Decompiled source of WeightWrite v1.0.1

plugins/WeightWrite/WeightWrite.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HG;
using Microsoft.CodeAnalysis;
using R2API.Utils;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2BepInExPack.GameAssetPathsBetter;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
using WeightWrite.Config;
using WeightWrite.ModCompatibility;
using WeightWrite.Utilities.Extensions;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("BepInEx")]
[assembly: AssemblyCompany("WeightWrite")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e48591ed7834ce239349fab4e7ae50a468deade5")]
[assembly: AssemblyProduct("WeightWrite")]
[assembly: AssemblyTitle("WeightWrite")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WeightWrite
{
	public sealed class ConfigurableSceneCollection
	{
		private readonly SceneCollection _sceneCollection;

		private readonly ConfigFile _config;

		public readonly string Name;

		private readonly List<ConfigEntry<float>> _weightConfigs;

		public readonly ReadOnlyCollection<ConfigEntry<float>> WeightConfigs;

		public unsafe ConfigurableSceneCollection(SceneCollection sceneCollection, string name, ConfigFile config)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			_sceneCollection = sceneCollection;
			_config = config;
			Name = name.FilterConfigKey();
			_weightConfigs = new List<ConfigEntry<float>>();
			WeightConfigs = new ReadOnlyCollection<ConfigEntry<float>>(_weightConfigs);
			if (Object.op_Implicit((Object)(object)_sceneCollection))
			{
				for (int i = 0; i < _sceneCollection.sceneEntries.Length; i++)
				{
					createSceneConfig(Unsafe.Read<SceneEntry>((void*)_sceneCollection.sceneEntries[i]));
				}
			}
		}

		public ConfigurableSceneCollection(string sceneCollectionPath, string name, ConfigFile config)
			: this(Addressables.LoadAssetAsync<SceneCollection>((object)sceneCollectionPath).WaitForCompletion(), name, config)
		{
		}//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)


		private static string getDefaultSceneConfigName(SceneDef sceneDef)
		{
			if (!Object.op_Implicit((Object)(object)sceneDef))
			{
				return "Invalid Scene";
			}
			string key = sceneDef.cachedName;
			if (Language.english.TokenIsRegistered(sceneDef.nameToken))
			{
				key = Language.english.GetLocalizedStringByToken(sceneDef.nameToken);
			}
			key = key.FilterConfigKey();
			if (string.IsNullOrWhiteSpace(key))
			{
				key = "(Invalid Name)";
			}
			return key;
		}

		private void createSceneConfig(SceneEntry entry)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Expected O, but got Unknown
			SceneDef sceneDef = entry.sceneDef;
			if (!Object.op_Implicit((Object)(object)sceneDef))
			{
				return;
			}
			string text = getDefaultSceneConfigName(sceneDef);
			List<SceneDef> list = new List<SceneDef>(_sceneCollection.sceneEntries.Length);
			for (int i = 0; i < _sceneCollection.sceneEntries.Length; i++)
			{
				SceneDef sceneDef2 = ((SceneEntry)_sceneCollection.sceneEntries[i]).sceneDef;
				if ((Object)(object)sceneDef2 != (Object)(object)sceneDef)
				{
					string defaultSceneConfigName = getDefaultSceneConfigName(sceneDef2);
					if (string.Equals(text, defaultSceneConfigName))
					{
						list.Add(sceneDef2);
					}
				}
			}
			if (list.Count > 0)
			{
				list.Add(sceneDef);
				list.Sort(delegate(SceneDef a, SceneDef b)
				{
					//IL_0001: Unknown result type (might be due to invalid IL or missing references)
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					SceneIndex sceneDefIndex = a.sceneDefIndex;
					return ((Enum)(SceneIndex)(ref sceneDefIndex)).CompareTo((object?)b.sceneDefIndex);
				});
				int num = list.IndexOf(sceneDef);
				text += $" ({num + 1})";
			}
			float weight = ((SceneEntry)(ref entry)).weight;
			ConfigEntry<float> weightConfig = _config.Bind<float>(Name, text + " Weight", weight, new ConfigDescription("How likely this stage should be in this group, set to 0 to remove completely", (AcceptableValueBase)(object)new AcceptableValueMin<float>(0f), Array.Empty<object>()));
			weightConfig.SettingChanged += delegate
			{
				setSceneWeight(sceneDef, weightConfig.Value);
			};
			if (weightConfig.Value != weight)
			{
				setSceneWeight(sceneDef, weightConfig.Value);
			}
			_weightConfigs.Add(weightConfig);
		}

