Decompiled source of HealthComponentAPI v1.2.0

HealthComponentAPI.dll

Decompiled an hour ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HDeMods.HCAPI;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HDeDeDe")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright (c) HDeDeDe/Ethan 2024")]
[assembly: AssemblyDescription("is api for healthcomponent. designed to be like RecalculateStatsAPI.")]
[assembly: AssemblyFileVersion("1.2.0")]
[assembly: AssemblyInformationalVersion("1.2.0+a3939540771608f292c093887a22bc988136f6c4")]
[assembly: AssemblyProduct("HealthComponentAPI")]
[assembly: AssemblyTitle("HealthComponentAPI")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/HDeDeDe/HealthComponentAPI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HDeMods
{
	public static class HealthComponentAPI
	{
		public delegate void UpdateHealthEventHandler(HealthComponent sender, UpdateHealthEventArgs args);

		public delegate void HealEventHandler(HealthComponent sender, HealEventArgs args);

		public delegate void TakeDamageEventHandler(HealthComponent sender, in DamageInfo damageInfo, TakeDamageArgs args);

		public class UpdateHealthEventArgs : EventArgs
		{
			public float finalRegenMultAdd;

			public float finalRegenFlatAdd;

			public float barrierDecayRateMultAdd;

			public float barrierDecayRateFlatAdd;

			public float shieldRechargeRateMultAdd;

			public float shieldRechargeRateFlatAdd;

			public float adaptiveArmorDecayRateMultAdd;

			public float adaptiveArmorDecayRateFlatAdd;
		}

		public class HealEventArgs : EventArgs
		{
			public bool enableEclipseHealReduction;

			public float damageCoyoteTimerMultAdd;

			public float damageCoyoteTimerFlatAdd;

			public float critHealMultAdd;

			public float critHealFlatAdd;

			public float finalHealAmountMultAdd;

			public float finalHealAmountFlatAdd;
		}

		public class TakeDamageArgs : EventArgs
		{
			public bool rejectDamage;

			public bool rejectForce;

			public float adaptiveArmorBuildRateMultAdd;

			public float adaptiveArmorBuildRateFlatAdd;

			public float adaptiveArmorMaxMultAdd;

			public float adaptiveArmorMaxFlatAdd;

			public float finalDamageAmountMultAdd;

			public float finalDamageAmountFlatAdd;

			public float damageForceMultAdd;

			public Vector3 damageForceFlatAdd = Vector3.zero;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static Manipulator <0>__HealthComponent_ServerFixedUpdate;

			public static Manipulator <1>__HealthComponent_Heal;

			public static Manipulator <2>__HealthComponent_TakeDamageProcess_Heal;

			public static Manipulator <3>__HealthComponent_TakeDamageProcess;

			public static Action<HealthComponent> <4>__GetHealthMod;

			public static Action<HealthComponent> <5>__GetHealMod;

			public static Action<HealthComponent, DamageInfo> <6>__GetTakeDamageMod;

			public static hook_TakeDamageProcess <7>__HealthComponent_TakeDamageProcess;

			public static hook_Heal <8>__HealthComponent_Heal;
		}

		private static UpdateHealthEventArgs HealthStats;

		private static HealEventArgs HealStats;

		private static TakeDamageArgs TakeDamageStats;

		private static bool _healthHookSet;

		private static bool _healHooksSet;

		private static bool _takeDamageHooksSet;

		public const string PluginGUID = "HDeDeDe.HealthComponentAPI";

		public const string PluginAuthor = "HDeDeDe";

		public const string PluginName = "HealthComponentAPI";

		public const string PluginVersion = "1.2.0";

		private static event UpdateHealthEventHandler _getHealthStats;

		private static event HealEventHandler _getHealStats;

		private static event TakeDamageEventHandler _getTakeDamageStats;

		public static event Action<HealthComponent, DamageInfo> OnTakeDamageProcess;

		public static event Func<HealthComponent, float, ProcChainMask, bool, float> OnHealServerProcess;

