Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of RobomandoFix v1.0.0
RobomandoFix.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HDeMods.ROBOMANDO; using HarmonyLib; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour; using RoR2; using RoR2.Projectile; using RobomandoMod.Survivors.Robomando; using RobomandoMod.Survivors.Robomando.SkillStates; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("RobomandoMod")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RobomandoFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RobomandoFix")] [assembly: AssemblyTitle("RobomandoFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace HDeMods { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.HDeDeDe.RobomandoFix", "RobomandoFix", "1.0.0")] public sealed class RobomandoFixPlugin : BaseUnityPlugin { public const string PluginGUID = "com.HDeDeDe.RobomandoFix"; public const string PluginAuthor = "HDeDeDe"; public const string PluginName = "RobomandoFix"; public const string PluginVersion = "1.0.0"; private void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); RobomandoFix.Startup(); } } public static class RobomandoFix { private static ILHook shootHook; private static ILHook zapHook; internal static void Startup() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_0068: Unknown result type (might be due to invalid IL or missing references) shootHook = new ILHook((MethodBase)AccessTools.Method(typeof(Shoot), "Fire", (Type[])null, (Type[])null), new Manipulator(ShootFix)); zapHook = new ILHook((MethodBase)AccessTools.Method(typeof(Zap), "Fire", (Type[])null, (Type[])null), new Manipulator(ZapFix)); RobomandoAssets.projectileBouncyBomb.GetComponent<ProjectileDamage>().damageType.damageSource = (DamageSource)2; } private static void ShootFix(ILContext il) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ILCursor val = new ILCursor(il); if (!val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<DamageTypeCombo>(x, "op_Implicit") })) { Log.Error("Failed to hook RobomandoMod.Survivors.Robomando.SkillStates.Shoot.Fire!"); return; } val.EmitDelegate<Func<DamageTypeCombo, DamageTypeCombo>>((Func<DamageTypeCombo, DamageTypeCombo>)delegate(DamageTypeCombo damageType) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) damageType.damageSource = (DamageSource)1; return damageType; }); } private static void ZapFix(ILContext il) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_006a: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); if (!val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<BulletAttack>(x, "Fire") })) { Log.Error("Failed to hook RobomandoMod.Survivors.Robomando.SkillStates.Zap.Fire!"); return; } val.EmitDelegate<Action<BulletAttack>>((Action<BulletAttack>)delegate(BulletAttack attack) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) attack.damageType.damageSource = (DamageSource)2; }); val.Emit(OpCodes.Ldloc, 3); } } } namespace HDeMods.ROBOMANDO { internal static class Log { private static ManualLogSource logMe; internal static void Init(ManualLogSource logSource) { logMe = logSource; } internal static void Debug(object data) { logMe.LogDebug(data); } internal static void Error(object data) { logMe.LogError(data); } internal static void Fatal(object data) { logMe.LogFatal(data); } internal static void Info(object data) { logMe.LogInfo(data); } internal static void Message(object data) { logMe.LogMessage(data); } internal static void Warning(object data) { logMe.LogWarning(data); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }