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Skillsmas
Adds new skills. Has nothing to do with Christmas. Sorry! Reupload maintained by FortunesTeam.
Date uploaded | 2 months ago |
Version | 1.3.8 |
Download link | FortunesTeam-Skillsmas-1.3.8.zip |
Downloads | 23039 |
Dependency string | FortunesTeam-Skillsmas-1.3.8 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Skillsmas
This is a maintained version of Skillsmas by the Fortunes team with permission from MysticSword.
This mod adds 36 new skills.
Character | Slot | Name | Description | Cooldown |
---|---|---|---|---|
Commando | Primary | Burst Fire | Shoot an enemy at an extremely high fire rate for 100% damage. Has 60 ammo. | 2s |
Commando | Primary | Heavy Bullets | Slowly shoot an enemy for 320% damage. | 0s |
Commando | Secondary | Phase Beam | Shoot through enemies for 280% damage, knocking them back. | 3s |
Commando | Utility | Tactical Lift-Off | Ignite. Launch upwards, dealing 500% damage. | 4s |
Huntress | Secondary | Tracker Glaive | Throw a glaive for 640% damage. Homing arrows will also attack the enemy struck by the glaive. | 7s |
Huntress | Special | Take Aim | Toggle manual aiming mode. Your Primary skill will charge up an arrow for 100%-800% damage that ignites on full charge. | 12s |
Bandit | Utility | Smoke Machine | Create a lasting smoke zone that grants invisibility to allies in its range. | 16s |
Bandit | Special | Murder Party | Slayer. Fire a revolver shot for 600% damage. Kills reset the cooldown and start a Kill Chain. | 20s |
Bandit | Special | Bloodbath | Fire 6 revolver shots for 600% damage at hemorrhaging enemies in vision. | 4s |
MUL-T | Secondary | Shipping Crate | Toss a crate for 400% damage. Can be pushed around, used as a platform or to block projectiles. | 6s |
MUL-T | Utility | Update Mode | Harmless. Enter an Update state for 2 seconds, then recover 10% HP and gain +50% attack speed for 7 seconds. | 10s |
Engineer | Primary | Energy Shield | Agile. Create a wall that deals 400% damage per second and blocks attacks. | 0s |
Artificer | Primary | Cryo Bolt | Freezing. Fire a short-range bolt for 280% damage. Hold up to 4. | 1.3s |
Artificer | Primary | Geode Bolt | Crystallize. Fire a bolt for 280% damage. Hold up to 4. | 1.3s |
Artificer | Primary | Water Bolt | Revitalizing. Fire a bolt for 280% damage that has slight homing. Hold up to 4. | 1.3s |
Artificer | Secondary | Lit Nano-Rocket | Ignite. Charge up a superfast nano-rocket that deals 400%-2000% damage. | 5s |
Artificer | Secondary | Moulded Nano-Boulder | Crystallize. Charge up a rolling nano-boulder that deals 400%-2000% damage. | 5s |
Artificer | Secondary | Concentrated Nano-Stream | Revitalizing. Charge up a continuous nano-stream that deals 400%-2000% damage. | 5s |
Artificer | Utility | Brimstone | Ignite. Create a screen that hurts enemies for 100% damage per second and ignites ally projectiles. | 12s |
Artificer | Utility | Thunderbolt | Stunning. Create a pillar that periodically hurts nearby enemies for 100% damage. | 12s |
Artificer | Utility | Tectonic Shift | Crystallize. Create a platform below yourself that hurts enemies for 200% damage at the moment of creation. | 12s |
Artificer | Utility | Cumulonimbus | Revitalizing. Create a rain cloud that hurts enemies for 100% damage per second. | 12s |
Artificer | Special | Flash Frost | Freezing. Create a cold blast around yourself for 800% damage and gain 12% temporary barrier per frozen character. | 8s |
Artificer | Special | Superbolide | Crystallize. Drop a meteor that deals 2000% damage and petrifies enemies for 4s. | 8s |
Artificer | Special | Crashing Wave | Revitalizing. Surf forward, dealing damage equal to 150% of your maximum health on landing. | 5s |