		public static event UpdateHealthEventHandler GetHealthStats
		{
			add
			{
				SetHealthHook();
				_getHealthStats += value;
			}
			remove
			{
				_getHealthStats -= value;
				if (HealthComponentAPI._getHealthStats != null)
				{
					Delegate[] invocationList = HealthComponentAPI._getHealthStats.GetInvocationList();
					if (invocationList == null || invocationList.Length != 0)
					{
						return;
					}
				}
				UnsetHealthHook();
			}
		}

		public static event HealEventHandler GetHealStats
		{
			add
			{
				SetHealHooks();
				_getHealStats += value;
			}
			remove
			{
				_getHealStats -= value;
				if (HealthComponentAPI._getHealStats != null)
				{
					Delegate[] invocationList = HealthComponentAPI._getHealStats.GetInvocationList();
					if (invocationList == null || invocationList.Length != 0)
					{
						return;
					}
				}
				UnsetHealHooks();
			}
		}

		public static event TakeDamageEventHandler GetTakeDamageStats
		{
			add
			{
				SetTakeDamageHooks();
				_getTakeDamageStats += value;
			}
			remove
			{
				_getTakeDamageStats -= value;
				if (HealthComponentAPI._getTakeDamageStats != null)
				{
					Delegate[] invocationList = HealthComponentAPI._getTakeDamageStats.GetInvocationList();
					if (invocationList == null || invocationList.Length != 0)
					{
						return;
					}
				}
				UnsetTakeDamageHooks();
			}
		}

		internal static void SetHealthHook()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if (!_healthHookSet)
			{
				object obj = <>O.<0>__HealthComponent_ServerFixedUpdate;
				if (obj == null)
				{
					Manipulator val = HealthComponent_ServerFixedUpdate;
					<>O.<0>__HealthComponent_ServerFixedUpdate = val;
					obj = (object)val;
				}
				HealthComponent.ServerFixedUpdate += (Manipulator)obj;
				_healthHookSet = true;
			}
		}

		internal static void UnsetHealthHook()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__HealthComponent_ServerFixedUpdate;
			if (obj == null)
			{
				Manipulator val = HealthComponent_ServerFixedUpdate;
				<>O.<0>__HealthComponent_ServerFixedUpdate = val;
				obj = (object)val;
			}
			HealthComponent.ServerFixedUpdate -= (Manipulator)obj;
			_healthHookSet = false;
		}

		internal static void SetHealHooks()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			if (!_healHooksSet)
			{
				object obj = <>O.<1>__HealthComponent_Heal;
				if (obj == null)
				{
					Manipulator val = HealthComponent_Heal;
					<>O.<1>__HealthComponent_Heal = val;
					obj = (object)val;
				}
				HealthComponent.Heal += (Manipulator)obj;
				object obj2 = <>O.<2>__HealthComponent_TakeDamageProcess_Heal;
				if (obj2 == null)
				{
					Manipulator val2 = HealthComponent_TakeDamageProcess_Heal;
					<>O.<2>__HealthComponent_TakeDamageProcess_Heal = val2;
					obj2 = (object)val2;
				}
				HealthComponent.TakeDamageProcess += (Manipulator)obj2;
				_healHooksSet = true;
			}
		}

		internal static void UnsetHealHooks()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<1>__HealthComponent_Heal;
			if (obj == null)
			{
				Manipulator val = HealthComponent_Heal;
				<>O.<1>__HealthComponent_Heal = val;
				obj = (object)val;
			}
			HealthComponent.Heal -= (Manipulator)obj;
			object obj2 = <>O.<2>__HealthComponent_TakeDamageProcess_Heal;
			if (obj2 == null)
			{
				Manipulator val2 = HealthComponent_TakeDamageProcess_Heal;
				<>O.<2>__HealthComponent_TakeDamageProcess_Heal = val2;
				obj2 = (object)val2;
			}
			HealthComponent.TakeDamageProcess -= (Manipulator)obj2;
			_healHooksSet = false;
		}

		internal static void SetTakeDamageHooks()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if (!_takeDamageHooksSet)
			{
				object obj = <>O.<3>__HealthComponent_TakeDamageProcess;
				if (obj == null)
				{
					Manipulator val = HealthComponent_TakeDamageProcess;
					<>O.<3>__HealthComponent_TakeDamageProcess = val;
					obj = (object)val;
				}
				HealthComponent.TakeDamageProcess += (Manipulator)obj;
				_takeDamageHooksSet = true;
			}
		}

