Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of InteractablesBeGone v1.0.1
InteractablesBeGone.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using EntityStates; using EntityStates.Barrel; using On.EntityStates.Barrel; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("InteractablesBeGone")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InteractablesBeGone")] [assembly: AssemblyTitle("InteractablesBeGone")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace InteractablesBeGone; internal class Hook { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_OnEnter <>9__0_0; public static hook_RpcSetPingable <>9__0_1; public static hook_RpcSetTerminalPingable <>9__0_2; public static hook_SetHasBeenPurchased <>9__0_3; public static hook_RpcSetPingable <>9__0_4; public static hook_OnEnter <>9__0_5; internal void <Hooks>b__0_0(orig_OnEnter o, Opened s) { Object.Destroy((Object)(object)((Component)((EntityState)s).outer).gameObject); } internal void <Hooks>b__0_1(orig_RpcSetPingable o, ShrineBehavior s, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); } internal void <Hooks>b__0_2(orig_RpcSetTerminalPingable o, MultiShopController s, GameObject t, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); } internal void <Hooks>b__0_3(orig_SetHasBeenPurchased o, ShopTerminalBehavior s, bool n) { if (s.inspectHintOverrideToken != "ACTION_INSPECT_PRINTABLE") { Object.Destroy((Object)(object)((Component)s).gameObject); } } internal void <Hooks>b__0_4(orig_RpcSetPingable o, PortalStatueBehavior s, GameObject g, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); } internal void <Hooks>b__0_5(orig_OnEnter o, EntityState s) { Object.Destroy((Object)(object)((Component)s.outer).gameObject); } } internal static void Hooks() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Expected O, but got Unknown //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Expected O, but got Unknown if (MainPlugin.deleteChests.Value) { object obj = <>c.<>9__0_0; if (obj == null) { hook_OnEnter val = delegate(orig_OnEnter o, Opened s) { Object.Destroy((Object)(object)((Component)((EntityState)s).outer).gameObject); }; <>c.<>9__0_0 = val; obj = (object)val; } Opened.OnEnter += (hook_OnEnter)obj; } if (MainPlugin.deleteShrines.Value) { object obj2 = <>c.<>9__0_1; if (obj2 == null) { hook_RpcSetPingable val2 = delegate(orig_RpcSetPingable o, ShrineBehavior s, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); }; <>c.<>9__0_1 = val2; obj2 = (object)val2; } ShrineBehavior.RpcSetPingable += (hook_RpcSetPingable)obj2; } if (MainPlugin.deleteMultiShops.Value) { object obj3 = <>c.<>9__0_2; if (obj3 == null) { hook_RpcSetTerminalPingable val3 = delegate(orig_RpcSetTerminalPingable o, MultiShopController s, GameObject t, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); }; <>c.<>9__0_2 = val3; obj3 = (object)val3; } MultiShopController.RpcSetTerminalPingable += (hook_RpcSetTerminalPingable)obj3; } if (MainPlugin.deleteCleansePool.Value) { object obj4 = <>c.<>9__0_3; if (obj4 == null) { hook_SetHasBeenPurchased val4 = delegate(orig_SetHasBeenPurchased o, ShopTerminalBehavior s, bool n) { if (s.inspectHintOverrideToken != "ACTION_INSPECT_PRINTABLE") { Object.Destroy((Object)(object)((Component)s).gameObject); } }; <>c.<>9__0_3 = val4; obj4 = (object)val4; } ShopTerminalBehavior.SetHasBeenPurchased += (hook_SetHasBeenPurchased)obj4; } if (MainPlugin.deleteGoldChance.Value) { object obj5 = <>c.<>9__0_4; if (obj5 == null) { hook_RpcSetPingable val5 = delegate(orig_RpcSetPingable o, PortalStatueBehavior s, GameObject g, bool v) { Object.Destroy((Object)(object)((Component)s).gameObject); }; <>c.<>9__0_4 = val5; obj5 = (object)val5; } PortalStatueBehavior.RpcSetPingable += (hook_RpcSetPingable)obj5; } if (!MainPlugin.deleteCasino.Value) { return; } object obj6 = <>c.<>9__0_5; if (obj6 == null) { hook_OnEnter val6 = delegate(orig_OnEnter o, EntityState s) { Object.Destroy((Object)(object)((Component)s.outer).gameObject); }; <>c.<>9__0_5 = val6; obj6 = (object)val6; } Opened.OnEnter += (hook_OnEnter)obj6; } } [BepInPlugin("com.Dragonyck.InteractablesBeGone", "InteractablesBeGone", "1.0.1")] public class MainPlugin : BaseUnityPlugin { public const string MODUID = "com.Dragonyck.InteractablesBeGone"; public const string MODNAME = "InteractablesBeGone"; public const string VERSION = "1.0.1"; internal static ConfigEntry<bool> deleteChests; internal static ConfigEntry<bool> deleteShrines; internal static ConfigEntry<bool> deleteMultiShops; internal static ConfigEntry<bool> deleteCleansePool; internal static ConfigEntry<bool> deleteGoldChance; internal static ConfigEntry<bool> deleteCasino; private void Awake() { deleteChests = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Chests", true, "Includes barrels, lunar pods, void potential and encrusted cache."); deleteShrines = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Shrines", true, (ConfigDescription)null); deleteMultiShops = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Multishop Terminals", true, (ConfigDescription)null); deleteCleansePool = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Cleansing Pools", true, (ConfigDescription)null); deleteGoldChance = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Altar of Gold", true, (ConfigDescription)null); deleteCasino = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Adaptive Chest", true, (ConfigDescription)null); Hook.Hooks(); } }