Decompiled source of AcridBiteLunge v1.2.0

AcridBiteLunge.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using EntityStates.Croco;
using KinematicCharacterController;
using Microsoft.CodeAnalysis;
using On.EntityStates.Croco;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AcridBiteLunge")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AcridBiteLunge")]
[assembly: AssemblyTitle("AcridBiteLunge")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AcridBiteLunge
{
	[BepInPlugin("GiGaGon.AcridBiteLunge", "AcridBiteLunge", "1.2.0")]
	public class AcridBiteLunge : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_OnEnter <>9__0_0;

			internal void <Awake>b__0_0(orig_OnEnter orig, Bite self)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_007c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_009a: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				orig.Invoke(self);
				Ray aimRay = ((BaseState)self).GetAimRay();
				Vector3 direction = ((Ray)(ref aimRay)).direction;
				((EntityState)self).characterBody.isSprinting = true;
				Vector3 val = ((Vector3)(ref direction)).normalized * 3f * ((BaseState)self).moveSpeedStat;
				Vector3 val2 = Vector3.up * 2f;
				Vector3 val3 = new Vector3(direction.x, 0f, direction.z);
				Vector3 val4 = ((Vector3)(ref val3)).normalized * 3f;
				((BaseCharacterController)((EntityState)self).characterMotor).Motor.ForceUnground(0.1f);
				((EntityState)self).characterMotor.velocity = val + val2 + val4;
			}
		}

		public void Awake()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			object obj = <>c.<>9__0_0;
			if (obj == null)
			{
				hook_OnEnter val = delegate(orig_OnEnter orig, Bite self)
				{
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0013: Unknown result type (might be due to invalid IL or missing references)
					//IL_0018: Unknown result type (might be due to invalid IL or missing references)
					//IL_0028: Unknown result type (might be due to invalid IL or missing references)
					//IL_0032: Unknown result type (might be due to invalid IL or missing references)
					//IL_003d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					//IL_0043: Unknown result type (might be due to invalid IL or missing references)
					//IL_004d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Unknown result type (might be due to invalid IL or missing references)
					//IL_0053: Unknown result type (might be due to invalid IL or missing references)
					//IL_005e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0064: Unknown result type (might be due to invalid IL or missing references)
					//IL_0069: Unknown result type (might be due to invalid IL or missing references)
					//IL_006d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0077: Unknown result type (might be due to invalid IL or missing references)
					//IL_007c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0099: Unknown result type (might be due to invalid IL or missing references)
					//IL_009a: Unknown result type (might be due to invalid IL or missing references)
					//IL_009b: Unknown result type (might be due to invalid IL or missing references)
					//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
					//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
					//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
					orig.Invoke(self);
					Ray aimRay = ((BaseState)self).GetAimRay();
					Vector3 direction = ((Ray)(ref aimRay)).direction;
					((EntityState)self).characterBody.isSprinting = true;
					Vector3 val2 = ((Vector3)(ref direction)).normalized * 3f * ((BaseState)self).moveSpeedStat;
					Vector3 val3 = Vector3.up * 2f;
					Vector3 val4 = new Vector3(direction.x, 0f, direction.z);
					Vector3 val5 = ((Vector3)(ref val4)).normalized * 3f;
					((BaseCharacterController)((EntityState)self).characterMotor).Motor.ForceUnground(0.1f);
					((EntityState)self).characterMotor.velocity = val2 + val3 + val5;
				};
				<>c.<>9__0_0 = val;
				obj = (object)val;
			}
			Bite.OnEnter += (hook_OnEnter)obj;
		}
	}
}