Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of MoreMannequins v0.0.0
RoR2IncreaseMannequinCount.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using InLobbyConfig; using InLobbyConfig.Fields; using Microsoft.CodeAnalysis; using On.RoR2.SurvivorMannequins; using RiskOfOptions; using RiskOfOptions.OptionConfigs; using RiskOfOptions.Options; using RoR2.SurvivorMannequins; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("RoR2IncreaseMannequinCount")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Mod for Risk of Rain 2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+524fe8ad2a6cee93d545ee752cb2840268af6ca2")] [assembly: AssemblyProduct("RoR2IncreaseMannequinCount")] [assembly: AssemblyTitle("RoR2IncreaseMannequinCount")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class AllowNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class DisallowNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Method, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class DoesNotReturnAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class DoesNotReturnIfAttribute : Attribute { public bool ParameterValue { get; } public DoesNotReturnIfAttribute(bool parameterValue) { ParameterValue = parameterValue; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MaybeNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MaybeNullWhenAttribute : Attribute { public bool ReturnValue { get; } public MaybeNullWhenAttribute(bool returnValue) { ReturnValue = returnValue; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MemberNotNullAttribute : Attribute { public string[] Members { get; } public MemberNotNullAttribute(string member) { Members = new string[1] { member }; } public MemberNotNullAttribute(params string[] members) { Members = members; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MemberNotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public string[] Members { get; } public MemberNotNullWhenAttribute(bool returnValue, string member) { ReturnValue = returnValue; Members = new string[1] { member }; } public MemberNotNullWhenAttribute(bool returnValue, params string[] members) { ReturnValue = returnValue; Members = members; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class NotNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class NotNullIfNotNullAttribute : Attribute { public string ParameterName { get; } public NotNullIfNotNullAttribute(string parameterName) { ParameterName = parameterName; } } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class NotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public NotNullWhenAttribute(bool returnValue) { ReturnValue = returnValue; } } } namespace RoR2IncreaseMannequinCount { internal class ModCompat { public static void Init() { if (Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions")) { RiskOfOptionsCompat(); } if (Chainloader.PluginInfos.ContainsKey("com.KingEnderBrine.InLobbyConfig")) { InLobbyConfigCompat(); } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] private static void RiskOfOptionsCompat() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown ModSettingsManager.SetModDescription("Increases amount of character displays in lobby."); ModSettingsManager.AddOption((BaseOption)new IntSliderOption(Plugin.cfgMannequinCount, new IntSliderConfig { min = 0, max = 100 })); ModSettingsManager.AddOption((BaseOption)new SliderOption(Plugin.cfgXOffset, new SliderConfig { min = 0f, max = 6f })); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] private static void InLobbyConfigCompat() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown ModConfigEntry val = new ModConfigEntry(); val.DisplayName = "More Mannequins"; val.SectionFields.Add("Config", new List<IConfigField> { (IConfigField)new FloatConfigField(((ConfigEntryBase)Plugin.cfgXOffset).Definition.Key, (Func<float>)(() => Plugin.cfgXOffset.Value), (Action<float>)Hook_MannequinOffsetChanged, (Action<float>)null, (float?)null, (float?)null) }); ModConfigCatalog.Add(val); } private static void Hook_MannequinOffsetChanged(float newValue) { Plugin.cfgXOffset.Value = newValue; Plugin.UpdateMannequinOffsets(); } } [BepInPlugin("com.DestroyedClone.MoreMannequins", "More Mannequins", "0.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigEntry<int> cfgMannequinCount; public static ConfigEntry<float> cfgXOffset; public static SurvivorMannequinDioramaController controllerInstance; internal static ManualLogSource _logger; internal static ConfigFile _config; public void Awake() { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown _logger = ((BaseUnityPlugin)this).Logger; _config = ((BaseUnityPlugin)this).Config; cfgMannequinCount = ((BaseUnityPlugin)this).Config.Bind<int>("", "Mannequin Count", 20, "The amount of extra mannequin slots to add on top of the existing amount. Needs to be set outside of lobby."); cfgMannequinCount.SettingChanged += CfgMannequinCount_SettingChanged; cfgXOffset = ((BaseUnityPlugin)this).Config.Bind<float>("", "X Offset", 3f, "X transform offset for each mannequin."); cfgXOffset.SettingChanged += CfgXOffset_SettingChanged; SurvivorMannequinDioramaController.OnEnable += new hook_OnEnable(SurvivorMannequinDioramaController_OnEnable); ModCompat.Init(); } private static void CfgMannequinCount_SettingChanged(object sender, EventArgs e) { if (Object.op_Implicit((Object)(object)controllerInstance)) { _logger.LogMessage((object)"CfgMannequinCount_SettingChanged : Will be activated outside of the lobby."); } } private static void CfgXOffset_SettingChanged(object sender, EventArgs e) { UpdateMannequinOffsets(); } public static void UpdateMannequinOffsets(List<SurvivorMannequinSlotController> slots = null) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (slots == null) { slots = new List<SurvivorMannequinSlotController>(); controllerInstance.GetSlots(slots); } Vector3 val = default(Vector3); for (int i = 0; i < slots.Count; i++) { ((Vector3)(ref val))..ctor(cfgXOffset.Value * (float)i, 0f, 0f); ((Component)slots[i]).transform.localPosition = val; _logger.LogMessage((object)$"Moving {((Object)slots[i]).name} {i} to {val.x}"); } } private static void SurvivorMannequinDioramaController_OnEnable(orig_OnEnable orig, SurvivorMannequinDioramaController self) { orig.Invoke(self); controllerInstance = self; List<SurvivorMannequinSlotController> slots = new List<SurvivorMannequinSlotController>(); self.GetSlots(slots); SurvivorMannequinSlotController referenceSlot = slots[0]; for (int i = 0; i < cfgMannequinCount.Value; i++) { CopySlot(); } UpdateMannequinOffsets(slots); self.SetSlots(slots.ToArray()); SurvivorMannequinSlotController CopySlot() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(((Component)referenceSlot).gameObject); ((Object)val).name = $"ExtraMannequin{slots.Count + 1}"; val.transform.SetParent(((Component)referenceSlot).transform.parent); val.transform.rotation = ((Component)referenceSlot).transform.rotation; SurvivorMannequinSlotController component = val.GetComponent<SurvivorMannequinSlotController>(); slots.Add(component); return component; } } } }