		internal static void UnsetTakeDamageHooks()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<3>__HealthComponent_TakeDamageProcess;
			if (obj == null)
			{
				Manipulator val = HealthComponent_TakeDamageProcess;
				<>O.<3>__HealthComponent_TakeDamageProcess = val;
				obj = (object)val;
			}
			HealthComponent.TakeDamageProcess -= (Manipulator)obj;
			_takeDamageHooksSet = false;
		}

		private static void GetHealthMod(HealthComponent hc)
		{
			HealthStats = new UpdateHealthEventArgs();
			if (HealthComponentAPI._getHealthStats == null)
			{
				return;
			}
			Delegate[] invocationList = HealthComponentAPI._getHealthStats.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				UpdateHealthEventHandler updateHealthEventHandler = (UpdateHealthEventHandler)invocationList[i];
				try
				{
					updateHealthEventHandler(hc, HealthStats);
				}
				catch (Exception arg)
				{
					Log.Error($"Exception thrown by : {updateHealthEventHandler.Method.DeclaringType?.Name}.{updateHealthEventHandler.Method.Name}:\n{arg}");
				}
			}
		}

		private static void GetHealMod(HealthComponent hc)
		{
			HealStats = new HealEventArgs();
			if (HealthComponentAPI._getHealStats == null)
			{
				return;
			}
			Delegate[] invocationList = HealthComponentAPI._getHealStats.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				HealEventHandler healEventHandler = (HealEventHandler)invocationList[i];
				try
				{
					healEventHandler(hc, HealStats);
				}
				catch (Exception arg)
				{
					Log.Error($"Exception thrown by : {healEventHandler.Method.DeclaringType?.Name}.{healEventHandler.Method.Name}:\n{arg}");
				}
			}
		}

		private static void GetTakeDamageMod(HealthComponent hc, DamageInfo dm)
		{
			TakeDamageStats = new TakeDamageArgs();
			if (HealthComponentAPI._getTakeDamageStats == null)
			{
				return;
			}
			Delegate[] invocationList = HealthComponentAPI._getTakeDamageStats.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				TakeDamageEventHandler takeDamageEventHandler = (TakeDamageEventHandler)invocationList[i];
				try
				{
					takeDamageEventHandler(hc, in dm, TakeDamageStats);
				}
				catch (Exception arg)
				{
					Log.Error($"Exception thrown by : {takeDamageEventHandler.Method.DeclaringType?.Name}.{takeDamageEventHandler.Method.Name}:\n{arg}");
				}
			}
		}

		private static void HealthComponent_ServerFixedUpdate(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Action<HealthComponent>>((Action<HealthComponent>)GetHealthMod);
			RecalcFinalRegenAccumulator(val);
			RecalcBarrierDecayRate(val);
			RecalcShieldRechargeRate(val);
			RecalcAdaptiveArmorDecayRate(val);
		}

		private static void HealthComponent_Heal(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Action<HealthComponent>>((Action<HealthComponent>)GetHealMod);
			RecalcCoyoteTimer(val);
			RecalcCritHeal(val);
			HalveHealing(val);
			RecalcFinalHeal(val);
		}

		private static void HealthComponent_TakeDamageProcess_Heal(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Action<HealthComponent>>((Action<HealthComponent>)GetHealMod);
			RecalcCoyoteTimer(val);
		}

		private static void HealthComponent_TakeDamageProcess(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.Emit(OpCodes.Ldarg_0);
			val.Emit(OpCodes.Ldarg_1);
			val.EmitDelegate<Action<HealthComponent, DamageInfo>>((Action<HealthComponent, DamageInfo>)GetTakeDamageMod);
			RecalcDamageForce(val);
			RejectDamageCheck(val);
			RecalcAdaptiveArmorBuildRate(val);
			RecalcAdaptiveArmorMax(val);
			RecalcFinalDamage(val);
		}

