Decompiled source of AnjiMito v1.0.0
Anji.dll
Decompiled 4 hours ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using EntityStates; using EntityStates.Commando; using EntityStates.Merc; using HG; using JetBrains.Annotations; using KinematicCharacterController; using On.RoR2; using On.RoR2.UI; using R2API; using R2API.Utils; using Rewired; using Rewired.ComponentControls.Effects; using RoR2; using RoR2.Achievements; using RoR2.ContentManagement; using RoR2.Projectile; using RoR2.Skills; using RoR2.UI; using TMPro; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Networking; using UnityEngine.Rendering; using UnityEngine.Rendering.PostProcessing; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Anji")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Anji")] [assembly: AssemblyTitle("Anji")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Anji; public static class Achievements { [RegisterAchievement("ANJI_MASTERY", "ACHIEVEMENT_ANJI_MASTERY_UNLOCKABLE_ID", null, 10u, null)] public class MasteryUnlockable : BasePerSurvivorClearGameMonsoonAchievement { public override BodyIndex LookUpRequiredBodyIndex() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return BodyCatalog.FindBodyIndex("Anji MitoBody"); } } internal static UnlockableDef masteryUnlock; public static void RegisterUnlockables() { } private static UnlockableDef NewUnlockable<T>(string AchievementIdentifier, Sprite Icon, string Title, string Description) where T : BaseAchievement { string text = "ACHIEVEMENT_ANJI_"; UnlockableDef val = ScriptableObject.CreateInstance<UnlockableDef>(); string langName = text + AchievementIdentifier + "_NAME"; string langDesc = text + AchievementIdentifier + "_DESCRIPTION"; LanguageAPI.Add(langName, Title); LanguageAPI.Add(langDesc, Description); Func<string> func = () => Language.GetStringFormatted("UNLOCKED_FORMAT", new object[2] { Language.GetString(langName), Language.GetString(langDesc) }); Type typeFromHandle = typeof(T); val.cachedName = text + AchievementIdentifier + "_UNLOCKABLE_ID"; val.getHowToUnlockString = func; val.getUnlockedString = func; val.achievementIcon = Icon; val.sortScore = 200; val.hidden = false; ContentAddition.AddUnlockableDef(val); return val; } } internal class AnjiSkillDef : SkillDef { private class InstanceData : BaseSkillInstanceData { public AnjiBehaviour behaviour; public Inventory inventory; } public float minValue = 0f; public float valueReduction = 0f; public string item = ""; private Sprite originalIcon; public float finalValueCost { get; private set; } public void SetIconOverride(Sprite newIcon) { originalIcon = base.icon; base.icon = newIcon; } public void UnsetIconOverride() { base.icon = originalIcon; } public override BaseSkillInstanceData OnAssigned([NotNull] GenericSkill skillSlot) { return (BaseSkillInstanceData)(object)new InstanceData { behaviour = ((Component)skillSlot).GetComponent<AnjiBehaviour>(), inventory = (Object.op_Implicit((Object)(object)skillSlot.characterBody) ? skillSlot.characterBody.inventory : null) }; } internal static bool IsExecutable([NotNull] GenericSkill skillSlot) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) InstanceData instanceData = (InstanceData)(object)skillSlot.skillInstanceData; AnjiBehaviour behaviour = instanceData.behaviour; Inventory inventory = instanceData.inventory; AnjiSkillDef anjiSkillDef = skillSlot.skillDef as AnjiSkillDef; float num = anjiSkillDef.minValue; if (Object.op_Implicit((Object)(object)inventory) && !Utility.IsNullOrWhiteSpace(anjiSkillDef.item)) { num -= (float)inventory.GetItemCount(ItemCatalog.FindItemIndex(anjiSkillDef.item)) * anjiSkillDef.valueReduction; } anjiSkillDef.finalValueCost = num; return behaviour.value >= anjiSkillDef.finalValueCost; } public override bool CanExecute([NotNull] GenericSkill skillSlot) { return IsExecutable(skillSlot) && ((SkillDef)this).CanExecute(skillSlot); } public override bool IsReady([NotNull] GenericSkill skillSlot) { return ((SkillDef)this).IsReady(skillSlot) && IsExecutable(skillSlot); } } internal class Assets { public static AssetBundle MainAssetBundle; public static T Load<T>(string name) where T : Object { return MainAssetBundle.LoadAsset<T>(name); } public static void PopulateAssets() { Assembly executingAssembly = Assembly.GetExecutingAssembly(); if ((Object)(object)MainAssetBundle == (Object)null) { using Stream stream = executingAssembly.GetManifestResourceStream("Anji.AssetBundle.anjiassets"); MainAssetBundle = AssetBundle.LoadFromStream(stream); } using Stream stream2 = executingAssembly.GetManifestResourceStream("Anji.Anji.bnk"); byte[] array = new byte[stream2.Length]; stream2.Read(array, 0, array.Length); SoundBanks.Add(array); } } internal class AnjiBehaviour : MonoBehaviour { public float value = 1f; public float upForce = 35f; public float upSpeed = 35f; public float fwSpeed = 32f; public float knockupForce = 2400f; public float hitstopDuration = 0.15f; public float hitstopTime; public bool hitstop; public bool parried; public float timeScale; private bool debuff; public float debuffTime; public float cancelHop = 15f; private CharacterBody body; public GameObject counterLoopEffect; private void Awake() { body = ((Component)this).GetComponent<CharacterBody>(); } public void AddBar(float amount) { if (!debuff) { value = Mathf.Clamp(value + amount, 0f, 1f); } } public void ConsumeBar(float amount, bool debuff) { value = Mathf.Clamp(value - amount, 0f, 1f); if (debuff) { if (NetworkServer.active) { body.AddTimedBuff(Prefabs.tensionDebuff, MainPlugin.tensionDebuffDuration.Value); } this.debuff = true; debuffTime = 0f; } } public void Parry() { parried = true; if (RoR2Application.isInSinglePlayer) { hitstop = true; timeScale = Time.timeScale; Time.timeScale = 0f; } } private void Update() { if (PauseManager.isPaused) { return; } if (hitstop) { hitstopTime += Time.unscaledDeltaTime; if (hitstopTime >= hitstopDuration) { hitstop = false; hitstopTime = 0f; Time.timeScale = timeScale; } } if (debuff) { debuffTime += Time.deltaTime; if (debuffTime >= MainPlugin.tensionDebuffDuration.Value) { debuff = false; debuffTime = 0f; } } } } internal class HUDTracker : MonoBehaviour { public GameObject barRoot; public Image bar; public GameObject middleIcon; public RotateAroundAxis middleIconRotation; public GameObject endIcon; public TextMeshProUGUI currentText; public TextMeshProUGUI fullText; public HUD hud; private AnjiBehaviour behaviour; private void Awake() { hud = ((Component)this).GetComponent<HUD>(); } private void FixedUpdate() { if (!Object.op_Implicit((Object)(object)behaviour)) { if (Object.op_Implicit((Object)(object)hud) && Object.op_Implicit((Object)(object)hud.targetBodyObject) && Util.HasEffectiveAuthority(hud.targetBodyObject)) { behaviour = hud.targetBodyObject.GetComponent<AnjiBehaviour>(); if (Object.op_Implicit((Object)(object)behaviour)) { barRoot.gameObject.SetActive(true); } } if (barRoot.activeInHierarchy) { barRoot.gameObject.SetActive(false); } if (middleIcon.activeInHierarchy) { middleIcon.SetActive(false); ((Behaviour)middleIconRotation).enabled = false; } if (endIcon.activeInHierarchy) { endIcon.SetActive(false); } } else if (Util.HasEffectiveAuthority(((Component)behaviour).gameObject)) { if (!barRoot.activeInHierarchy) { barRoot.gameObject.SetActive(true); } bar.fillAmount = behaviour.value; middleIcon.SetActive(bar.fillAmount >= 0.5f); ((Behaviour)middleIconRotation).enabled = middleIcon.activeInHierarchy; endIcon.SetActive(bar.fillAmount >= 1f); } } } internal class ModelBehaviour : MonoBehaviour { private ChildLocator childLocator; private CharacterModel model; private CharacterBody body; private void Awake() { childLocator = ((Component)this).GetComponent<ChildLocator>(); model = ((Component)this).GetComponent<CharacterModel>(); } private void Start() { body = (Object.op_Implicit((Object)(object)model) ? model.body : null); } public void SpinEffect() { if (Object.op_Implicit((Object)(object)body)) { EffectManager.SimpleMuzzleFlash(Prefabs.spinEffect, ((Component)body).gameObject, "base", false); } } } internal class Hook { internal static void Hooks() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown GlobalEventManager.onClientDamageNotified += GlobalEventManager_onClientDamageNotified; HealthComponent.TakeDamage += new hook_TakeDamage(HealthComponent_TakeDamage); Row.FromSkin += new hook_FromSkin(Row_FromSkin); RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(RecalculateStatsAPI_GetStatCoefficients); } private static void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args) { if (sender.HasBuff(Prefabs.cancelDebuff)) { args.armorAdd -= 20f; } } private static object Row_FromSkin(orig_FromSkin orig, LoadoutPanelController owner, BodyIndex bodyIndex) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) CharacterBody bodyPrefabBodyComponent = BodyCatalog.GetBodyPrefabBodyComponent(bodyIndex); if (Object.op_Implicit((Object)(object)bodyPrefabBodyComponent) && Object.op_Implicit((Object)(object)((Component)bodyPrefabBodyComponent).GetComponent<AnjiBehaviour>())) { LanguageTextMeshController[] componentsInChildren = ((Component)owner).GetComponentsInChildren<LanguageTextMeshController>(); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i].token == "LOADOUT_SKILL_MISC") { ((Component)((Component)componentsInChildren[i]).transform.parent).gameObject.SetActive(false); HGButton[] componentsInChildren2 = ((Component)((Component)componentsInChildren[i]).transform.parent.parent).GetComponentsInChildren<HGButton>(); foreach (HGButton b in componentsInChildren2) { ((Behaviour)b).enabled = false; EnumerableExtensions.ForEachTry<Image>((IEnumerable<Image>)((Component)b).GetComponentsInChildren<Image>(), (Action<Image>)delegate(Image x) { ((Component)x).gameObject.SetActive(((Object)(object)((Component)x).gameObject == (Object)(object)((Component)b).gameObject) ? true : false); }, (IDictionary<Image, Exception>)null); } } else if (componentsInChildren[i].token == "LOADOUT_SKILL_SECONDARY") { Transform transform = ((Component)((Component)componentsInChildren[i]).transform.parent.GetChild(0)).transform; transform.localPosition = Vector3.zero; ((RectTransform)transform).sizeDelta = new Vector2(420f, 100f); } } } return orig.Invoke(owner, bodyIndex); } private static void HealthComponent_TakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) AnjiBehaviour component = ((Component)self.body).GetComponent<AnjiBehaviour>(); if (damageInfo.procCoefficient > 0f && Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)damageInfo.attacker) && self.body.HasBuff(Prefabs.parryBuff)) { if (Vector3.Distance(damageInfo.attacker.transform.position, ((Component)self).transform.position) <= 4f) { SetStateOnHurt.SetStunOnObject(damageInfo.attacker, 3f); component.Parry(); } damageInfo.rejected = true; } orig.Invoke(self, damageInfo); } private static void GlobalEventManager_onClientDamageNotified(DamageDealtMessage damageMessage) { if (Object.op_Implicit((Object)(object)damageMessage.victim)) { AnjiBehaviour component = damageMessage.victim.GetComponent<AnjiBehaviour>(); if (Object.op_Implicit((Object)(object)component)) { component.AddBar(damageMessage.damage * MainPlugin.tensionGainReceived.Value / 100f); } } } private static void LateSetup(ReadOnlyArray<ReadOnlyContentPack> obj) { ItemDisplays.SetIDRS(); } } internal class ItemDisplays { internal static ItemDisplayRuleSet itemDisplayRuleSet; internal static List<KeyAssetRuleGroup> itemDisplayRules; private static Dictionary<Object, GameObject> itemDisplayPrefabs = new Dictionary<Object, GameObject>(); private static Vector3 vec = Vector3.one; internal static void PopulateDisplays() { PopulateFromBody("Commando"); PopulateFromBody("Croco"); PopulateFromBody("Mage"); } private static void PopulateFromBody(string bodyName) { ItemDisplayRuleSet val = ((Component)Prefabs.Load<GameObject>("Prefabs/CharacterBodies/" + bodyName + "Body").GetComponent<ModelLocator>().modelTransform).GetComponent<CharacterModel>().itemDisplayRuleSet; KeyAssetRuleGroup[] keyAssetRuleGroups = val.keyAssetRuleGroups; for (int i = 0; i < keyAssetRuleGroups.Length; i++) { ItemDisplayRule[] rules = keyAssetRuleGroups[i].displayRuleGroup.rules; for (int j = 0; j < rules.Length; j++) { GameObject followerPrefab = rules[j].followerPrefab; if (Object.op_Implicit((Object)(object)followerPrefab)) { Object keyAsset = keyAssetRuleGroups[i].keyAsset; ItemDef val2 = (ItemDef)(object)((keyAsset is ItemDef) ? keyAsset : null); Object keyAsset2 = keyAssetRuleGroups[i].keyAsset; EquipmentDef val3 = (EquipmentDef)(object)((keyAsset2 is EquipmentDef) ? keyAsset2 : null); if ((Object)(object)val2 != (Object)null && !itemDisplayPrefabs.ContainsKey((Object)(object)val2)) { itemDisplayPrefabs.Add((Object)(object)val2, followerPrefab); } if ((Object)(object)val3 != (Object)null && !itemDisplayPrefabs.ContainsKey((Object)(object)val3)) { itemDisplayPrefabs.Add((Object)(object)val3, followerPrefab); } } } } } public static void RegisterDisplays() { itemDisplayRuleSet = ScriptableObject.CreateInstance<ItemDisplayRuleSet>(); ((Object)itemDisplayRuleSet).name = "Anji MitoIDRS"; GameObject characterPrefab = MainPlugin.characterPrefab; GameObject gameObject = ((Component)characterPrefab.GetComponentInChildren<ModelLocator>().modelTransform).gameObject; CharacterModel component = gameObject.GetComponent<CharacterModel>(); component.itemDisplayRuleSet = itemDisplayRuleSet; } public static void SetIDRS() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_031a: Unknown result type (might be due to invalid IL or missing references) //IL_031f: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03b5: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_03f5: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Unknown result type (might be due to invalid IL or missing references) //IL_03ff: Unknown result type (might be due to invalid IL or missing references) //IL_0415: Unknown result type (might be due to invalid IL or missing references) //IL_041a: Unknown result type (might be due to invalid IL or missing references) //IL_041f: Unknown result type (might be due to invalid IL or missing references) //IL_0435: Unknown result type (might be due to invalid IL or missing references) //IL_043a: Unknown result type (might be due to invalid IL or missing references) //IL_043f: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_045f: Unknown result type (might be due to invalid IL or missing references) //IL_0475: Unknown result type (might be due to invalid IL or missing references) //IL_047a: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_049a: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04b5: Unknown result type (might be due to invalid IL or missing references) //IL_04ba: Unknown result type (might be due to invalid IL or missing references) //IL_04bf: Unknown result type (might be due to invalid IL or missing references) //IL_04d5: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04e9: Unknown result type (might be due to invalid IL or missing references) //IL_04ee: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_0509: Unknown result type (might be due to invalid IL or missing references) //IL_050e: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_0529: Unknown result type (might be due to invalid IL or missing references) //IL_052e: Unknown result type (might be due to invalid IL or missing references) //IL_0533: Unknown result type (might be due to invalid IL or missing references) //IL_0549: Unknown result type (might be due to invalid IL or missing references) //IL_054e: Unknown result type (might be due to invalid IL or missing references) //IL_0553: Unknown result type (might be due to invalid IL or missing references) //IL_0569: Unknown result type (might be due to invalid IL or missing references) //IL_056e: Unknown result type (might be due to invalid IL or missing references) //IL_0573: Unknown result type (might be due to invalid IL or missing references) //IL_0589: Unknown result type (might be due to invalid IL or missing references) //IL_058e: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_05ae: Unknown result type (might be due to invalid IL or missing references) //IL_05b3: Unknown result type (might be due to invalid IL or missing references) //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_05ce: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05e9: Unknown result type (might be due to invalid IL or missing references) //IL_05ee: Unknown result type (might be due to invalid IL or missing references) //IL_05f3: Unknown result type (might be due to invalid IL or missing references) //IL_0609: Unknown result type (might be due to invalid IL or missing references) //IL_060e: Unknown result type (might be due to invalid IL or missing references) //IL_0613: Unknown result type (might be due to invalid IL or missing references) //IL_0629: Unknown result type (might be due to invalid IL or missing references) //IL_062e: Unknown result type (might be due to invalid IL or missing references) //IL_0633: Unknown result type (might be due to invalid IL or missing references) //IL_0649: Unknown result type (might be due to invalid IL or missing references) //IL_064e: Unknown result type (might be due to invalid IL or missing references) //IL_0653: Unknown result type (might be due to invalid IL or missing references) //IL_0669: Unknown result type (might be due to invalid IL or missing references) //IL_066e: Unknown result type (might be due to invalid IL or missing references) //IL_0673: Unknown result type (might be due to invalid IL or missing references) //IL_0689: Unknown result type (might be due to invalid IL or missing references) //IL_068e: Unknown result type (might be due to invalid IL or missing references) //IL_0693: Unknown result type (might be due to invalid IL or missing references) //IL_06a9: Unknown result type (might be due to invalid IL or missing references) //IL_06ae: Unknown result type (might be due to invalid IL or missing