Mercenary | Secondary | Riptide | Roll forward for up to 7 seconds, dealing 220% damage. Rolling duration affects cooldown. | 2.5s |
Mercenary | Special | Zandatsu | Dash forward to deal 600% damage to an enemy, executing at 10% HP and lower and regenerating 30% of your maximum health on kill. | 6s |
Mercenary | Special | Crossing Storms | Perform a large diagonal slash for 1000% damage. Can hold up to 2. | 6s |
REX | Primary | Uprooting | 5% HP. Attack with spiky roots for 240% damage. Heals for every target hit. | 0s |
REX | Special | DIRECTIVE: Stimulate | Harmless. Heal nearby allies for 20% HP per second. | 12s |
Loader | Secondary | Zip Fist | Fire your gauntlet forward, quickly pulling you to the target after immediately retracting the gauntlet. | 5s |
Loader | Special | Reinforce | Stop barrier decay and increase attack speed by 40% for 7 seconds. | 20s |
Acrid | Utility | Autonomous Organism | Poisonous. Create a slowly-moving bubble that deals 200% damage per second to nearby enemies. | 15s |
Acrid | Special | Neutropenia | Release a deadly disease that clears enemy poison to spread it up to 20 targets for 4x duration. | 10s |
Captain | Secondary | Helping Hand | Give Defensive Microbots to an ally for 10 seconds. | 12s |
Captain | Special | Reuseable Supply Beacon | Request a permanent Supply Beacon. Alternates between the two of your chosen beacons. | 120s |
Keyword | Description |
---|---|
Harmless | Cannot attack during this skill. |
Kill Chain | Mark an enemy for 3 seconds. Killing marked enemies resets the cooldown and marks another enemy. After missing a shot or killing 5 marked enemies, gain +10% damage per chain kill for 20 seconds. |
Crystallize | Create crystals on hit that grant temporary barrier equal to 5% of maximum health on pickup. |
Revitalizing | Hitting enemies recovers health to all allies equal to 1 HP plus an additional 1% of your maximum health. |
Credits
TheMysticSword - Coding, Placeholder Icons
xeyfurr, Thingw - Icons
Fortunes Team - Maintenence
prodzpod - Maintenence on Utils
Translations
Brazilian Portuguese - Kauzok
Simplified Chinese - Meteorite1014
Spanish - Juhnter
External assets
Contains assets from Poly Haven
CHANGELOG
1.3.8
- Stability fixes on load.
- Zandatsu fixed. It also finally heals and executes properly!
1.3.7
- Fixed artificer extended being a hard dependency?
1.3.6
- Fixed for sots. Thanks prodzpod for maintaining MysticUtils so I didnt have to!
- TEMPORARILY disabled artificer extended support.
1.3.5
- Welcome back Skillsmas!
1.3.4
- Renamed the "General" section of the config to "! General !" to make it appear at the top of the mod manager's section list
1.3.3
- Artificer: Cryo Bolt:
- Lifetime:
0.2s⇒ 0.3s
- Lifetime:
1.3.2
- Huntress: Take Aim:
- Projectile Speed:
120m/s⇒ 160m/s- Can now be configured
- Damage:
100%-800%⇒ 100%-900% - Reduced enemy knockback force
- Now force-releases the charged shot on exiting manual aiming mode
- Projectile Speed:
- Added an "Unlock Rotation" option for Engineer's Energy Shield
- Added a "Stream Cancelled From Sprinting" option for Artificer's Concentrated Nano-Stream
- Improved the aiming accuracy of Artificer's Concentrated Nano-Stream
- Fixed wrong cooldowns on certain Artificer skills:
- Flash Frost:
9s⇒ 8s - Superbolide:
12s⇒ 8s
- Flash Frost:
1.3.1
- Updated Simplified Chinese translation
1.3.0
- Added 8 new skills:
- Commando:
- Burst Fire (Primary)
- Heavy Bullets (Primary)
- Phase Beam (Secondary)
- Tactical Lift-Off (Utility)
- Huntress:
- Tracker Glaive (Secondary)
- Take Aim (Special)
- REX:
- Uprooting (Primary)
- DIRECTIVE: Stimulate (Special)
- Commando:
