Decompiled source of UncrustedSandwich v1.0.1

plugins/UncrustedSandwich/UncrustedSandwich.dll

Decompiled 3 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UncrustedSandwich")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UncrustedSandwich")]
[assembly: AssemblyTitle("UncrustedSandwich")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UncrustedSandwich
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Egglectro.UncrustedSandwich", "UncrustedSandwich", "1.0.1")]
	public class UncrustedSandwich : BaseUnityPlugin
	{
		public const string PluginGUID = "Egglectro.UncrustedSandwich";

		public const string PluginAuthor = "Egglectro";

		public const string PluginName = "UncrustedSandwich";

		public const string PluginVersion = "1.0.1";

		private static ItemDef myItemDef;

		public void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			myItemDef = ScriptableObject.CreateInstance<ItemDef>();
			((Object)myItemDef).name = "SANDWICH_NAME";
			myItemDef.nameToken = "SANDWICH_NAME";
			myItemDef.pickupToken = "SANDWICH_PICKUP";
			myItemDef.descriptionToken = "SANDWICH_DESC";
			myItemDef.loreToken = "SANDWICH_LORE";
			myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion();
			using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("UncrustedSandwich.uncrustedsandwich"))
			{
				AssetBundle val = AssetBundle.LoadFromStream(stream);
				myItemDef.pickupModelPrefab = val.LoadAsset<GameObject>("Assets/Import/sandwich/sandwich.prefab");
				myItemDef.pickupIconSprite = val.LoadAsset<Sprite>("Assets/Import/sandwich_icon/sandwich_icon.png");
			}
			myItemDef.canRemove = false;
			myItemDef.hidden = false;
			ItemDisplayRuleDict val2 = new ItemDisplayRuleDict((ItemDisplayRule[])null);
			ItemAPI.Add(new CustomItem(myItemDef, val2));
		}

		private void Update()
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			if (Input.GetKeyDown((KeyCode)283))
			{
				Transform transform = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
				Log.Info($"Player pressed F2. Spawning our custom item at coordinates {transform.position}");
				PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(myItemDef.itemIndex), transform.position, transform.forward * 20f);
			}
		}
	}
}