references) //IL_06b3: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Unknown result type (might be due to invalid IL or missing references) //IL_06ce: Unknown result type (might be due to invalid IL or missing references) //IL_06d3: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_06ee: Unknown result type (might be due to invalid IL or missing references) //IL_06f3: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Unknown result type (might be due to invalid IL or missing references) //IL_070e: Unknown result type (might be due to invalid IL or missing references) //IL_0713: Unknown result type (might be due to invalid IL or missing references) //IL_0729: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Unknown result type (might be due to invalid IL or missing references) //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_0749: Unknown result type (might be due to invalid IL or missing references) //IL_074e: Unknown result type (might be due to invalid IL or missing references) //IL_0753: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_076e: Unknown result type (might be due to invalid IL or missing references) //IL_0773: Unknown result type (might be due to invalid IL or missing references) //IL_0789: Unknown result type (might be due to invalid IL or missing references) //IL_078e: Unknown result type (might be due to invalid IL or missing references) //IL_0793: Unknown result type (might be due to invalid IL or missing references) //IL_079d: Unknown result type (might be due to invalid IL or missing references) //IL_07a2: Unknown result type (might be due to invalid IL or missing references) //IL_07a7: Unknown result type (might be due to invalid IL or missing references) //IL_07bd: Unknown result type (might be due to invalid IL or missing references) //IL_07c2: Unknown result type (might be due to invalid IL or missing references) //IL_07c7: Unknown result type (might be due to invalid IL or missing references) //IL_07dd: Unknown result type (might be due to invalid IL or missing references) //IL_07e2: Unknown result type (might be due to invalid IL or missing references) //IL_07e7: Unknown result type (might be due to invalid IL or missing references) //IL_07fd: Unknown result type (might be due to invalid IL or missing references) //IL_0802: Unknown result type (might be due to invalid IL or missing references) //IL_0807: Unknown result type (might be due to invalid IL or missing references) //IL_081d: Unknown result type (might be due to invalid IL or missing references) //IL_0822: Unknown result type (might be due to invalid IL or missing references) //IL_0827: Unknown result type (might be due to invalid IL or missing references) //IL_083d: Unknown result type (might be due to invalid IL or missing references) //IL_0842: Unknown result type (might be due to invalid IL or missing references) //IL_0847: Unknown result type (might be due to invalid IL or missing references) //IL_085d: Unknown result type (might be due to invalid IL or missing references) //IL_0862: Unknown result type (might be due to invalid IL or missing references) //IL_0867: Unknown result type (might be due to invalid IL or missing references) //IL_087d: Unknown result type (might be due to invalid IL or missing references) //IL_0882: Unknown result type (might be due to invalid IL or missing references) //IL_0887: Unknown result type (might be due to invalid IL or missing references) //IL_089d: Unknown result type (might be due to invalid IL or missing references) //IL_08a2: Unknown result type (might be due to invalid IL or missing references) //IL_08a7: Unknown result type (might be due to invalid IL or missing references) //IL_08bd: Unknown result type (might be due to invalid IL or missing references) //IL_08c2: Unknown result type (might be due to invalid IL or missing references) //IL_08c7: Unknown result type (might be due to invalid IL or missing references) //IL_08dd: Unknown result type (might be due to invalid IL or missing references) //IL_08e2: Unknown result type (might be due to invalid IL or missing references) //IL_08e7: Unknown result type (might be due to invalid IL or missing references) //IL_08fd: Unknown result type (might be due to invalid IL or missing references) //IL_0902: Unknown result type (might be due to invalid IL or missing references) //IL_0907: Unknown result type (might be due to invalid IL or missing references) //IL_091d: Unknown result type (might be due to invalid IL or missing references) //IL_0922: Unknown result type (might be due to invalid IL or missing references) //IL_0927: Unknown result type (might be due to invalid IL or missing references) //IL_093d: Unknown result type (might be due to invalid IL or missing references) //IL_0942: Unknown result type (might be due to invalid IL or missing references) //IL_0947: Unknown result type (might be due to invalid IL or missing references) //IL_095d: Unknown result type (might be due to invalid IL or missing references) //IL_0962: Unknown result type (might be due to invalid IL or missing references) //IL_0967: Unknown result type (might be due to invalid IL or missing references) //IL_097d: Unknown result type (might be due to invalid IL or missing references) //IL_0982: Unknown result type (might be due to invalid IL or missing references) //IL_0987: Unknown result type (might be due to invalid IL or missing references) //IL_099d: Unknown result type (might be due to invalid IL or missing references) //IL_09a2: Unknown result type (might be due to invalid IL or missing references) //IL_09a7: Unknown result type (might be due to invalid IL or missing references) //IL_09bd: Unknown result type (might be due to invalid IL or missing references) //IL_09c2: Unknown result type (might be due to invalid IL or missing references) //IL_09c7: Unknown result type (might be due to invalid IL or missing references) //IL_09dd: Unknown result type (might be due to invalid IL or missing references) //IL_09e2: Unknown result type (might be due to invalid IL or missing references) //IL_09e7: Unknown result type (might be due to invalid IL or missing references) //IL_09fd: Unknown result type (might be due to invalid IL or missing references) //IL_0a02: Unknown result type (might be due to invalid IL or missing references) //IL_0a07: Unknown result type (might be due to invalid IL or missing references) //IL_0a1d: Unknown result type (might be due to invalid IL or missing references) //IL_0a22: Unknown result type (might be due to invalid IL or missing references) //IL_0a27: Unknown result type (might be due to invalid IL or missing references) //IL_0a3d: Unknown result type (might be due to invalid IL or missing references) //IL_0a42: Unknown result type (might be due to invalid IL or missing references) //IL_0a47: Unknown result type (might be due to invalid IL or missing references) //IL_0a5d: Unknown result type (might be due to invalid IL or missing references) //IL_0a62: Unknown result type (might be due to invalid IL or missing references) //IL_0a67: Unknown result type (might be due to invalid IL or missing references) //IL_0a71: Unknown result type (might be due to invalid IL or missing references) //IL_0a76: Unknown result type (might be due to invalid IL or missing references) //IL_0a7b: Unknown result type (might be due to invalid IL or missing references) //IL_0a91: Unknown result type (might be due to invalid IL or missing references) //IL_0a96: Unknown result type (might be due to invalid IL or missing references) //IL_0a9b: Unknown result type (might be due to invalid IL or missing references) //IL_0ab1: Unknown result type (might be due to invalid IL or missing references) //IL_0ab6: Unknown result type (might be due to invalid IL or missing references) //IL_0abb: Unknown result type (might be due to invalid IL or missing references) //IL_0ad1: Unknown result type (might be due to invalid IL or missing references) //IL_0ad6: Unknown result type (might be due to invalid IL or missing references) //IL_0adb: Unknown result type (might be due to invalid IL or missing references) //IL_0af1: Unknown result type (might be due to invalid IL or missing references) //IL_0af6: Unknown result type (might be due to invalid IL or missing references) //IL_0afb: Unknown result type (might be due to invalid IL or missing references) //IL_0b11: Unknown result type (might be due to invalid IL or missing references) //IL_0b16: Unknown result type (might be due to invalid IL or missing references) //IL_0b1b: Unknown result type (might be due to invalid IL or missing references) //IL_0b31: Unknown result type (might be due to invalid IL or missing references) //IL_0b36: Unknown result type (might be due to invalid IL or missing references) //IL_0b3b: Unknown result type (might be due to invalid IL or missing references) //IL_0b51: Unknown result type (might be due to invalid IL or missing references) //IL_0b56: Unknown result type (might be due to invalid IL or missing references) //IL_0b5b: Unknown result type (might