		internal static void AddOnHooks()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<7>__HealthComponent_TakeDamageProcess;
			if (obj == null)
			{
				hook_TakeDamageProcess val = HealthComponent_TakeDamageProcess;
				<>O.<7>__HealthComponent_TakeDamageProcess = val;
				obj = (object)val;
			}
			HealthComponent.TakeDamageProcess += (hook_TakeDamageProcess)obj;
			object obj2 = <>O.<8>__HealthComponent_Heal;
			if (obj2 == null)
			{
				hook_Heal val2 = HealthComponent_Heal;
				<>O.<8>__HealthComponent_Heal = val2;
				obj2 = (object)val2;
			}
			HealthComponent.Heal += (hook_Heal)obj2;
		}

		internal static void RemoveOnHooks()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<7>__HealthComponent_TakeDamageProcess;
			if (obj == null)
			{
				hook_TakeDamageProcess val = HealthComponent_TakeDamageProcess;
				<>O.<7>__HealthComponent_TakeDamageProcess = val;
				obj = (object)val;
			}
			HealthComponent.TakeDamageProcess -= (hook_TakeDamageProcess)obj;
			object obj2 = <>O.<8>__HealthComponent_Heal;
			if (obj2 == null)
			{
				hook_Heal val2 = HealthComponent_Heal;
				<>O.<8>__HealthComponent_Heal = val2;
				obj2 = (object)val2;
			}
			HealthComponent.Heal -= (hook_Heal)obj2;
		}

		private static float HealthComponent_Heal(orig_Heal orig, HealthComponent self, float amount, ProcChainMask procChainMask, bool nonRegen = true)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				Debug.LogWarning((object)"[Server] function 'System.Single RoR2.HealthComponent::Heal(System.Single, RoR2.ProcChainMask, System.Boolean)' called on client");
				return 0f;
			}
			HealthComponentAPI.OnHealServerProcess?.Invoke(self, amount, procChainMask, nonRegen);
			return orig.Invoke(self, amount, procChainMask, nonRegen);
		}

		private static void HealthComponent_TakeDamageProcess(orig_TakeDamageProcess orig, HealthComponent self, DamageInfo damageInfo)
		{
			HealthComponentAPI.OnTakeDamageProcess?.Invoke(self, damageInfo);
			orig.Invoke(self, damageInfo);
		}

		private static void RecalcCoyoteTimer(ILCursor c)
		{
			if (!c.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchStfld<HealthComponent>(x, "recentlyTookDamageCoyoteTimer")
			}))
			{
				Log.Fatal("Failed to hook Coyote Timer!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float damageCoyoteTimer) => damageCoyoteTimer * (1f + HealStats.damageCoyoteTimerMultAdd) + HealStats.damageCoyoteTimerFlatAdd));
			}
		}

		private static void RecalcCritHeal(ILCursor c)
		{
			ILLabel val = default(ILLabel);
			float num = default(float);
			if (!c.TryGotoNext(new Func<Instruction, bool>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref val),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num),
				(Instruction x) => ILPatternMatchingExt.MatchMul(x)
			}))
			{
				Log.Fatal("Failed to hook Crit Heal!");
				Log.Fatal(c.Context);
				return;
			}
			c.Index += 4;
			c.EmitDelegate<Func<float, float>>((Func<float, float>)((float critHealMultiplier) => critHealMultiplier * (1f + HealStats.critHealMultAdd) + HealStats.critHealFlatAdd));
		}

		private static void HalveHealing(ILCursor c)
		{
			if (c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<TeamComponent>(x, "get_teamIndex")
			}))
			{
				c.EmitDelegate<Func<sbyte, sbyte>>((Func<sbyte, sbyte>)((sbyte teamIndex) => (sbyte)(HealStats.enableEclipseHealReduction ? 1 : teamIndex)));
			}
			else
			{
				Log.Error("Failed to hook teamIndex! Attempting healing hook.");
				Log.Error(c.Context);
			}
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<Run>(x, "get_selectedDifficulty")
			}))
			{
				Log.Fatal("Failed to hook Eclipse 5 healing!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<int, int>>((Func<int, int>)((int difficulty) => (!HealStats.enableEclipseHealReduction) ? difficulty : 7));
			}
		}

