using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UncrustedSandwich")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UncrustedSandwich")]
[assembly: AssemblyTitle("UncrustedSandwich")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UncrustedSandwich
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Egglectro.UncrustedSandwich", "UncrustedSandwich", "1.0.1")]
public class UncrustedSandwich : BaseUnityPlugin
{
public const string PluginGUID = "Egglectro.UncrustedSandwich";
public const string PluginAuthor = "Egglectro";
public const string PluginName = "UncrustedSandwich";
public const string PluginVersion = "1.0.1";
private static ItemDef myItemDef;
public void Awake()
{
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Expected O, but got Unknown
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
myItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)myItemDef).name = "SANDWICH_NAME";
myItemDef.nameToken = "SANDWICH_NAME";
myItemDef.pickupToken = "SANDWICH_PICKUP";
myItemDef.descriptionToken = "SANDWICH_DESC";
myItemDef.loreToken = "SANDWICH_LORE";
myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion();
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("UncrustedSandwich.uncrustedsandwich"))
{
AssetBundle val = AssetBundle.LoadFromStream(stream);
myItemDef.pickupModelPrefab = val.LoadAsset<GameObject>("Assets/Import/sandwich/sandwich.prefab");
myItemDef.pickupIconSprite = val.LoadAsset<Sprite>("Assets/Import/sandwich_icon/sandwich_icon.png");
}
myItemDef.canRemove = false;
myItemDef.hidden = false;
ItemDisplayRuleDict val2 = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(myItemDef, val2));
}
private void Update()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown((KeyCode)283))
{
Transform transform = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
Log.Info($"Player pressed F2. Spawning our custom item at coordinates {transform.position}");
PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(myItemDef.itemIndex), transform.position, transform.forward * 20f);
}
}
}
}