RPGMod
This mod is configurable and allows you to have quests in singleplayer and with friends. (Unofficial update)
Date uploaded | 2 months ago |
Version | 3.7.0 |
Download link | Eradev-RPGMod-3.7.0.zip |
Downloads | 3118 |
Dependency string | Eradev-RPGMod-3.7.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
RPGMod
This mod is configurable and allows you to have quests in singleplayer and with friends.
Questing
This mod offers a networked questing system that is synced with others who have the mod installed (host and clients must have it installed). Questing, UI and settings are customisable within the config.
Note: The mod may lack balancing due to time constraints for testing, however the config should allow for some adjustments.
Version 3.1.0+
A new maintainer has taken over the original mod starting from version 3.1.0. If you have any issues, please create an issue at https://github.com/Eradev/RPGMod/issues.
Huge thanks to the original creator, ghasttear1, for this wonderful mod.
Installation
Using a mod manager such as r2modman is strongly recommended.
Manual installation
- Make sure BepInEx is installed
- Move
RPGMod.dll
intoRisk of Rain 2\BepInEx\plugins
folder - Run the game and enjoy.
Uninstalling
Simply delete the RPGMod.dll
file in your plugins folder.
Updating
When updating simply replace the mod files and run the game, the config may change from time to time so always make a backup if you have changes you want to keep!
Configuration
This mod has a config with various options to tailor it to your playgroup! Compatible with Risk of Options if you wish to set it up directly in-game!
Changelog
- 3.7.0
* Rewrote all options and added support for Risk of Options.
* Added options to blacklist enemy types and elite buffs.
- 3.6.2
* Fixed a bug in mission generation.
- 3.6.1
* Fixed a bug in mission generation.
- 3.6.0
* Added a dynamic Kill specific enemies mission.
* Added an option to disable Collect gold mission.
* Added options to specify the number of missions to generate per item tier.
* Added new announcement messages.
* Removed all hardcoded kill enemies with EliteBuff missions with a dynamic one.
* Removed kill any buffed enemies mission.
- 3.5.1
* Fixed quest check when timer runs out.
- 3.5.0
* Added a configurable timer for quests.
- 3.4.0
* Added options to disable sending announcements. (Host)
* Fixed some options' description. Please check your settings if you have changed the default values.
* Fixed mission Kill any buffed enemy to take account that they can have multiple buffs.
- 3.3.0
* Updated for RoR2 1.3.2.
* Added 4 new missions: Kill any enemy, Kill any buffed enemy, Kill Gilded enemy (DLC2), and Kill Twisted enemy (DLC2).
* Fixed some options' description. Please check your settings if you have changed the default values.
* Removed Kill enemies with a backstab mission.
- 3.2.0
* Quest rewards now unlock logbook entries, and display notification for new items.
* Added an option to blacklist items.
- 3.1.1
* Added missions for other Elite buffs, including the two from DLC1.
* Added Kill enemies with a backstab mission.
* Added an option to disable certain missions in the config file.
* Fixed some typos in the config file. Please check your settings if you have changed the default values.
- 3.1.0:
* Updated for RoR2 1.2.4.
* Added Kill champion enemies, Kill flying enemies, Kill Celestine enemies, and Kill Malachite enemies missions.
* Added missions scaling as you progress through the stages.
* Added an option to position the announcer on the Y axis.
* Quests are now cleared between stages.
* Minion kills now count toward missions progress.
* Removed Attempt Chance Shrine mission.
- 3.0.4:
* Added hudscale override config.
* Attempt shrine quest.
* Ensured quests are achievable before sending them.
* Announcements now queue up.
- 3.0.3:
* Fixed issues #34 and #35.
* Cleaned up UI Code
- 3.0.2
* Fixed mod breaking when using other mods that import assetbundles with the "assetbundle" name (issue #33)
- 3.0.1
* Fixed mod fully breaking after death and continuing (issue #29)
- 3.0.0
* Completely remade the mod, the mod currently only has individual quests per user, losing many older features. Old features may be re-implemented in the future.