		private static void RecalcFinalHeal(ILCursor c)
		{
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			if (!c.TryGotoNext(new Func<Instruction, bool>[6]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 4),
				(Instruction x) => ILPatternMatchingExt.MatchMul(x),
				(Instruction x) => ILPatternMatchingExt.MatchStarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 1),
				(Instruction x) => ILPatternMatchingExt.MatchStloc(x, 2)
			}))
			{
				Log.Fatal("Failed to hook Final Healing!");
				Log.Fatal(c.Context);
				return;
			}
			c.Index += 5;
			c.EmitDelegate<Func<float, float>>((Func<float, float>)((float finalHeal) => finalHeal * (1f + HealStats.finalHealAmountMultAdd) + HealStats.finalHealAmountFlatAdd));
			c.Emit(OpCodes.Starg, 1);
			c.Emit(OpCodes.Ldarg_1);
		}

		private static void RecalcFinalRegenAccumulator(ILCursor c)
		{
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterBody>(x, "get_regen")
			}))
			{
				Log.Fatal("Failed to hook Regen Accumulator!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float regen) => regen * (1f + HealthStats.finalRegenMultAdd) + HealthStats.finalRegenFlatAdd));
			}
		}

		private static void RecalcBarrierDecayRate(ILCursor c)
		{
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterBody>(x, "get_barrierDecayRate")
			}))
			{
				Log.Fatal("Failed to hook Barrier Decay Rate!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float barrierDecayRate) => barrierDecayRate * (1f + HealthStats.barrierDecayRateMultAdd) + HealthStats.barrierDecayRateFlatAdd));
			}
		}

		private static void RecalcShieldRechargeRate(ILCursor c)
		{
			float num = default(float);
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterBody>(x, "get_maxShield"),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num)
			}))
			{
				Log.Fatal("Failed to hook Shield Recharge Rate!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float shieldRechargeRate) => shieldRechargeRate * (1f + HealthStats.shieldRechargeRateMultAdd) + HealthStats.shieldRechargeRateFlatAdd));
			}
		}

		private static void RecalcAdaptiveArmorDecayRate(ILCursor c)
		{
			float num = default(float);
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<HealthComponent>(x, "adaptiveArmorValue"),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num)
			}))
			{
				Log.Fatal("Failed to hook Adaptive Armor Decay Rate!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float adaptiveArmorDecayRate) => adaptiveArmorDecayRate * (1f + HealthStats.adaptiveArmorDecayRateMultAdd) + HealthStats.adaptiveArmorDecayRateFlatAdd));
			}
		}

		private static void RecalcDamageForce(ILCursor c)
		{
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			ILLabel val = default(ILLabel);
			if (!c.TryGotoNext(new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DamageInfo>(x, "canRejectForce"),
				(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val)
			}))
			{
				Log.Fatal("Failed to hook Reject Force!");
				Log.Fatal(c.Context);
				return;
			}
			c.Index += 1;
			c.EmitDelegate<Func<bool, bool>>((Func<bool, bool>)((bool reject) => !TakeDamageStats.rejectForce && reject));
			c.Emit(OpCodes.Ldarg_1);
			c.EmitDelegate<Action<DamageInfo>>((Action<DamageInfo>)delegate(DamageInfo dm)
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Unknown result type (might be due to invalid IL or missing references)
				//IL_0040: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				if (TakeDamageStats.rejectForce)
				{
					dm.canRejectForce = false;
				}
				dm.force *= 1f + TakeDamageStats.damageForceMultAdd;
				dm.force += TakeDamageStats.damageForceFlatAdd;
			});
		}

		private static void RejectDamageCheck(ILCursor c)
		{
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			ILLabel val = default(ILLabel);
			if (!c.TryGotoNext((MoveType)0, new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DamageInfo>(x, "rejected"),
				(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref val)
			}))
			{
				Log.Fatal("Failed to hook Reject Damage!");
				Log.Fatal(c.Context);
				return;
			}
			c.EmitDelegate<Action<DamageInfo>>((Action<DamageInfo>)delegate(DamageInfo dm)
			{
				if (TakeDamageStats.rejectDamage)
				{
					dm.rejected = true;
				}
			});
			c.Emit(OpCodes.Ldarg_1);
		}

