Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of FalseSonRealLobbySize v0.1.2
FalseSonRealLobbySize.dll
Decompiled 3 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FalseSonRealLobbySize")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A Risk of Rain 2 mod")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+986933dee8d7d712ab6604859c76899eb177d8ae")] [assembly: AssemblyProduct("FalseSonRealLobbySize")] [assembly: AssemblyTitle("FalseSonRealLobbySize")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FalseSonRealLobbySize { [BepInPlugin("Encoded404.Encoded404.FalseSonRealLobbySize", "FalseSonRealLobbySize", "1.0.0")] [BepInIncompatibility("com.TheTimeSweeper.SillyFalseSon")] public class Plugin : BaseUnityPlugin { public const string PluginGUID = "Encoded404.Encoded404.FalseSonRealLobbySize"; public const string PluginName = "FalseSonRealLobbySize"; public const string PluginVersion = "1.0.0"; internal static ManualLogSource Log; private ConfigEntry<float> cfg_displaySizeMulti; public void Awake() { Log = ((BaseUnityPlugin)this).Logger; cfg_displaySizeMulti = ((BaseUnityPlugin)this).Config.Bind<float>("General", "CSS Size Multiplier", 1f, "Multiplier for False Son's size on the character selection screen. Vanilla is 0.7 * his in-game size."); RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(OnLoad)); Log.LogInfo((object)"FalseSonRealLobbySize v1.0.0 loaded!"); } private void OnLoad() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) SurvivorCatalog.FindSurvivorDefFromBody(((Component)BodyCatalog.FindBodyPrefab("FalseSonBody").GetComponent<CharacterBody>()).gameObject).displayPrefab.transform.GetChild(0).localScale = Vector3.one * cfg_displaySizeMulti.Value; Log.LogInfo((object)$"False Son CSS display size set to {cfg_displaySizeMulti.Value}x"); } } }