Decompiled source of LoopingSoundFix v1.1.1

plugins/LoopingSoundFix/LoopingSoundFix.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Toolbot;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using On.EntityStates.Toolbot;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoopingSoundFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+312a7c65684b0fada7a8e68aa38c996208444391")]
[assembly: AssemblyProduct("LoopingSoundFix")]
[assembly: AssemblyTitle("LoopingSoundFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LoopingSoundFix
{
	internal static class EnsureSoundEventsStopOnDestroy
	{
		private delegate AKRESULT orig_AkSoundEngine_UnregisterGameObj(GameObject gameObject);

		private delegate AKRESULT orig_AkSoundEngine_UnregisterGameObjInternal(GameObject in_GameObj);

		private delegate AKRESULT orig_AkSoundEngine_UnregisterAllGameObj();

		private static readonly List<IDetour> _hooks = new List<IDetour>();

		private static uint[] _sharedPlayingIdsBuffer = new uint[16];

		public static void ApplyPatches()
		{
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Expected O, but got Unknown
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Expected O, but got Unknown
			if (_hooks.Count > 0)
			{
				Log.Error("Patches already applied", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 18);
				return;
			}
			MethodInfo methodInfo = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterGameObj((GameObject)null)));
			if (methodInfo != null)
			{
				_hooks.Add((IDetour)new Hook((MethodBase)methodInfo, (Delegate)new Func<orig_AkSoundEngine_UnregisterGameObj, GameObject, AKRESULT>(AkSoundEngine_UnregisterGameObj)));
			}
			else
			{
				Log.Error("Failed to find method: AkSoundEngine.UnregisterGameObj", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 29);
			}
			MethodInfo methodInfo2 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterGameObjInternal((GameObject)null)));
			if (methodInfo2 != null)
			{
				_hooks.Add((IDetour)new Hook((MethodBase)methodInfo2, (Delegate)new Func<orig_AkSoundEngine_UnregisterGameObjInternal, GameObject, AKRESULT>(AkSoundEngine_UnregisterGameObjInternal)));
			}
			else
			{
				Log.Error("Failed to find method: AkSoundEngine.UnregisterGameObjInternal", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 40);
			}
			MethodInfo methodInfo3 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterAllGameObj()));
			if (methodInfo3 != null)
			{
				_hooks.Add((IDetour)new Hook((MethodBase)methodInfo3, (Delegate)new Func<orig_AkSoundEngine_UnregisterAllGameObj, AKRESULT>(AkSoundEngine_UnregisterAllGameObj)));
			}
			else
			{
				Log.Error("Failed to find method: AkSoundEngine.UnregisterAllGameObj", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 50);
			}
		}

		public static void UndoPatches()
		{
			foreach (IDetour hook in _hooks)
			{
				if (hook != null)
				{
					hook.Undo();
					((IDisposable)hook).Dispose();
				}
			}
			_hooks.Clear();
		}

		private static void stopAllSoundEvents(GameObject gameObject)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Invalid comparison between Unknown and I4
			if (!Object.op_Implicit((Object)(object)gameObject))
			{
				return;
			}
			uint num;
			while (true)
			{
				num = (uint)_sharedPlayingIdsBuffer.Length;
				if ((int)AkSoundEngine.GetPlayingIDsFromGameObject(gameObject, ref num, _sharedPlayingIdsBuffer) != 1)
				{
					return;
				}
				if (num < _sharedPlayingIdsBuffer.Length)
				{
					break;
				}
				Array.Resize(ref _sharedPlayingIdsBuffer, _sharedPlayingIdsBuffer.Length * 2);
			}
			if (num == 0)
			{
				return;
			}
			for (int i = 0; i < num; i++)
			{
				uint num2 = _sharedPlayingIdsBuffer[i];
				switch (Main.SoundCancelMode)
				{
				case SoundCancelMode.Immediate:
					AkSoundEngine.StopPlayingID(num2);
					break;
				case SoundCancelMode.NextLoop:
					AkSoundEngine.ExecuteActionOnPlayingID((AkActionOnEventType)3, num2);
					break;
				default:
					Log.Warning($"Stop mode not implemented: {Main.SoundCancelMode}", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "stopAllSoundEvents", 112);
					break;
				}
			}
		}

		private static AKRESULT AkSoundEngine_UnregisterGameObj(orig_AkSoundEngine_UnregisterGameObj orig, GameObject gameObject)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			AKRESULT result;
			try
			{
				stopAllSoundEvents(gameObject);
			}
			finally
			{
				result = orig(gameObject);
			}
			return result;
		}

