using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Toolbot;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using On.EntityStates.Toolbot;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoopingSoundFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+312a7c65684b0fada7a8e68aa38c996208444391")]
[assembly: AssemblyProduct("LoopingSoundFix")]
[assembly: AssemblyTitle("LoopingSoundFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LoopingSoundFix
{
internal static class EnsureSoundEventsStopOnDestroy
{
private delegate AKRESULT orig_AkSoundEngine_UnregisterGameObj(GameObject gameObject);
private delegate AKRESULT orig_AkSoundEngine_UnregisterGameObjInternal(GameObject in_GameObj);
private delegate AKRESULT orig_AkSoundEngine_UnregisterAllGameObj();
private static readonly List<IDetour> _hooks = new List<IDetour>();
private static uint[] _sharedPlayingIdsBuffer = new uint[16];
public static void ApplyPatches()
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Expected O, but got Unknown
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Expected O, but got Unknown
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Expected O, but got Unknown
if (_hooks.Count > 0)
{
Log.Error("Patches already applied", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 18);
return;
}
MethodInfo methodInfo = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterGameObj((GameObject)null)));
if (methodInfo != null)
{
_hooks.Add((IDetour)new Hook((MethodBase)methodInfo, (Delegate)new Func<orig_AkSoundEngine_UnregisterGameObj, GameObject, AKRESULT>(AkSoundEngine_UnregisterGameObj)));
}
else
{
Log.Error("Failed to find method: AkSoundEngine.UnregisterGameObj", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 29);
}
MethodInfo methodInfo2 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterGameObjInternal((GameObject)null)));
if (methodInfo2 != null)
{
_hooks.Add((IDetour)new Hook((MethodBase)methodInfo2, (Delegate)new Func<orig_AkSoundEngine_UnregisterGameObjInternal, GameObject, AKRESULT>(AkSoundEngine_UnregisterGameObjInternal)));
}
else
{
Log.Error("Failed to find method: AkSoundEngine.UnregisterGameObjInternal", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 40);
}
MethodInfo methodInfo3 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => AkSoundEngine.UnregisterAllGameObj()));
if (methodInfo3 != null)
{
_hooks.Add((IDetour)new Hook((MethodBase)methodInfo3, (Delegate)new Func<orig_AkSoundEngine_UnregisterAllGameObj, AKRESULT>(AkSoundEngine_UnregisterAllGameObj)));
}
else
{
Log.Error("Failed to find method: AkSoundEngine.UnregisterAllGameObj", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "ApplyPatches", 50);
}
}
public static void UndoPatches()
{
foreach (IDetour hook in _hooks)
{
if (hook != null)
{
hook.Undo();
((IDisposable)hook).Dispose();
}
}
_hooks.Clear();
}
private static void stopAllSoundEvents(GameObject gameObject)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Invalid comparison between Unknown and I4
if (!Object.op_Implicit((Object)(object)gameObject))
{
return;
}
uint num;
while (true)
{
num = (uint)_sharedPlayingIdsBuffer.Length;
if ((int)AkSoundEngine.GetPlayingIDsFromGameObject(gameObject, ref num, _sharedPlayingIdsBuffer) != 1)
{
return;
}
if (num < _sharedPlayingIdsBuffer.Length)
{
break;
}
Array.Resize(ref _sharedPlayingIdsBuffer, _sharedPlayingIdsBuffer.Length * 2);
}
if (num == 0)
{
return;
}
for (int i = 0; i < num; i++)
{
uint num2 = _sharedPlayingIdsBuffer[i];
switch (Main.SoundCancelMode)
{
case SoundCancelMode.Immediate:
AkSoundEngine.StopPlayingID(num2);
break;
case SoundCancelMode.NextLoop:
AkSoundEngine.ExecuteActionOnPlayingID((AkActionOnEventType)3, num2);
break;
default:
Log.Warning($"Stop mode not implemented: {Main.SoundCancelMode}", "X:\\Git\\RoR2\\AudioLoopFix\\LoopingSoundFix\\EnsureSoundEventsStopOnDestroy.cs", "stopAllSoundEvents", 112);
break;
}
}
}
private static AKRESULT AkSoundEngine_UnregisterGameObj(orig_AkSoundEngine_UnregisterGameObj orig, GameObject gameObject)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
AKRESULT result;
try
{
stopAllSoundEvents(gameObject);
}
finally
{
result = orig(gameObject);
}
return result;
}