		private void setSceneWeight(SceneDef scene, float weight)
		{
			if (!Object.op_Implicit((Object)(object)scene))
			{
				return;
			}
			for (int i = 0; i < _sceneCollection._sceneEntries.Length; i++)
			{
				ref SceneEntry reference = ref _sceneCollection._sceneEntries[i];
				if ((Object)(object)reference.sceneDef == (Object)(object)scene)
				{
					((SceneEntry)(ref reference)).weight = weight;
					return;
				}
			}
			Log.Warning($"Failed to find '{scene}' in {_sceneCollection}", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\ConfigurableSceneCollection.cs", "setSceneWeight", 126);
		}
	}
	internal static class Log
	{
		private static readonly StringBuilder _sharedStringBuilder;

		private static readonly object _stringBuilderLock;

		private static readonly int _cachedCallerPathPrefixLength;

		private static ManualLogSource _logSource;

		static Log()
		{
			_sharedStringBuilder = new StringBuilder(256);
			_stringBuilderLock = new object();
			_cachedCallerPathPrefixLength = getCallerPathPrefixLength("D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\Log.cs");
			static int getCallerPathPrefixLength([CallerFilePath] string callerPath = null)
			{
				int num = callerPath.LastIndexOf("WeightWrite\\");
				if (num >= 0)
				{
					return num + "WeightWrite\\".Length;
				}
				Debug.LogError((object)"[WeightWrite] Logger failed to determine caller path prefix length");
				return 0;
			}
		}

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		private static string buildCallerLogString(string callerPath, string callerMemberName, int callerLineNumber, object data)
		{
			lock (_stringBuilderLock)
			{
				return _sharedStringBuilder.Clear().Append(callerPath, _cachedCallerPathPrefixLength, callerPath.Length - _cachedCallerPathPrefixLength).Append(':')
					.Append(callerLineNumber)
					.Append(" (")
					.Append(callerMemberName)
					.Append("): ")
					.Append(data)
					.ToString();
			}
		}

		[Conditional("DEBUG")]
		internal static void Debug(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogDebug((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		[Conditional("DEBUG")]
		internal static void Debug_NoCallerPrefix(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogError((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void Error_NoCallerPrefix(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogFatal((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void Fatal_NoCallerPrefix(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogInfo((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void Info_NoCallerPrefix(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogMessage((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void Message_NoCallerPrefix(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogWarning((object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void Warning_NoCallerPrefix(object data)
		{
			_logSource.LogWarning(data);
		}

		internal static void LogType(LogLevel level, object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			if ((level & 0x20) == 0)
			{
				_logSource.Log(level, (object)buildCallerLogString(callerPath, callerMemberName, callerLineNumber, data));
			}
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void LogType_NoCallerPrefix(LogLevel level, object data)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			if ((level & 0x20) == 0)
			{
				_logSource.Log(level, data);
			}
		}
	}
	[BepInPlugin("com.Gorakh.WeightWrite", "WeightWrite", "1.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class WeightWritePlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "com.Gorakh.WeightWrite";

		public const string PluginAuthor = "Gorakh";

		public const string PluginName = "WeightWrite";

		public const string PluginVersion = "1.0.1";

		private static WeightWritePlugin _instance;

		private readonly List<ConfigurableSceneCollection> _configurableSceneCollections = new List<ConfigurableSceneCollection>();

		internal static WeightWritePlugin Instance => _instance;

		public ReadOnlyCollection<ConfigurableSceneCollection> ConfigurableSceneCollections { get; private set; }

		private void Awake()
		{
			Stopwatch stopwatch = Stopwatch.StartNew();
			SingletonHelper.Assign<WeightWritePlugin>(ref _instance, this);
			Log.Init(((BaseUnityPlugin)this).Logger);
			ConfigurableSceneCollections = new ReadOnlyCollection<ConfigurableSceneCollection>(_configurableSceneCollections);
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(onLoad));
			stopwatch.Stop();
			Log.Message_NoCallerPrefix($"Initialized in {stopwatch.Elapsed.TotalMilliseconds:F0}ms");
		}

		private void OnDestroy()
		{
			SingletonHelper.Unassign<WeightWritePlugin>(ref _instance, this);
		}

		private void onLoad()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Unknown result type (might be due to invalid IL or missing references)
			//IL_030f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			SceneCollection[] array = (SceneCollection[])(object)new SceneCollection[5]
			{
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.sgStage1_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.sgStage2_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.sgStage3_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.sgStage4_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.sgStage5_asset).WaitForCompletion()
			};
			SceneCollection[] array2 = (SceneCollection[])(object)new SceneCollection[5]
			{
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.loopSgStage1_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.loopSgStage2_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.loopSgStage3_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.loopSgStage4_asset).WaitForCompletion(),
				Addressables.LoadAssetAsync<SceneCollection>((object)RoR2_Base_SceneGroups.loopSgStage5_asset).WaitForCompletion()
			};
			tryAddSceneByName(array[1], "lemuriantemple");
			tryAddSceneByName(array[2], "habitat");
			tryAddSceneByName(array2[2], "habitatfall");
			for (int i = 0; i < array.Length; i++)
			{
				SceneCollection val = array[i];
				SceneCollection val2 = array2[i];
				List<SceneEntry> list = new List<SceneEntry>();
				List<SceneEntry> list2 = new List<SceneEntry>();
				Enumerator<SceneEntry> enumerator = val.sceneEntries.GetEnumerator();
				SceneEntry item;
				try
				{
					while (enumerator.MoveNext())
					{
						SceneEntry current = enumerator.Current;
						if (!containsScene(val2, current.sceneDef))
						{
							item = current;
							((SceneEntry)(ref item)).weight = 0f;
							list2.Add(item);
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				enumerator = val2.sceneEntries.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						SceneEntry current2 = enumerator.Current;
						if (!containsScene(val, current2.sceneDef))
						{
							item = current2;
							((SceneEntry)(ref item)).weight = 0f;
							list.Add(item);
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				SceneCollection val3;
				SceneEntry[] array3;
				List<SceneEntry> list3;
				SceneEntry[] sceneEntries;
				ReadOnlySpan<SceneEntry> readOnlySpan;
				int num;
				if (list.Count > 0)
				{
					val3 = val;
					sceneEntries = val._sceneEntries;
					list3 = list;
					num = 0;
					array3 = (SceneEntry[])(object)new SceneEntry[sceneEntries.Length + list3.Count];
					readOnlySpan = new ReadOnlySpan<SceneEntry>(sceneEntries);
					readOnlySpan.CopyTo(new Span<SceneEntry>(array3).Slice(num, readOnlySpan.Length));
					num += readOnlySpan.Length;
					foreach (SceneEntry item2 in list3)
					{
						item = (array3[num] = item2);
						num++;
					}
					val3._sceneEntries = array3;
				}
				if (list2.Count <= 0)
				{
					continue;
				}
				val3 = val2;
				array3 = val2._sceneEntries;
				list3 = list2;
				num = 0;
				sceneEntries = (SceneEntry[])(object)new SceneEntry[array3.Length + list3.Count];
				readOnlySpan = new ReadOnlySpan<SceneEntry>(array3);
				readOnlySpan.CopyTo(new Span<SceneEntry>(sceneEntries).Slice(num, readOnlySpan.Length));
				num += readOnlySpan.Length;
				foreach (SceneEntry item3 in list3)
				{
					item = (sceneEntries[num] = item3);
					num++;
				}
