DogWithWine-UrgotMod icon

UrgotMod

Local wildlife terrorized by chromed-up exile with strong political believes. NOT NEARLY FINISHED! MAY RUIN YOUR RUN! PROBABLY NOT MULTIPLAYER COMPATIBLE! [league of legends]

CHANGELOG

Changelog

1.2.6

  • fixed the issue where im stupid and michael was right
  • fixed the visual indicators of the legs
  • ulted enemys now dont ult you back
  • projectiles are now rotated correctly and dont change rotation on impact

1.2.5

  • balancement changes to the auto attack
  • balancechanges to the ult
  • minor visual change to the passive

1.2.4

  • fixed the issue with the indicator on the secondary (i didnt and will temprarily use huntress one)
  • fixed not all flames working
  • auto attack now actually works
  • improved visuals

1.2.3

  • new alt primary
  • secondary has an idicator
  • imporved flame effect
  • the logmessages ar fucked ik

1.2.2

  • fixed alternate ability not working
  • alternate primary now has slayer
  • removed a bunch of debugging logmessages
  • fixed alternate ability not triggering passive
  • added keywords
  • runes now need to be turned on in the config (idk how the config works just yet)
  • sound effects and voicelines now properly react to the sfx volume slider

1.2.1

  • fixed an issue where i was too lazy to actually use config values(added more configentrys and implemented them properly)
  • purge(m1) now has a different animation if it crits, take 2
  • changed a bunch of stats and variables, too many to note down
  • disdain stuns and weakens elites

1.2.0

  • fixed the kneeCap animation (in some way there still seems to be an error between the affected leg and its corresponding bool value in logic(but the animation is there)) [its fixed now hell yeah]
  • passive now has an uptime indicator in the UI <-- reason for the minor version increase
  • purge force reduced from 800 to 200
  • new alt primary(doesnt work yet for some reason)
  • reduced passive maxhealth damage minCap by 0.01f
  • dismiss lowered velocity to 25 from 30

1.1.1

  • fixed the masking on the legs (12 fucking animation layers ima kms)
  • fixed the flame texture not being part of my assetbundle (whoops)
  • halfed passive damage against bosses

1.1.0

  • fixed an issue where i lied (in the skill descriptions)
  • passive now does what it says in the description
  • passive's level scaling now goes until level 17
  • passive now only triggers when an enemy was hit that is in range
  • passive now has a lit flame as a visual indicator if its up
  • passive now has a addictional indicator, moving the kneecap up or down (doesnt work yet i think(idk how to nake a passive animation))
  • passive now has a animation for firing (which you cant see btw)
  • fixed an error in the angle calculation for the passive
  • readme might work now, who knows (it did)
  • special should now make you stand still less and be on cooldwon after using no mercy(recast)
  • purge(m1) now has a different animation if it crits (NO IT FUCKING DOESNT AND IDK WHY)
  • trying a new script for the visual drag of the special

1.0.3

  • changed proccoefficient of purge(m1) from 1 to 0.7
  • made skill descriptions shorter due too popular demand(anartoast)

1.0.2

  • sound on passive proc
  • increased disdain velocity

1.0.1

  • Corrosive Charge(m2) can no longer hit and poison urgot
  • Disdain(shift) does not accalerate lesser enemys beyond the speed of light
  • Echoing flames does now deal additional max health damage

1.0.0

  • Initial release