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Dragonyck-RTAutoSprintEx-2.2.3 icon

RTAutoSprintEx

RTAutoSprint fully fixed and enhanced with more features for SOTS. Sprint automatically, but only when you would be allowed to do so in the first place.

Date uploaded 2 weeks ago
Version 2.2.3
Download link Dragonyck-RTAutoSprintEx-2.2.3.zip
Downloads 19540
Dependency string Dragonyck-RTAutoSprintEx-2.2.3

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.4 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.4

README

RT AutoSprint Extended 2 | Game ver. 1.3.2

Originally made by JohnEdwa, updated/fixed/maintained by me.

Latest changes

2.2.3

  • Fixed HoldSprintToWalk
  • Added ToggleAutoSprint option

Description

Removes the need to manually sprint, instead always sprint when the base game would allow you to. Hold sprint to walk and cancel skills like flamethrower. To supplement that, the sprinting crosshair and speedlines are removed, and the FOV and FOV sprint expanding can be edited.

Kudos to Relocity and Thrawnarch for creating the original mod, and Rein, Harb, ThinkInvisible, Twiner son of Twine, and Aaron (among others) from the modding Discord for help.

Features, Changes and Options.

  • Automatically sprints whenever the game would allow you to - including while charging Artificer or Engineer main attacks.
  • Show the correct crosshair while sprinting instead of the useless chevron.
  • Modify the the FOV, sprinting FOV change, and speedline effect in the config.

Configuration

Movement

  • HoldSprintToWalk: [true]/false : True: Holding sprint makes you walk | False: tapping sprint toggles autosprinting on and off.

Visual

  • FOVValue [60], 1-180: Sets a custom (vertical) FOV. 60V is roughly 90H.
  • SprintFOVMultiplier: [1.3], 0.1-2.0: Sets the sprinting FOV multiplier. Set to 1 to disable.
  • DisableSprintingCrosshair: [true]/false: Disables the useless special sprinting chevron crosshair.
  • DisableSpeedlines: true/[false]: Disables the speedlines effect shown when sprinting.

Misc

  • DisabledAutoSprinting: true/[false]: Disables the autosprinting part of the mod.
  • DisableVisualChanges: true/[false]: Disables the FOV/visual modification side of the mod.

To-Do

  • Add compatibility for the new survivor entity states.
  • Maybe revive the mod compatibility addon, or add the functiionality to the main mod.

Special Thanks

  • JohnEdwa for making the best mod ever, and for giving permission for me to maintain it.
  • IDeathHD helping out with a stupid compiler bug and a sick work around.
  • Everyone involved in the development of the modding cores and APIs.

CHANGELOG

Changelog

2.2.3

  • Fixed HoldSprintToWalk
  • Added ToggleAutoSprint option

2.2.2

  • Fixed for SOTS 1.3.2

2.2.1

  • Fixed fov sprint multiplier smoothing
  • No longer overrides the fov when there's an active camera override

2.2.0

  • Fixed for SOTS patch.

2.1.1

  • Fixed for the DLC patch release - implemented Railgunner and Void thing.
  • Removed R2API requirement (and console commands)
  • [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.
  • 2.1.1 - Added the dependency for HookGenPatcher.

2.1.0 [2020-03-03]

  • Fixed for the DLC patch release - implemented Railgunner and the Void thing.
  • Removed R2API requirement (and console commands)
  • [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.

2.0.2 [2021-04-26]

  • Fixed Toggle Sprint mode skill cancelling.

2.0.1 [2021-04-26]

  • Complete rewrite of the mod from scratch. Now with possible support for custom survivors, skills and a kind-of-an-API.
  • Custom survivor/skill patch released as its own addon for compatibility reasons.
  • [known issue] Artificer flamethrower "hold-to-cast" mode isn't implemented.
  • [known issue] Disabling the mod only on certain survivors isn't possible.

1.3.3 [2021-04-20]

  • Fixed captains alt airstrike.

1.3.2 [2021-04-06]

  • Forgot to add command helper back.

1.3.1 [2021-04-06]

  • Back to R2API. Otherwise identical to 1.2.1

1.2.1 [2021-04-03]

  • MUL-T dualwield should now work properly.

1.2.0 [2021-03-30]

  • Updated for Anniversary, switched from R2API to EnigmaticThunder.
  • [KNOWN ISSUE] Bandits revolver has a winddown animation which blocks autosprinting. Shooting or tapping sprint will cancel this.

1.1.3 [2020-10-08]

  • Added ToggleAutoSprint option, with it enabled pressing Sprint will toggle between walking and auto-sprinting.

1.1.2 [2020-09-03]

  • Fixed another MUL-T weapon swap bug.
  • Updated the config handling a little.
  • Updated the readme and moved old changelog to CHANGELOG.md.

1.1.1 [2020-08-23]

  • Fixed an issue causing MUL-T sprinting to break if you swapped from the nailgun to another weapon while firing.

1.1.0 [2020-08-22]

  • Slightly better custom survivor support, the config file can be used to disable AutoSprinting for survivors that break.

1.0.8 [2020-08-18]

  • Fixed some 1.0 issues.
  • Added Captain.
  • Removed the very poor partial support for unspecified/custom survivors as it just breaks things.

1.0.7 [unreleased]

  • Following skills should now correctly cancel or cast when you tap sprint: Engineer Harpoon Launcher, Artificer Ice Wall, MUL-T Blast Canister, REX Drill/Seed Barrage
  • Added a config for a 360 sprinting cheat on request. Enable from the config or using the console command rt_sprintcheat.

1.0.6 [2020-04-04]

  • Hopefully fixed sprinting sometimes not being activated again correctly.

1.0.5 [2020-04-03]

  • Artifacts update release - Added Engineers Harpoon skill.
  • Fixed Console Commands.

1.0.4 [2020-01-26]

  • Tiny tweak to the IL codes to remove an incompatibility with Rein's Rogue Wisp survivor.

1.0.3 [2020-01-09]

  • Removed a debug F2 disable, whoops.
  • Edited readme to (maybe) work with the Thunderstore Markdown parser.

1.0.2 [2020-01-09]

  • Added FOV configuration and disabling speedlines.
  • Arti, Engi, Commando and Loader use the animation duration instead of a static delay between shots.
  • Automatic animation cancellation for the above.
  • Added MUL-T Scrap Launcher logic.
  • Fixed the readme and manifest version.
  • Other small tweaks.

1.0.1 [2020-01-02]

  • Initial release.

0.2.0

  • Cleaned/rewrote the code.
  • Added and fixed support for all survivors.
  • Removed the useless sprinting crosshair.
  • Added special workarounds to allow most survivors to sprint during more skills.
  • Added config items for disabling crosshair and enabling walking.

0.1.0

  • Initial Version (Based on RT AutoSprint 1.0.5), fixed, and added Artificer flamethrower config.