be due to invalid IL or missing references) //IL_0b71: Unknown result type (might be due to invalid IL or missing references) //IL_0b76: Unknown result type (might be due to invalid IL or missing references) //IL_0b7b: Unknown result type (might be due to invalid IL or missing references) //IL_0b91: Unknown result type (might be due to invalid IL or missing references) //IL_0b96: Unknown result type (might be due to invalid IL or missing references) //IL_0b9b: Unknown result type (might be due to invalid IL or missing references) //IL_0bb1: Unknown result type (might be due to invalid IL or missing references) //IL_0bb6: Unknown result type (might be due to invalid IL or missing references) //IL_0bbb: Unknown result type (might be due to invalid IL or missing references) //IL_0bd1: Unknown result type (might be due to invalid IL or missing references) //IL_0bd6: Unknown result type (might be due to invalid IL or missing references) //IL_0bdb: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Unknown result type (might be due to invalid IL or missing references) //IL_0bf6: Unknown result type (might be due to invalid IL or missing references) //IL_0bfb: Unknown result type (might be due to invalid IL or missing references) //IL_0c11: Unknown result type (might be due to invalid IL or missing references) //IL_0c16: Unknown result type (might be due to invalid IL or missing references) //IL_0c1b: Unknown result type (might be due to invalid IL or missing references) //IL_0c31: Unknown result type (might be due to invalid IL or missing references) //IL_0c36: Unknown result type (might be due to invalid IL or missing references) //IL_0c3b: Unknown result type (might be due to invalid IL or missing references) //IL_0c51: Unknown result type (might be due to invalid IL or missing references) //IL_0c56: Unknown result type (might be due to invalid IL or missing references) //IL_0c5b: Unknown result type (might be due to invalid IL or missing references) //IL_0c71: Unknown result type (might be due to invalid IL or missing references) //IL_0c76: Unknown result type (might be due to invalid IL or missing references) //IL_0c7b: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Unknown result type (might be due to invalid IL or missing references) //IL_0c96: Unknown result type (might be due to invalid IL or missing references) //IL_0c9b: Unknown result type (might be due to invalid IL or missing references) //IL_0cb1: Unknown result type (might be due to invalid IL or missing references) //IL_0cb6: Unknown result type (might be due to invalid IL or missing references) //IL_0cbb: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0cd6: Unknown result type (might be due to invalid IL or missing references) //IL_0cdb: Unknown result type (might be due to invalid IL or missing references) //IL_0cf1: Unknown result type (might be due to invalid IL or missing references) //IL_0cf6: Unknown result type (might be due to invalid IL or missing references) //IL_0cfb: Unknown result type (might be due to invalid IL or missing references) //IL_0d11: Unknown result type (might be due to invalid IL or missing references) //IL_0d16: Unknown result type (might be due to invalid IL or missing references) //IL_0d1b: Unknown result type (might be due to invalid IL or missing references) //IL_0d31: Unknown result type (might be due to invalid IL or missing references) //IL_0d36: Unknown result type (might be due to invalid IL or missing references) //IL_0d3b: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Unknown result type (might be due to invalid IL or missing references) //IL_0d56: Unknown result type (might be due to invalid IL or missing references) //IL_0d5b: Unknown result type (might be due to invalid IL or missing references) //IL_0d71: Unknown result type (might be due to invalid IL or missing references) //IL_0d76: Unknown result type (might be due to invalid IL or missing references) //IL_0d7b: Unknown result type (might be due to invalid IL or missing references) //IL_0d91: Unknown result type (might be due to invalid IL or missing references) //IL_0d96: Unknown result type (might be due to invalid IL or missing references) //IL_0d9b: Unknown result type (might be due to invalid IL or missing references) //IL_0db1: Unknown result type (might be due to invalid IL or missing references) //IL_0db6: Unknown result type (might be due to invalid IL or missing references) //IL_0dbb: Unknown result type (might be due to invalid IL or missing references) //IL_0dd1: Unknown result type (might be due to invalid IL or missing references) //IL_0dd6: Unknown result type (might be due to invalid IL or missing references) //IL_0ddb: Unknown result type (might be due to invalid IL or missing references) //IL_0df1: Unknown result type (might be due to invalid IL or missing references) //IL_0df6: Unknown result type (might be due to invalid IL or missing references) //IL_0dfb: Unknown result type (might be due to invalid IL or missing references) //IL_0e11: Unknown result type (might be due to invalid IL or missing references) //IL_0e16: Unknown result type (might be due to invalid IL or missing references) //IL_0e1b: Unknown result type (might be due to invalid IL or missing references) //IL_0e31: Unknown result type (might be due to invalid IL or missing references) //IL_0e36: Unknown result type (might be due to invalid IL or missing references) //IL_0e3b: Unknown result type (might be due to invalid IL or missing references) //IL_0e51: Unknown result type (might be due to invalid IL or missing references) //IL_0e56: Unknown result type (might be due to invalid IL or missing references) //IL_0e5b: Unknown result type (might be due to invalid IL or missing references) //IL_0e71: Unknown result type (might be due to invalid IL or missing references) //IL_0e76: Unknown result type (might be due to invalid IL or missing references) //IL_0e7b: Unknown result type (might be due to invalid IL or missing references) //IL_0e91: Unknown result type (might be due to invalid IL or missing references) //IL_0e96: Unknown result type (might be due to invalid IL or missing references) //IL_0e9b: Unknown result type (might be due to invalid IL or missing references) //IL_0eb1: Unknown result type (might be due to invalid IL or missing references) //IL_0eb6: Unknown result type (might be due to invalid IL or missing references) //IL_0ebb: Unknown result type (might be due to invalid IL or missing references) //IL_0ed1: Unknown result type (might be due to invalid IL or missing references) //IL_0ed6: Unknown result type (might be due to invalid IL or missing references) //IL_0edb: Unknown result type (might be due to invalid IL or missing references) //IL_0ef1: Unknown result type (might be due to invalid IL or missing references) //IL_0ef6: Unknown result type (might be due to invalid IL or missing references) //IL_0efb: Unknown result type (might be due to invalid IL or missing references) //IL_0f11: Unknown result type (might be due to invalid IL or missing references) //IL_0f16: Unknown result type (might be due to invalid IL or missing references) //IL_0f1b: Unknown result type (might be due to invalid IL or missing references) //IL_0f25: Unknown result type (might be due to invalid IL or missing references) //IL_0f2a: Unknown result type (might be due to invalid IL or missing references) //IL_0f2f: Unknown result type (might be due to invalid IL or missing references) //IL_0f45: Unknown result type (might be due to invalid IL or missing references) //IL_0f4a: Unknown result type (might be due to invalid IL or missing references) //IL_0f4f: Unknown result type (might be due to invalid IL or missing references) //IL_0f65: Unknown result type (might be due to invalid IL or missing references) //IL_0f6a: Unknown result type (might be due to invalid IL or missing references) //IL_0f6f: Unknown result type (might be due to invalid IL or missing references) //IL_0f85: Unknown result type (might be due to invalid IL or missing references) //IL_0f8a: Unknown result type (might be due to invalid IL or missing references) //IL_0f8f: Unknown result type (might be due to invalid IL or missing references) //IL_0fa5: Unknown result type (might be due to invalid IL or missing references) //IL_0faa: Unknown result type (might be due to invalid IL or missing references) //IL_0faf: Unknown result type (might be due to invalid IL or missing references) //IL_0fc5: Unknown result type (might be due to invalid IL or missing references) //IL_0fca: Unknown result type (might be due to invalid IL or missing references) //IL_0fcf: Unknown result type (might be due to invalid IL or missing references) //IL_0fe5: Unknown result type (might be due to invalid IL or missing references) //IL_0fea: Unknown result type (might be due to invalid IL or missing references) //IL_0fef: Unknown result type (might be due to invalid IL or missing references) //IL_1005: Unknown result type (might be due to invalid IL or missing