- MUL-T: Update Mode:
- Update Duration:
5s⇒ 2s- No longer scales with attack speed
- Buff Duration:
10s⇒ 7s
- Update Duration:
- Artificer: Water Bolt:
- Now has slight homing
- Artificer: Cumulonimbus:
- Proc Coefficient:
0.2⇒ 0.1- This was mainly changed to reduce the amount of healing done by the skill from 1% HP/s per enemy to 0.5% HP/s per enemy
- Proc Coefficient:
- Skill config options for "Cancel Sprint", "Force Sprint", "Cancelled From Sprinting" and "Must Key Press" now don't require unchecking the "Ignore Balance Changes" option
- Moved Bandit's Murder Party kill chain mechanic description to its own keyword
1.2.3
- Artificer: Brimstone:
- Damage Per Second:
150%⇒ 100%
- Damage Per Second:
- Artificer: Crashing Wave:
- Damage Scaling:
125%⇒ 150%
- Damage Scaling:
- Added Spanish translation by Juhnter
- Updated Brazilian Portuguese and Simplified Chinese translations
1.2.2
- Artificer: Brimstone:
- Damage Per Second:
100%⇒ 150%
- Damage Per Second:
- Artificer: Thunderbolt:
- Max Zaps:
3⇒ 4- The extra zap happens immediately on spawning
- Max Zaps:
- Artificer: Tectonic Shift:
- Damage:
1200%⇒ 200%
- Damage:
- Artificer's Crashing Wave now has slight screenshake
1.2.1
- Added support for ArtificerExtended's Energetic Resonance passive
- Fire, lightning and ice skills from this mod now count towards Energetic Resonance
- While Energetic Resonance is active:
- Picking up crystals from Crystallize also grants 20 armor for 3 seconds. The amount of rock skills equipped affects the buff duration.
- Hitting enemies with Revitalizing skills also has a 5% chance to cleanse 1 stack of a random debuff. The amount of water skills equipped affects the cleansing chance.
- Fixed Russian translation not working
- Updated Simplified Chinese translation
1.2.0
- Added 4 new Artificer skills:
- Water Bolt
- Concentrated Nano-Stream
- Cumulonimbus
- Crashing Wave
- Added 2 new Mercenary skills:
- Riptide
- Crossing Storms
- Added 1 new keyword:
- Revitalizing
- Artificer: Frost Barrier:
- Now counts as a combat skill
- Artificer: Superbolide:
- Cooldown:
12s⇒ 8s - Cooldown now starts after the skill ends
- Now counts as a combat skill
- Cooldown:
- Added more placeholder skill icons
- Added Simplified Chinese translation by Meteorite1014
- Updated Brazilian Portuguese translation
1.1.1
- MUL-T: Shipping Crate:
- The collider is now disabled for the first 0.1 seconds, which should slightly help with the issue of colliding with the crate at the moment of throwing
- Added new config options:
- Push Power (1x by default)
- Lifetime (600s by default)
- Fixed Brazilian Portuguese translation not working
- Potentially fixed MUL-T's Shipping Crate not having collisions for online clients
- Artificer's Tectonic Shift and MUL-T's Shipping Crate now have Stone and Metal SurfaceDefs respectively and will not produce console warnings when stepped on
- Artificer's Superbolide petrification overlay should appear on enemies more consistently now
- Engineer's Energy Shield now plays a quieter sound loop
- Slightly improved visual feedback for Artificer's Superbolide
1.1.0
- Added 4 new Artificer skills:
- Geode Bolt
- Moulded Nano-Boulder
- Tectonic Shift
- Superbolide
- Added 1 new keyword:
- Crystallize
- Added Brazilian Portuguese translation by Kauzok
1.0.1
- Engineer's Energy Shield now scales with attack speed
- Acrid's Autonomous Organism DPS increased from 100% to 200%
- Added skill icon for Zip Fist
- Updated skill icons for Cryo Bolt and Lit Nano-Rocket
- Reuseable Supply Beacon is now affected by Lysate Cell
- Fixed Update Mode not cancelling MUL-T's Secondary skill in Power Mode
- Removed unnecessary R2API Orb and Sound dependencies
1.0.0
- Release