		private static void RecalcAdaptiveArmorBuildRate(ILCursor c)
		{
			float num = default(float);
			if (!c.TryGotoNext(new Func<Instruction, bool>[4]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num),
				(Instruction x) => ILPatternMatchingExt.MatchMul(x),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdflda<HealthComponent>(x, "itemCounts")
			}))
			{
				Log.Fatal("Failed to hook Adaptive Armor Build Rate!");
				Log.Fatal(c.Context);
				return;
			}
			c.Index += 1;
			c.EmitDelegate<Func<float, float>>((Func<float, float>)((float adaptiveArmorBuildRate) => adaptiveArmorBuildRate * (1f + TakeDamageStats.adaptiveArmorBuildRateMultAdd) + TakeDamageStats.adaptiveArmorBuildRateFlatAdd));
		}

		private static void RecalcAdaptiveArmorMax(ILCursor c)
		{
			float num = default(float);
			if (!c.TryGotoNext((MoveType)2, new Func<Instruction, bool>[4]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<HealthComponent>(x, "adaptiveArmorValue"),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 51),
				(Instruction x) => ILPatternMatchingExt.MatchAdd(x),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num)
			}))
			{
				Log.Fatal("Failed to hook Adaptive Armor Max Value!");
				Log.Fatal(c.Context);
			}
			else
			{
				c.EmitDelegate<Func<float, float>>((Func<float, float>)((float adaptiveArmorMaxValue) => adaptiveArmorMaxValue * (1f + TakeDamageStats.adaptiveArmorMaxMultAdd) + TakeDamageStats.adaptiveArmorMaxFlatAdd));
			}
		}

		private static void RecalcFinalDamage(ILCursor c)
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			ILLabel val = default(ILLabel);
			if (!c.TryGotoNext((MoveType)0, new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DamageInfo>(x, "canRejectForce"),
				(Instruction x) => ILPatternMatchingExt.MatchBrfalse(x, ref val)
			}))
			{
				Log.Fatal("Failed to hook Final Damage!");
				Log.Fatal(c.Context);
				return;
			}
			c.Emit(OpCodes.Ldloc, 7);
			c.Emit(OpCodes.Ldarg_1);
			c.EmitDelegate<Func<float, DamageInfo, float>>((Func<float, DamageInfo, float>)delegate(float damageToDeal, DamageInfo dm)
			{
				dm.damage = dm.damage * (1f + TakeDamageStats.finalDamageAmountMultAdd) + TakeDamageStats.finalDamageAmountFlatAdd;
				return damageToDeal * (1f + TakeDamageStats.finalDamageAmountMultAdd) + TakeDamageStats.finalDamageAmountFlatAdd;
			});
			c.Emit(OpCodes.Stloc, 7);
		}
	}
	[BepInPlugin("HDeDeDe.HealthComponentAPI", "HealthComponentAPI", "1.2.0")]
	public sealed class HealthComponentAPIPlugin : BaseUnityPlugin
	{
		private void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			HealthComponentAPI.AddOnHooks();
		}

		private void OnDestroy()
		{
			HealthComponentAPI.UnsetHealthHook();
			HealthComponentAPI.UnsetHealHooks();
			HealthComponentAPI.UnsetTakeDamageHooks();
			HealthComponentAPI.RemoveOnHooks();
		}
	}
	public class OptionalMods
	{
		internal class SandSwept
		{
			private static bool enabled => Chainloader.PluginInfos.ContainsKey("com.TeamSandswept.Sandswept");
		}

		internal class Hex3
		{
			private static bool enabled => Chainloader.PluginInfos.ContainsKey("com.Hex3.Hex3Mod");
		}
	}
	internal static class HcRefVal
	{
		public const float shieldRechargeRate = 0.5f;

		public const float barrierDecayRate = 30f;

		public const float adaptiveArmorDecayRate = 40f;

		public const TeamIndex plr = 1;

		public const DifficultyIndex e5 = 7;

		public const float critHealMultiplier = 2f;

		public const float damageCoyoteTimer = 0.2f;

		public const float adaptiveArmorBuildRate = 30f;

		public const float adaptiveArmorMaxValue = 400f;
	}
}
namespace HDeMods.HCAPI
{
	internal static class Log
	{
		private static ManualLogSource m_logSource;

		internal static void Init(ManualLogSource logSource)
		{
			m_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			m_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			m_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			m_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			m_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			m_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			m_logSource.LogWarning(data);
		}
	}
}