using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LanternBegone")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LanternBegone")]
[assembly: AssemblyTitle("LanternBegone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LanternBegone
{
[BepInPlugin("groovesalad.LanternBegone", "LanternBegone", "1.0.0")]
public class LanternBegonePlugin : BaseUnityPlugin
{
public const string GUID = "groovesalad.LanternBegone";
public const string NAME = "LanternBegone";
public const string VERSION = "1.0.0";
public void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Items/LowerHealthHigherDamage/PickupRageCrystal.prefab");
val.Completed += delegate(AsyncOperationHandle<GameObject> handle)
{
ModelPanelParameters val2 = default(ModelPanelParameters);
if (handle.Result.TryGetComponent<ModelPanelParameters>(ref val2))
{
val2.focusPointTransform = handle.Result.transform.Find("Focus Point");
}
};
}
}
}