using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using InLobbyConfig;
using InLobbyConfig.Fields;
using Microsoft.CodeAnalysis;
using On.RoR2.SurvivorMannequins;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2.SurvivorMannequins;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("RoR2IncreaseMannequinCount")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Risk of Rain 2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+524fe8ad2a6cee93d545ee752cb2840268af6ca2")]
[assembly: AssemblyProduct("RoR2IncreaseMannequinCount")]
[assembly: AssemblyTitle("RoR2IncreaseMannequinCount")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class AllowNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DisallowNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DoesNotReturnAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DoesNotReturnIfAttribute : Attribute
{
public bool ParameterValue { get; }
public DoesNotReturnIfAttribute(bool parameterValue)
{
ParameterValue = parameterValue;
}
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MaybeNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MaybeNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public MaybeNullWhenAttribute(bool returnValue)
{
ReturnValue = returnValue;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullIfNotNullAttribute : Attribute
{
public string ParameterName { get; }
public NotNullIfNotNullAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public NotNullWhenAttribute(bool returnValue)
{
ReturnValue = returnValue;
}
}
}
namespace RoR2IncreaseMannequinCount
{
internal class ModCompat
{
public static void Init()
{
if (Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"))
{
RiskOfOptionsCompat();
}
if (Chainloader.PluginInfos.ContainsKey("com.KingEnderBrine.InLobbyConfig"))
{
InLobbyConfigCompat();
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
private static void RiskOfOptionsCompat()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
ModSettingsManager.SetModDescription("Increases amount of character displays in lobby.");
ModSettingsManager.AddOption((BaseOption)new IntSliderOption(Plugin.cfgMannequinCount, new IntSliderConfig
{
min = 0,
max = 100
}));
ModSettingsManager.AddOption((BaseOption)new SliderOption(Plugin.cfgXOffset, new SliderConfig
{
min = 0f,
max = 6f
}));
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
private static void InLobbyConfigCompat()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
ModConfigEntry val = new ModConfigEntry();
val.DisplayName = "More Mannequins";
val.SectionFields.Add("Config", new List<IConfigField> { (IConfigField)new FloatConfigField(((ConfigEntryBase)Plugin.cfgXOffset).Definition.Key, (Func<float>)(() => Plugin.cfgXOffset.Value), (Action<float>)Hook_MannequinOffsetChanged, (Action<float>)null, (float?)null, (float?)null) });
ModConfigCatalog.Add(val);
}
private static void Hook_MannequinOffsetChanged(float newValue)
{
Plugin.cfgXOffset.Value = newValue;
Plugin.UpdateMannequinOffsets();
}
}
[BepInPlugin("com.DestroyedClone.MoreMannequins", "More Mannequins", "0.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<int> cfgMannequinCount;
public static ConfigEntry<float> cfgXOffset;
public static SurvivorMannequinDioramaController controllerInstance;
internal static ManualLogSource _logger;
internal static ConfigFile _config;
public void Awake()
{
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
_logger = ((BaseUnityPlugin)this).Logger;
_config = ((BaseUnityPlugin)this).Config;
cfgMannequinCount = ((BaseUnityPlugin)this).Config.Bind<int>("", "Mannequin Count", 20, "The amount of extra mannequin slots to add on top of the existing amount. Needs to be set outside of lobby.");
cfgMannequinCount.SettingChanged += CfgMannequinCount_SettingChanged;
cfgXOffset = ((BaseUnityPlugin)this).Config.Bind<float>("", "X Offset", 3f, "X transform offset for each mannequin.");
cfgXOffset.SettingChanged += CfgXOffset_SettingChanged;
SurvivorMannequinDioramaController.OnEnable += new hook_OnEnable(SurvivorMannequinDioramaController_OnEnable);
ModCompat.Init();
}
private static void CfgMannequinCount_SettingChanged(object sender, EventArgs e)
{
if (Object.op_Implicit((Object)(object)controllerInstance))
{
_logger.LogMessage((object)"CfgMannequinCount_SettingChanged : Will be activated outside of the lobby.");
}
}
private static void CfgXOffset_SettingChanged(object sender, EventArgs e)
{
UpdateMannequinOffsets();
}
public static void UpdateMannequinOffsets(List<SurvivorMannequinSlotController> slots = null)
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
if (slots == null)
{
slots = new List<SurvivorMannequinSlotController>();
controllerInstance.GetSlots(slots);
}
Vector3 val = default(Vector3);
for (int i = 0; i < slots.Count; i++)
{
((Vector3)(ref val))..ctor(cfgXOffset.Value * (float)i, 0f, 0f);
((Component)slots[i]).transform.localPosition = val;
_logger.LogMessage((object)$"Moving {((Object)slots[i]).name} {i} to {val.x}");
}
}
private static void SurvivorMannequinDioramaController_OnEnable(orig_OnEnable orig, SurvivorMannequinDioramaController self)
{
orig.Invoke(self);
controllerInstance = self;
List<SurvivorMannequinSlotController> slots = new List<SurvivorMannequinSlotController>();
self.GetSlots(slots);
SurvivorMannequinSlotController referenceSlot = slots[0];
for (int i = 0; i < cfgMannequinCount.Value; i++)
{
CopySlot();
}
UpdateMannequinOffsets(slots);
self.SetSlots(slots.ToArray());
SurvivorMannequinSlotController CopySlot()
{
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(((Component)referenceSlot).gameObject);
((Object)val).name = $"ExtraMannequin{slots.Count + 1}";
val.transform.SetParent(((Component)referenceSlot).transform.parent);
val.transform.rotation = ((Component)referenceSlot).transform.rotation;
SurvivorMannequinSlotController component = val.GetComponent<SurvivorMannequinSlotController>();
slots.Add(component);
return component;
}
}
}
}