		private static AKRESULT AkSoundEngine_UnregisterGameObjInternal(orig_AkSoundEngine_UnregisterGameObjInternal orig, GameObject in_GameObj)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			AKRESULT result;
			try
			{
				stopAllSoundEvents(in_GameObj);
			}
			finally
			{
				result = orig(in_GameObj);
			}
			return result;
		}

		private static AKRESULT AkSoundEngine_UnregisterAllGameObj(orig_AkSoundEngine_UnregisterAllGameObj orig)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			AKRESULT val = orig();
			if ((int)val == 1)
			{
				AkSoundEngine.StopAll();
			}
			return val;
		}
	}
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
		{
			int num = callerPath.LastIndexOf("LoopingSoundFix\\");
			if (num >= 0)
			{
				callerPath = callerPath.Substring(num + "LoopingSoundFix\\".Length);
			}
			return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
		}

		internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Error_NoCallerPrefix(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Fatal_NoCallerPrefix(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Info_NoCallerPrefix(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Message_NoCallerPrefix(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Warning_NoCallerPrefix(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Gorakh.LoopingSoundFix", "LoopingSoundFix", "1.1.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Main : BaseUnityPlugin
	{
		public const string PluginGUID = "Gorakh.LoopingSoundFix";

		public const string PluginAuthor = "Gorakh";

		public const string PluginName = "LoopingSoundFix";

		public const string PluginVersion = "1.1.1";

		internal static ConfigEntry<SoundCancelMode> SoundCancelModeConfig;

		internal static Main Instance { get; private set; }

		public static SoundCancelMode SoundCancelMode => SoundCancelModeConfig.Value;

		private void Awake()
		{
			Stopwatch stopwatch = Stopwatch.StartNew();
			Log.Init(((BaseUnityPlugin)this).Logger);
			Instance = SingletonHelper.Assign<Main>(Instance, this);
			SoundCancelModeConfig = ((BaseUnityPlugin)this).Config.Bind<SoundCancelMode>("General", "Sound Stop Mode", SoundCancelMode.NextLoop, "Determines how the mod handles an active sound when its audio source is removed.\r\n\r\nImmediate: The sound is cut off immediately. This guarantees that all sounds stop, but can cause certain sounds to not play fully.\r\n\r\nNextLoop: Stops the sound after it finishes playing the current loop, if the sound is non-looping, it plays to completion");
			if (RiskOfOptionsCompat.IsActive)
			{
				RiskOfOptionsCompat.Init();
			}
			EnsureSoundEventsStopOnDestroy.ApplyPatches();
			MultPowerModeFix.Apply();
			stopwatch.Stop();
			Log.Info_NoCallerPrefix($"Initialized in {stopwatch.Elapsed.TotalSeconds:F2} seconds");
		}

		private void OnDestroy()
		{
			EnsureSoundEventsStopOnDestroy.UndoPatches();
			MultPowerModeFix.Undo();
			Instance = SingletonHelper.Unassign<Main>(Instance, this);
		}
	}
	internal static class MultPowerModeFix
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_OnExit <0>__ToolbotDualWieldBase_OnExit;
		}

		public static void Apply()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ToolbotDualWieldBase_OnExit;
			if (obj == null)
			{
				hook_OnExit val = ToolbotDualWieldBase_OnExit;
				<>O.<0>__ToolbotDualWieldBase_OnExit = val;
				obj = (object)val;
			}
			ToolbotDualWieldBase.OnExit += (hook_OnExit)obj;
		}

		public static void Undo()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ToolbotDualWieldBase_OnExit;
			if (obj == null)
			{
				hook_OnExit val = ToolbotDualWieldBase_OnExit;
				<>O.<0>__ToolbotDualWieldBase_OnExit = val;
				obj = (object)val;
			}
			ToolbotDualWieldBase.OnExit -= (hook_OnExit)obj;
		}

		private static void ToolbotDualWieldBase_OnExit(orig_OnExit orig, ToolbotDualWieldBase self)
		{
			orig.Invoke(self);
			if (self is ToolbotDualWieldStart)
			{
				Util.PlaySound(ToolbotDualWield.stopLoopSoundString, ((EntityState)self).gameObject);
			}
		}
	}
	internal static class RiskOfOptionsCompat
	{
		public static bool IsActive => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		public static void Init()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)Main.SoundCancelModeConfig));
		}
	}
	public enum SoundCancelMode
	{
		Immediate,
		NextLoop
	}
}