references) //IL_100a: Unknown result type (might be due to invalid IL or missing references) //IL_100f: Unknown result type (might be due to invalid IL or missing references) //IL_1025: Unknown result type (might be due to invalid IL or missing references) //IL_102a: Unknown result type (might be due to invalid IL or missing references) //IL_102f: Unknown result type (might be due to invalid IL or missing references) //IL_1045: Unknown result type (might be due to invalid IL or missing references) //IL_104a: Unknown result type (might be due to invalid IL or missing references) //IL_104f: Unknown result type (might be due to invalid IL or missing references) //IL_1065: Unknown result type (might be due to invalid IL or missing references) //IL_106a: Unknown result type (might be due to invalid IL or missing references) //IL_106f: Unknown result type (might be due to invalid IL or missing references) //IL_1085: Unknown result type (might be due to invalid IL or missing references) //IL_108a: Unknown result type (might be due to invalid IL or missing references) //IL_108f: Unknown result type (might be due to invalid IL or missing references) //IL_10a5: Unknown result type (might be due to invalid IL or missing references) //IL_10aa: Unknown result type (might be due to invalid IL or missing references) //IL_10af: Unknown result type (might be due to invalid IL or missing references) //IL_10c5: Unknown result type (might be due to invalid IL or missing references) //IL_10ca: Unknown result type (might be due to invalid IL or missing references) //IL_10cf: Unknown result type (might be due to invalid IL or missing references) //IL_10e5: Unknown result type (might be due to invalid IL or missing references) //IL_10ea: Unknown result type (might be due to invalid IL or missing references) //IL_10ef: Unknown result type (might be due to invalid IL or missing references) //IL_1105: Unknown result type (might be due to invalid IL or missing references) //IL_110a: Unknown result type (might be due to invalid IL or missing references) //IL_110f: Unknown result type (might be due to invalid IL or missing references) //IL_1125: Unknown result type (might be due to invalid IL or missing references) //IL_112a: Unknown result type (might be due to invalid IL or missing references) //IL_112f: Unknown result type (might be due to invalid IL or missing references) //IL_1145: Unknown result type (might be due to invalid IL or missing references) //IL_114a: Unknown result type (might be due to invalid IL or missing references) //IL_114f: Unknown result type (might be due to invalid IL or missing references) //IL_1165: Unknown result type (might be due to invalid IL or missing references) //IL_116a: Unknown result type (might be due to invalid IL or missing references) //IL_116f: Unknown result type (might be due to invalid IL or missing references) //IL_1185: Unknown result type (might be due to invalid IL or missing references) //IL_118a: Unknown result type (might be due to invalid IL or missing references) //IL_118f: Unknown result type (might be due to invalid IL or missing references) //IL_11a5: Unknown result type (might be due to invalid IL or missing references) //IL_11aa: Unknown result type (might be due to invalid IL or missing references) //IL_11af: Unknown result type (might be due to invalid IL or missing references) //IL_11c5: Unknown result type (might be due to invalid IL or missing references) //IL_11ca: Unknown result type (might be due to invalid IL or missing references) //IL_11cf: Unknown result type (might be due to invalid IL or missing references) //IL_11e5: Unknown result type (might be due to invalid IL or missing references) //IL_11ea: Unknown result type (might be due to invalid IL or missing references) //IL_11ef: Unknown result type (might be due to invalid IL or missing references) //IL_1205: Unknown result type (might be due to invalid IL or missing references) //IL_120a: Unknown result type (might be due to invalid IL or missing references) //IL_120f: Unknown result type (might be due to invalid IL or missing references) //IL_1225: Unknown result type (might be due to invalid IL or missing references) //IL_122a: Unknown result type (might be due to invalid IL or missing references) //IL_122f: Unknown result type (might be due to invalid IL or missing references) //IL_1245: Unknown result type (might be due to invalid IL or missing references) //IL_124a: Unknown result type (might be due to invalid IL or missing references) //IL_124f: Unknown result type (might be due to invalid IL or missing references) //IL_1265: Unknown result type (might be due to invalid IL or missing references) //IL_126a: Unknown result type (might be due to invalid IL or missing references) //IL_126f: Unknown result type (might be due to invalid IL or missing references) //IL_1285: Unknown result type (might be due to invalid IL or missing references) //IL_128a: Unknown result type (might be due to invalid IL or missing references) //IL_128f: Unknown result type (might be due to invalid IL or missing references) //IL_12a5: Unknown result type (might be due to invalid IL or missing references) //IL_12aa: Unknown result type (might be due to invalid IL or missing references) //IL_12af: Unknown result type (might be due to invalid IL or missing references) //IL_12c5: Unknown result type (might be due to invalid IL or missing references) //IL_12ca: Unknown result type (might be due to invalid IL or missing references) //IL_12cf: Unknown result type (might be due to invalid IL or missing references) //IL_12e5: Unknown result type (might be due to invalid IL or missing references) //IL_12ea: Unknown result type (might be due to invalid IL or missing references) //IL_12ef: Unknown result type (might be due to invalid IL or missing references) //IL_1305: Unknown result type (might be due to invalid IL or missing references) //IL_130a: Unknown result type (might be due to invalid IL or missing references) //IL_130f: Unknown result type (might be due to invalid IL or missing references) //IL_1325: Unknown result type (might be due to invalid IL or missing references) //IL_132a: Unknown result type (might be due to invalid IL or missing references) //IL_132f: Unknown result type (might be due to invalid IL or missing references) //IL_1345: Unknown result type (might be due to invalid IL or missing references) //IL_134a: Unknown result type (might be due to invalid IL or missing references) //IL_134f: Unknown result type (might be due to invalid IL or missing references) //IL_1365: Unknown result type (might be due to invalid IL or missing references) //IL_136a: Unknown result type (might be due to invalid IL or missing references) //IL_136f: Unknown result type (might be due to invalid IL or missing references) //IL_1385: Unknown result type (might be due to invalid IL or missing references) //IL_138a: Unknown result type (might be due to invalid IL or missing references) //IL_138f: Unknown result type (might be due to invalid IL or missing references) //IL_13a5: Unknown result type (might be due to invalid IL or missing references) //IL_13aa: Unknown result type (might be due to invalid IL or missing references) //IL_13af: Unknown result type (might be due to invalid IL or missing references) //IL_13c5: Unknown result type (might be due to invalid IL or missing references) //IL_13ca: Unknown result type (might be due to invalid IL or missing references) //IL_13cf: Unknown result type (might be due to invalid IL or missing references) itemDisplayRules = new List<KeyAssetRuleGroup>(); NewIDRS((Object)(object)Items.AlienHead, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ArmorPlate, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ArmorReductionOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.AttackSpeedAndMoveSpeed, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.AttackSpeedOnCrit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.AutoCastEquipment, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Bandolier, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BarrierOnKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BarrierOnOverHeal, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Bear, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BearVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BeetleGland, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Behemoth, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHitAndExplode, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BleedOnHitVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BonusGoldPackOnKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BossDamageBonus, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.BounceNearby, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ChainLightning, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ChainLightningVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Clover, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.CloverVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.CritDamage, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.CritGlasses, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.CritGlassesVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Crowbar, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Dagger, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.DeathMark, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ElementalRingVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.EnergizedOnEquipmentUse, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.EquipmentMagazine, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.EquipmentMagazineVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ExecuteLowHealthElite, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ExplodeOnDeath, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ExplodeOnDeathVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ExtraLife, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ExtraLifeVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewDualIDRS((Object)(object)Items.FallBoots, "chest", Vector3.zero, Vector3.zero, Vector3.one, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Feather, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.FireRing, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.FireballsOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Firework, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.FlatHealth, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.FragileDamageBonus, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.FreeChest, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.GhostOnKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.GoldOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.GoldOnHurt, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HalfAttackSpeedHalfCooldowns, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HalfSpeedDoubleHealth, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HeadHunter, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HealOnCrit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HealWhileSafe, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.HealingPotion, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Hoof, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.IceRing, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.IgniteOnKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ImmuneToDebuff, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewDualIDRS((Object)(object)Items.IncreaseHealing, "chest", Vector3.zero, Vector3.zero, Vector3.one, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Infusion, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.JumpBoost, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.KillEliteFrenzy, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Knurl, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LaserTurbine, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarBadLuck, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarDagger, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarPrimaryReplacement, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarSecondaryReplacement, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarSpecialReplacement, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarTrinket, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.LunarUtilityReplacement, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Medkit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Missile, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.MissileVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.MonstersOnShrineUse, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.MoreMissile, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.MoveSpeedOnKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Mushroom, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.MushroomVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.NearbyDamageBonus, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewDualIDRS((Object)(object)Items.NovaOnHeal, "chest", Vector3.zero, Vector3.zero, Vector3.one, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.NovaOnLowHealth, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.OutOfCombatArmor, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ParentEgg, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Pearl, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.PermanentDebuffOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.PersonalShield, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Phasing, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Plant, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.PrimarySkillShuriken, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.RandomDamageZone, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.RandomEquipmentTrigger, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.RegeneratingScrap, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.RepeatHeal, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SecondarySkillMagazine, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Seed, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ShieldOnly, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ShinyPearl, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.ShockNearby, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SiphonOnLowHealth, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SlowOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SlowOnHitVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SprintArmor, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SprintBonus, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SprintOutOfCombat, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.SprintWisp, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Squid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.StickyBomb, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.StrengthenBurn, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.StunChanceOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Syringe, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.TPHealingNova, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.Thorns, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.TitanGoldDuringTP, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.TreasureCache, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.TreasureCacheVoid, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.UseAmbientLevel, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewDualIDRS((Object)(object)Items.UtilitySkillMagazine, "chest", Vector3.zero, Vector3.zero, Vector3.one, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.VoidMegaCrabItem, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.WarCryOnMultiKill, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Items.WardOnLevel, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.BFG, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.BossHunter, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.BurnNearby, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Cleanse, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.CommandMissile, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.CrippleWard, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.CritOnUse, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.DeathProjectile, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.DroneBackup, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.FireBallDash, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Fruit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.GainArmor, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Gateway, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.GoldGat, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Jetpack, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.LifestealOnHit, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Lightning, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Meteor, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Molotov, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.MultiShopCard, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.QuestVolatileBattery, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Recycle, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Saw, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Scanner, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.TeamWarCry, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.Tonic, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.LunarPortalOnUse, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixBlue, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixEcho, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixHaunted, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixLunar, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixPoison, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixRed, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); NewIDRS((Object)(object)Equipment.AffixWhite, "chest", Vector3.zero, Vector3.zero, Vector3.one, (LimbFlags)0); itemDisplayRuleSet.keyAssetRuleGroups = itemDisplayRules.ToArray(); itemDisplayRuleSet.GenerateRuntimeValues(); } private static void NewDualIDRS(Object obj, string childName, Vector3 localPos, Vector3 localAngles, Vector3 localScale, string childName2, Vector3 localPos2, Vector3 localAngles2, Vector3 localScale2, LimbFlags flags = 0) { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) ItemDef val = (ItemDef)(object)((obj is ItemDef) ? obj : null); EquipmentDef val2 = (EquipmentDef)(object)((obj is EquipmentDef) ? obj : null); if ((Object)(object)val != (Object)null) { itemDisplayRules.Add(new KeyAssetRuleGroup { keyAsset = (Object)(object)val, displayRuleGroup = new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { newDisplayRule(childName, LoadDisplay((Object)(object)val), localPos, localAngles, localScale, flags), newDisplayRule(childName2, LoadDisplay((Object)(object)val), localPos2, localAngles2, localScale2, flags) } } }); } else { itemDisplayRules.Add(new KeyAssetRuleGroup { keyAsset = (Object)(object)val2, displayRuleGroup = new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2] { newDisplayRule(childName, LoadDisplay((Object)(object)val2), localPos, localAngles, localScale, flags), newDisplayRule(childName2, LoadDisplay((Object)(object)val2), localPos2, localAngles2, localScale2, flags) } } }); } } internal static ItemDisplayRule newDisplayRule(string childName, GameObject equipDef, Vector3 localPos, Vector3 localAngles, Vector3 localScale, LimbFlags flags) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) ItemDisplayRule result = default(ItemDisplayRule); result.ruleType = (ItemDisplayRuleType)0; result.followerPrefab = equipDef; result.childName = childName; result.localPos = localPos; result.localAngles = localAngles; result.localScale = localScale; result.limbMask = flags; return result; } private static void NewIDRS(Object obj, string childName, Vector3 localPos, Vector3 localAngles, Vector3 localScale, LimbFlags flags = 0) { //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) ItemDef val = (ItemDef)(object)((obj is ItemDef) ? obj : null); EquipmentDef val2 = (EquipmentDef)(object)((obj is EquipmentDef) ? obj : null); if ((Object)(object)val != (Object)null) { itemDisplayRules.Add(new KeyAssetRuleGroup { keyAsset = (Object)(object)val, displayRuleGroup = new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = LoadDisplay((Object)(object)val), childName = childName, localPos = localPos, localAngles = localAngles, localScale = localScale, limbMask = flags } } } }); } else { itemDisplayRules.Add(new KeyAssetRuleGroup { keyAsset = (Object)(object)val2, displayRuleGroup = new DisplayRuleGroup { rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = LoadDisplay((Object)(object)val2), childName = childName, localPos = localPos, localAngles = localAngles, localScale = localScale, limbMask = flags } } } }); } } internal static GameObject LoadDisplay(Object obj) { if (obj != (Object)null) { ItemDef val = (ItemDef)(object)((obj is ItemDef) ? obj : null); EquipmentDef val2 = (EquipmentDef)(object)((obj is EquipmentDef) ? obj : null); if ((Object)(object)val != (Object)null && itemDisplayPrefabs.ContainsKey((Object)(object)val) && Object.op_Implicit((Object)(object)itemDisplayPrefabs[(Object)(object)val])) { return itemDisplayPrefabs[(Object)(object)val]; } if ((Object)(object)val2 != (Object)null && itemDisplayPrefabs.ContainsKey((Object)(object)val2) && Object.op_Implicit((Object)(object)itemDisplayPrefabs[(Object)(object)val2])) { return itemDisplayPrefabs[(Object)(object)val2]; } } return null; } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.Dragonyck.Anji", "Anji", "1.0.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class MainPlugin : BaseUnityPlugin { public const string MODUID = "com.Dragonyck.Anji"; public const string MODNAME = "Anji"; public const string VERSION = "1.0.0"; public const string SURVIVORNAME = "Anji Mito"; public const string SURVIVORNAMEKEY = "ANJI"; public static GameObject characterPrefab; private static readonly Color characterColor = Color32.op_Implicit(new Color32((byte)70, (byte)179, (byte)235, byte.MaxValue)); internal static ConfigEntry<float> cancelCost; internal static ConfigEntry<float> tensionGainDealt; internal static ConfigEntry<float> tensionGainReceived; internal static ConfigEntry<float> secondaryCost; internal static ConfigEntry<float> secondaryRecastCost; internal static ConfigEntry<float> secondaryCostReduction; internal static ConfigEntry<float> utilityCost; internal static ConfigEntry<float> specialCost; internal static ConfigEntry<float> specialCostReduction; internal static ConfigEntry<float> tensionDebuffDuration; internal static ConfigEntry<float> primaryDamage; internal static ConfigEntry<float> primaryFinisherDamage; internal static ConfigEntry<float> secondaryMinDamage; internal static ConfigEntry<float> secondaryMaxDamage; internal static ConfigEntry<float> utilityDamage; internal static ConfigEntry<float> specialDamage; internal static ConfigEntry<float> shinDamage; internal static ConfigEntry<float> nagihaDamage; internal static ConfigEntry<float> rinDamage; internal static ConfigEntry<float> counterDamage; internal static ConfigEntry<float> counterAddDamage; internal static ConfigEntry<KeyCode> cancelKey; private void Awake() { string text = "Tension"; tensionGainDealt = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Tension Gain On Hit", 0.05f, (ConfigDescription)null); tensionGainReceived = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Damage Received Multiplier For Tension Gain", 1f, (ConfigDescription)null); cancelCost = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Roman Cancel Cost", 0.5f, (ConfigDescription)null); secondaryCost = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Secondary Tension Cost", 0.15f, (ConfigDescription)null); secondaryRecastCost = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Secondary Recast Tension Cost", 0.05f, (ConfigDescription)null); secondaryCostReduction = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Secondary Tension Cost Reduction Per Backup Magazine", 0.012f, (ConfigDescription)null); utilityCost = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Utility Tension Cost", 0.2f, (ConfigDescription)null); specialCost = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Special Tension Cost", 0.5f, (ConfigDescription)null); specialCostReduction = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Special Tension Cost Reduction Per Lysate Cell", 0.018f, (ConfigDescription)null); tensionDebuffDuration = ((BaseUnityPlugin)this).Config.Bind<float>(text, "Debuff Duration", 0.5f, (ConfigDescription)null); string text2 = "Keybinds"; cancelKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>(text2, "Roman Cancel Keybind", (KeyCode)120, (ConfigDescription)null); string text3 = "Damage"; primaryDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Primary Basic Combo Damage", 2.2f, (ConfigDescription)null); primaryFinisherDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Primary Finisher Damage", 3f, (ConfigDescription)null); secondaryMinDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Secondary Min Damage", 3.2f, (ConfigDescription)null); secondaryMaxDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Secondary Max Damage", 4.5f, (ConfigDescription)null); utilityDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Utility Damage", 3.5f, (ConfigDescription)null); specialDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Special Damage", 5f, (ConfigDescription)null); shinDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Shin Damage", 3.5f, (ConfigDescription)null); nagihaDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Nagiha Damage", 3.8f, (ConfigDescription)null); rinDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Rin Damage", 4.2f, (ConfigDescription)null); counterDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Parry Starting Damage", 4f, (ConfigDescription)null); counterAddDamage = ((BaseUnityPlugin)this).Config.Bind<float>(text3, "Parry Additional Damage For Subsequent Attacks", 0.5f, (ConfigDescription)null); Assets.PopulateAssets(); Prefabs.CreatePrefabs(); CreatePrefab(); RegisterStates(); RegisterCharacter(); Hook.Hooks(); } internal static void CreatePrefab() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Expected O, but got Unknown //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_043d: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_046f: Unknown result type (might be due to invalid IL or missing references) //IL_0474: Unknown result type (might be due to invalid IL or missing references) //IL_0526: Unknown result type (might be due to invalid IL or missing references) //IL_0531: Unknown result type (might be due to invalid IL or missing references) //IL_066d: Unknown result type (might be due to invalid IL or missing references) //IL_06df: Unknown result type (might be due to invalid IL or missing references) //IL_074a: Unknown result type (might be due to invalid IL or missing references) //IL_075e: Unknown result type (might be due to invalid IL or missing references) //IL_0783: Unknown result type (might be due to invalid IL or missing references) //IL_0797: Unknown result type (might be due to invalid IL or missing references) //IL_07a7: Unknown result type (might be due to invalid IL or missing references) //IL_07ac: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) //IL_05c7: Unknown result type (might be due to invalid IL or missing references) //IL_05d4: Unknown result type (might be due to invalid IL or missing references) //IL_0b58: Unknown result type (might be due to invalid IL or missing references) //IL_0b5d: Unknown result type (might be due to invalid IL or missing references) //IL_0b80: Unknown result type (might be due to invalid IL or missing references) //IL_0b85: Unknown result type (might be due to invalid IL or missing references) //IL_0bb3: Unknown result type (might be due to invalid IL or missing references) //IL_0bb8: Unknown result type (might be due to invalid IL or missing references) GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Merc/MercBody.prefab").WaitForCompletion(); characterPrefab = PrefabAPI.InstantiateClone(val, "Anji MitoBody", true); characterPrefab.AddComponent<AnjiBehaviour>(); characterPrefab.GetComponent<NetworkIdentity>().localPlayerAuthority = true; Object.Destroy((Object)(object)((Component)characterPrefab.transform.Find("ModelBase")).gameObject); Object.Destroy((Object)(object)((Component)characterPrefab.transform.Find("CameraPivot")).gameObject); Object.Destroy((Object)(object)((Component)characterPrefab.transform.Find("AimOrigin")).gameObject); GameObject val2 = Assets.MainAssetBundle.LoadAsset<GameObject>("anjiMdl"); val2.AddComponent<AnimationEvents>().soundCenter = val2; val2.AddComponent<ModelBehaviour>(); GameObject val3 = new GameObject("ModelBase"); val3.transform.parent = characterPrefab.transform; val3.transform.localPosition = new Vector3(0f, -0.94f, 0f); val3.transform.localRotation = Quaternion.identity; val3.transform.localScale = new Vector3(1f, 1f, 1f); GameObject val4 = new GameObject("AimOrigin"); val4.transform.parent = val3.transform; val4.transform.localPosition = new Vector3(0f, 1.4f, 0f); val4.transform.localRotation = Quaternion.identity; val4.transform.localScale = Vector3.one; Transform transform = val2.transform; transform.parent = val3.transform; transform.localPosition = Vector3.zero; transform.localScale = Vector3.one; transform.localRotation = Quaternion.identity; CharacterDirection component = characterPrefab.GetComponent<CharacterDirection>(); component.targetTransform = val3.transform; component.modelAnimator = val2.GetComponentInChildren<Animator>(); component.turnSpeed = 720f; CharacterBody component2 = characterPrefab.GetComponent<CharacterBody>(); ((Object)component2).name = "Anji MitoBody"; component2.baseNameToken = "ANJI_NAME"; component2.subtitleNameToken = "ANJI_SUBTITLE"; component2.bodyFlags = (BodyFlags)16; component2.rootMotionInMainState = false; component2.mainRootSpeed = 0f; component2.baseMaxHealth = 110f; component2.levelMaxHealth = 35f; component2.baseRegen = 1.5f; component2.levelRegen = 0.2f; component2.baseMaxShield = 0f; component2.levelMaxShield = 0f; component2.baseMoveSpeed = 7f; component2.levelMoveSpeed = 0f; component2.baseAcceleration = 110f; component2.baseJumpPower = 15f; component2.levelJumpPower = 0f; component2.baseDamage = 12f; component2.levelDamage = 2.4f; component2.baseAttackSpeed = 1f; component2.levelAttackSpeed = 0f; component2.baseCrit = 1f; component2.levelCrit = 0f; component2.baseArmor = 0f; component2.levelArmor = 0f; component2.baseJumpCount = 1; component2.sprintingSpeedMultiplier = 1.45f; component2.wasLucky = false; component2.hideCrosshair = false; component2.aimOriginTransform = val4.transform; component2.hullClassification = (HullClassification)0; component2.portraitIcon = (Texture)(object)Assets.MainAssetBundle.LoadAsset<Sprite>("portrait").texture; component2.isChampion = false; component2.currentVehicle = null; component2.skinIndex = 0u; component2.bodyColor = characterColor; HealthComponent component3 = characterPrefab.GetComponent<HealthComponent>(); component3.health = component2.baseMaxHealth; component3.shield = 0f; component3.barrier = 0f; CharacterMotor component4 = characterPrefab.GetComponent<CharacterMotor>(); component4.walkSpeedPenaltyCoefficient = 1f; component4.characterDirection = component; component4.muteWalkMotion = false; component4.mass = 160f; component4.airControl = 0.25f; component4.disableAirControlUntilCollision = false; component4.generateParametersOnAwake = true; InputBankTest component5 = characterPrefab.GetComponent<InputBankTest>(); component5.moveVector = Vector3.zero; CameraTargetParams component6 = characterPrefab.GetComponent<CameraTargetParams>(); component6.cameraParams = val.GetComponent<CameraTargetParams>().cameraParams; component6.cameraPivotTransform = null; component6.recoil = Vector2.zero; component6.dontRaycastToPivot = false; ModelLocator component7 = characterPrefab.GetComponent<ModelLocator>(); component7.modelTransform = transform; component7.modelBaseTransform = val3.transform; component7.dontReleaseModelOnDeath = false; component7.autoUpdateModelTransform = true; component7.dontDetatchFromParent = false; component7.noCorpse = false; component7.normalizeToFloor = false; component7.preserveModel = false; ChildLocator component8 = val2.GetComponent<ChildLocator>(); PostProcessVolume component9 = ((Component)component8.FindChild("PP")).GetComponent<PostProcessVolume>(); component9.profile = Object.Instantiate<PostProcessProfile>(Prefabs.Load<PostProcessProfile>("RoR2/Base/title/PostProcessing/ppLocalBlur.asset")); component9.sharedProfile = component9.profile; ((ParameterOverride<KernelSize>)(object)((DepthOfField)component9.profile.settings[1]).kernelSize).value = (KernelSize)0; CharacterModel val5 = val2.AddComponent<CharacterModel>(); Renderer[] componentsInChildren = val2.GetComponentsInChildren<Renderer>(); List<RendererInfo> list = new List<RendererInfo>(); foreach (Renderer val6 in componentsInChildren) { string name = ((Object)val6).name; if (!name.Contains("Decal") && name != "glasses") { val6.material = Utils.InstantiateMaterial(val6.material.mainTexture); list.Add(new RendererInfo { renderer = val6, defaultMaterial = val6.material, defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false }); } } RendererInfo[] array = list.ToArray(); val5.body = component2; val5.baseRendererInfos = array; val5.autoPopulateLightInfos = true; val5.invisibilityCount = 0; val5.temporaryOverlays = new List<TemporaryOverlayInstance>(); ref SkinnedMeshRenderer mainSkinnedMeshRenderer = ref val5.mainSkinnedMeshRenderer; Renderer obj = componentsInChildren[0]; mainSkinnedMeshRenderer = (SkinnedMeshRenderer)(object)((obj is SkinnedMeshRenderer) ? obj : null); LanguageAPI.Add("ANJIBODY_DEFAULT_SKIN_NAME", "Default"); ModelSkinController val7 = val2.AddComponent<ModelSkinController>(); val7.skins = (SkinDef[])(object)new SkinDef[1] { Skins.CreateNewSkinDef(Utils.CreateNewSkinDefInfo(componentsInChildren, val2, "ANJIBODY_DEFAULT_SKIN_NAME", array, "base")) }; Collider[] componentsInChildren2 = val2.GetComponentsInChildren<Collider>(); HurtBoxGroup val8 = val2.AddComponent<HurtBoxGroup>(); List<HurtBox> list2 = new List<HurtBox>(); Collider[] array2 = componentsInChildren2; foreach (Collider val9 in array2) { HurtBox val10 = ((Component)val9).gameObject.AddComponent<HurtBox>(); ((Component)val10).gameObject.layer = LayerIndex.entityPrecise.intVal; val10.healthComponent = component3; val10.isBullseye = true; val10.damageModifier = (DamageModifier)0; val10.hurtBoxGroup = val8; val10.indexInGroup = 0; val8.mainHurtBox = val10; val8.bullseyeCount = 1; list2.Add(val10); } val8.hurtBoxes = list2.ToArray(); Utils.CreateHitbox("Attack", val2.transform, new Vector3(4.5f, 5.5f, 7f), new Vector3(0f, 0.6f, 1.5f)); Utils.CreateHitbox("Kou", val2.transform, new Vector3(5.5f, 7f, 5.5f), new Vector3(0f, 0.6f, 0f)); PhysicMaterial val11 = Addressables.LoadAssetAsync<PhysicMaterial>((object)"RoR2/Base/Common/physmatRagdoll.physicMaterial").WaitForCompletion(); List<Transform> list3 = new List<Transform>(); List<string> list4 = new List<string> { "G_pelvis", "G_sodeB_F_auto", "G_sodeB_L_auto", "G_sodeB_R_auto", "G_thigh_L", "G_calf_L", "G_foot_L", "G_thigh_R", "G_caRf_R", "G_foot_R", "G_hakama_adge_base", "G_hakama_inseam_auto", "G_hakama_inseamF_auto", "G_hakama_inseamB_auto", "G_waist", "G_stomach", "G_chest", "G_neck", "G_Head_Attach", "G_shoulder_L", "G_clavicle_L", "G_uparm_L", "G_lowarm_L", "G_hand_L", "G_shouRder_R", "G_cRavicRe_R", "G_uparm_R", "G_Rowarm_R", "G_hand_R" }; int num = 12; Transform[] componentsInChildren3 = val2.GetComponents