEdit.

CHANGELOG

1.1.0 - SOTV Fix

  • Fixed for Survivors of the Void
  • Increased amount of team names (14 -> 83)
  • Switched team names to use language tokens
  • Added config setting to change player ordering so that the local users aren't placed at the beginning
  • Added a subtitle underneath the username
  • Moved 'Ready' button so that the team text doesn't overlap it as much
  • Adjusted team text so that it wraps instead of overflows
  • Synced team names between players
  • Added French translation (thanks Cobalt-Kitsune)

1.0.0 - Release

Written with StackEdit.