private static AKRESULT AkSoundEngine_UnregisterGameObjInternal(orig_AkSoundEngine_UnregisterGameObjInternal orig, GameObject in_GameObj)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
AKRESULT result;
try
{
stopAllSoundEvents(in_GameObj);
}
finally
{
result = orig(in_GameObj);
}
return result;
}
private static AKRESULT AkSoundEngine_UnregisterAllGameObj(orig_AkSoundEngine_UnregisterAllGameObj orig)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Invalid comparison between Unknown and I4
AKRESULT val = orig();
if ((int)val == 1)
{
AkSoundEngine.StopAll();
}
return val;
}
}
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
{
int num = callerPath.LastIndexOf("LoopingSoundFix\\");
if (num >= 0)
{
callerPath = callerPath.Substring(num + "LoopingSoundFix\\".Length);
}
return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
}
internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Error_NoCallerPrefix(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Fatal_NoCallerPrefix(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Info_NoCallerPrefix(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Message_NoCallerPrefix(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Warning_NoCallerPrefix(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Gorakh.LoopingSoundFix", "LoopingSoundFix", "1.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Gorakh.LoopingSoundFix";
public const string PluginAuthor = "Gorakh";
public const string PluginName = "LoopingSoundFix";
public const string PluginVersion = "1.1.1";
internal static ConfigEntry<SoundCancelMode> SoundCancelModeConfig;
internal static Main Instance { get; private set; }
public static SoundCancelMode SoundCancelMode => SoundCancelModeConfig.Value;
private void Awake()
{
Stopwatch stopwatch = Stopwatch.StartNew();
Log.Init(((BaseUnityPlugin)this).Logger);
Instance = SingletonHelper.Assign<Main>(Instance, this);
SoundCancelModeConfig = ((BaseUnityPlugin)this).Config.Bind<SoundCancelMode>("General", "Sound Stop Mode", SoundCancelMode.NextLoop, "Determines how the mod handles an active sound when its audio source is removed.\r\n\r\nImmediate: The sound is cut off immediately. This guarantees that all sounds stop, but can cause certain sounds to not play fully.\r\n\r\nNextLoop: Stops the sound after it finishes playing the current loop, if the sound is non-looping, it plays to completion");
if (RiskOfOptionsCompat.IsActive)
{
RiskOfOptionsCompat.Init();
}
EnsureSoundEventsStopOnDestroy.ApplyPatches();
MultPowerModeFix.Apply();
stopwatch.Stop();
Log.Info_NoCallerPrefix($"Initialized in {stopwatch.Elapsed.TotalSeconds:F2} seconds");
}
private void OnDestroy()
{
EnsureSoundEventsStopOnDestroy.UndoPatches();
MultPowerModeFix.Undo();
Instance = SingletonHelper.Unassign<Main>(Instance, this);
}
}
internal static class MultPowerModeFix
{
[CompilerGenerated]
private static class <>O
{
public static hook_OnExit <0>__ToolbotDualWieldBase_OnExit;
}
public static void Apply()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
object obj = <>O.<0>__ToolbotDualWieldBase_OnExit;
if (obj == null)
{
hook_OnExit val = ToolbotDualWieldBase_OnExit;
<>O.<0>__ToolbotDualWieldBase_OnExit = val;
obj = (object)val;
}
ToolbotDualWieldBase.OnExit += (hook_OnExit)obj;
}
public static void Undo()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
object obj = <>O.<0>__ToolbotDualWieldBase_OnExit;
if (obj == null)
{
hook_OnExit val = ToolbotDualWieldBase_OnExit;
<>O.<0>__ToolbotDualWieldBase_OnExit = val;
obj = (object)val;
}
ToolbotDualWieldBase.OnExit -= (hook_OnExit)obj;
}
private static void ToolbotDualWieldBase_OnExit(orig_OnExit orig, ToolbotDualWieldBase self)
{
orig.Invoke(self);
if (self is ToolbotDualWieldStart)
{
Util.PlaySound(ToolbotDualWield.stopLoopSoundString, ((EntityState)self).gameObject);
}
}
}
internal static class RiskOfOptionsCompat
{
public static bool IsActive => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
public static void Init()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
ModSettingsManager.AddOption((BaseOption)new ChoiceOption((ConfigEntryBase)(object)Main.SoundCancelModeConfig));
}
}
public enum SoundCancelMode
{
Immediate,
NextLoop
}
}