				val3._sceneEntries = sceneEntries;
			}
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			ListUtils.EnsureCapacity<ConfigurableSceneCollection>(_configurableSceneCollections, array.Length + array2.Length);
			for (int j = 0; j < array.Length; j++)
			{
				_configurableSceneCollections.Add(new ConfigurableSceneCollection(array[j], $"Stage {j + 1}", ((BaseUnityPlugin)this).Config));
			}
			for (int k = 0; k < array2.Length; k++)
			{
				_configurableSceneCollections.Add(new ConfigurableSceneCollection(array2[k], $"Stage {k + 1} (Loop)", ((BaseUnityPlugin)this).Config));
			}
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			if (RiskOfOptionsCompat.Enabled)
			{
				RiskOfOptionsCompat.AddOptions();
			}
			RoR2Application.onLoad = (Action)Delegate.Remove(RoR2Application.onLoad, new Action(onLoad));
			static bool containsScene(SceneCollection sceneCollection, SceneDef sceneDef)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				Enumerator<SceneEntry> enumerator3 = sceneCollection.sceneEntries.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						if ((Object)(object)enumerator3.Current.sceneDef == (Object)(object)sceneDef)
						{
							return true;
						}
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				return false;
			}
			static void tryAddScene(SceneCollection sceneCollection, SceneIndex sceneIndex)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				SceneDef sceneDef2 = SceneCatalog.GetSceneDef(sceneIndex);
				if (!Object.op_Implicit((Object)(object)sceneDef2))
				{
					Log.Error("Null scenedef", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\WeightWritePlugin.cs", "onLoad", 83);
				}
				else if (!containsScene(sceneCollection, sceneDef2))
				{
					ref SceneEntry[] sceneEntries2 = ref sceneCollection._sceneEntries;
					SceneEntry val4 = new SceneEntry
					{
						sceneDef = sceneDef2
					};
					((SceneEntry)(ref val4)).weight = 0f;
					ArrayUtils.ArrayAppend<SceneEntry>(ref sceneEntries2, ref val4);
				}
			}
			static void tryAddSceneByName(SceneCollection sceneCollection, string sceneName)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Invalid comparison between Unknown and I4
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				SceneIndex val5 = SceneCatalog.FindSceneIndex(sceneName);
				if ((int)val5 == -1)
				{
					Log.Error("Failed to find scene '" + sceneName + "'", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\WeightWritePlugin.cs", "onLoad", 102);
				}
				else
				{
					tryAddScene(sceneCollection, val5);
				}
			}
		}
	}
}
namespace WeightWrite.Utilities.Extensions
{
	public static class AssetLoadExtensions
	{
		public static void CallOnSuccess<T>(this AsyncOperationHandle<T> handle, Action<T> onSuccess)
		{
			handle.Completed += delegate(AsyncOperationHandle<T> handle)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Invalid comparison between Unknown and I4
				if ((int)handle.Status == 2)
				{
					Log.Error("Failed to load asset '" + handle.LocationName + "'", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\Utilities\\Extensions\\AssetLoadExtensions.cs", "CallOnSuccess", 18);
				}
				else
				{
					onSuccess(handle.Result);
				}
			};
		}
	}
	public static class StringExtensions
	{
		public static string FilterChars(this string str, char[] invalidChars)
		{
			if (invalidChars == null || invalidChars.Length == 0)
			{
				return str;
			}
			if (str.IndexOfAny(invalidChars) == -1)
			{
				return str;
			}
			StringBuilder stringBuilder = StringBuilderPool.RentStringBuilder();
			foreach (char value in str)
			{
				if (Array.IndexOf(invalidChars, value) == -1)
				{
					stringBuilder.Append(value);
				}
			}
			string result = stringBuilder.ToString();
			StringBuilderPool.ReturnStringBuilder(stringBuilder);
			return result;
		}

		public static string FilterConfigKey(this string key)
		{
			return key.FilterChars(ConfigDefinition._invalidConfigChars);
		}
	}
}
namespace WeightWrite.ModCompatibility
{
	internal static class RiskOfOptionsCompat
	{
		private static Sprite _iconSprite;

