![Goorakh-MirroredStageVariants icon](https://gcdn.thunderstore.io/live/repository/icons/Goorakh-MirroredStageVariants-1.1.1.png.128x128_q95.png)
MirroredStageVariants
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated | 5 months ago |
Total downloads | 8658 |
Total rating | 4 |
Categories | Mods Maps Client-side Survivors of the Void |
Dependency string | Goorakh-MirroredStageVariants-1.1.1 |
Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
![bbepis-BepInExPack-5.4.2113 icon](https://gcdn.thunderstore.io/live/repository/icons/bbepis-BepInExPack-5.4.2113.png.64x64_q95.png)
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113![RiskofThunder-HookGenPatcher-1.2.3 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-HookGenPatcher-1.2.3.png.64x64_q95.png)
![RiskofThunder-R2API_Core-5.0.11 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Core-5.0.11.png.64x64_q95.png)
README
Mirrored Stage Variants
Adds more variety to stages by occasionaly mirroring them (50/50 chance by default, configurable). Clientside.
Screenshots
![](https://cdn.discordapp.com/attachments/526159007442927648/1198479759189999757/image.png?ex=65bf0e41&is=65ac9941&hm=e6db908b3dd530b91b5c9ac127d4575ff99dcc842c079af54fb54f4037a5e21c&)
![](https://cdn.discordapp.com/attachments/526159007442927648/1198489514574872666/image.png?ex=65bf1757&is=65aca257&hm=fe80e405c5f652918784629b7058ad4047859511f835c0df2e68954842454aea&)
![](https://cdn.discordapp.com/attachments/526159007442927648/1198489802090229760/image.png?ex=65bf179b&is=65aca29b&hm=dcc37fdf7adec7e555f3726e33b7e283a853a17e01389518b43b7e6ca9ffb334&)
![](https://cdn.discordapp.com/attachments/526159007442927648/1198490448658972672/image.png?ex=65bf1835&is=65aca335&hm=c20a883c705c55ec9503d85f4bd275f9f986a1fc27d2e9fc4fd93b67973d533e&)
Known issues (eg. May be fixed in future updates, if I can be bothered)
Multiplayer
The mirrored state is not syncronized between players in multiplayer, each player rolls their mirror chance individually.
Contact
If you have found a bug, or need any other reason to contact me, please open a GitHub issue or DM me on Discord (@gorakh/Gorakh#0821)