		private const string MOD_GUID = "com.Gorakh.WeightWrite";

		private const string MOD_NAME = "WeightWrite";

		public static bool Enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddOptions()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_0072: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			ModSettingsManager.SetModDescription("Options for WeightWrite", "com.Gorakh.WeightWrite", "WeightWrite");
			Sprite val = tryGetIcon();
			if (Object.op_Implicit((Object)(object)val))
			{
				ModSettingsManager.SetModIcon(val, "com.Gorakh.WeightWrite", "WeightWrite");
			}
			foreach (ConfigurableSceneCollection configurableSceneCollection in WeightWritePlugin.Instance.ConfigurableSceneCollections)
			{
				foreach (ConfigEntry<float> weightConfig in configurableSceneCollection.WeightConfigs)
				{
					FloatFieldConfig val2 = new FloatFieldConfig();
					((NumericFieldConfig<float>)val2).Min = 0f;
					ModSettingsManager.AddOption((BaseOption)new FloatFieldOption(weightConfig, val2), "com.Gorakh.WeightWrite", "WeightWrite");
				}
			}
		}

		private static Sprite tryGetIcon()
		{
			if (!Object.op_Implicit((Object)(object)_iconSprite))
			{
				_iconSprite = tryGenerateIcon();
				if (!Object.op_Implicit((Object)(object)_iconSprite))
				{
					Log.Warning("Failed to get config icon", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\ModCompatibility\\RiskOfOptionsCompat.cs", "tryGetIcon", 54);
				}
			}
			return _iconSprite;
		}

		private static Sprite tryGenerateIcon()
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			FileInfo fileInfo = findIconFileRecursive(new DirectoryInfo(Path.GetDirectoryName(((BaseUnityPlugin)WeightWritePlugin.Instance).Info.Location)));
			if (fileInfo == null)
			{
				return null;
			}
			byte[] array;
			try
			{
				array = File.ReadAllBytes(fileInfo.FullName);
			}
			catch (Exception arg)
			{
				Log.Error_NoCallerPrefix($"Failed to read icon file '{fileInfo.FullName}': {arg}");
				return null;
			}
			Texture2D val = new Texture2D(256, 256);
			((Object)val).name = "texWeightWriteIcon";
			if (!ImageConversion.LoadImage(val, array))
			{
				Log.Error("Failed to load icon into texture", "D:\\Git\\RoR2\\WeightWrite\\WeightWrite\\ModCompatibility\\RiskOfOptionsCompat.cs", "tryGenerateIcon", 83);
				return null;
			}
			Sprite obj = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f));
			((Object)obj).name = "WeightWriteIcon";
			return obj;
		}

		private static FileInfo findIconFileRecursive(DirectoryInfo dir)
		{
			if (dir == null)
			{
				return null;
			}
			if (string.Equals(dir.FullName, Paths.PluginPath, StringComparison.OrdinalIgnoreCase))
			{
				return null;
			}
			FileInfo fileInfo = dir.EnumerateFiles("icon.png", SearchOption.TopDirectoryOnly).FirstOrDefault();
			if (fileInfo != null)
			{
				return fileInfo;
			}
			return findIconFileRecursive(dir.Parent);
		}
	}
}
namespace WeightWrite.Config
{
	public sealed class AcceptableValueMin<T> : AcceptableValueBase where T : IComparable
	{
		public T MinValue { get; }

		public AcceptableValueMin(T minValue)
			: base(typeof(T))
		{
			if (minValue == null)
			{
				throw new ArgumentNullException("minValue");
			}
			MinValue = minValue;
		}

		public override object Clamp(object value)
		{
			if (MinValue.CompareTo(value) > 0)
			{
				return MinValue;
			}
			return value;
		}

		public override bool IsValid(object value)
		{
			return MinValue.CompareTo(value) <= 0;
		}

		public override string ToDescriptionString()
		{
			return $"# Acceptable value range: Greater than or equal to {MinValue}";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}