Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of VoidUnstableTransmitter v1.0.1
VoidUnstableTransmitter.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HDeMods.VOIDUT; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("VoidUnstableTransmitter")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+2dc77d85d353e8d6894c895b81e7553c71558575")] [assembly: AssemblyProduct("VoidUnstableTransmitter")] [assembly: AssemblyTitle("VoidUnstableTransmitter")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace HDeMods { [BepInPlugin("HDeDeDe.VoidUnstableTransmitter", "VoidUnstableTransmitter", "1.0.1")] public sealed class VoidUnstableTransmitterPlugin : BaseUnityPlugin { public const string PluginGUID = "HDeDeDe.VoidUnstableTransmitter"; public const string PluginAuthor = "HDeDeDe"; public const string PluginName = "VoidUnstableTransmitter"; public const string PluginVersion = "1.0.1"; private static AssetBundle? voidIcon; private static Sprite? picsOrItDidntHappen; private void Awake() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); voidIcon = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("VoidUnstableTransmitter.dll", "voidunstabletransmitter")); picsOrItDidntHappen = voidIcon.LoadAsset<Sprite>("voidtrans"); ItemCatalog.SetItemRelationships += new hook_SetItemRelationships(ItemCatalogOnSetItemRelationships); ((ResourceAvailability)(ref ItemCatalog.availability)).onAvailable += VoidIt; } private static void ItemCatalogOnSetItemRelationships(orig_SetItemRelationships orig, ItemRelationshipProvider[] newproviders) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) ItemRelationshipProvider val = ScriptableObject.CreateInstance<ItemRelationshipProvider>(); val.relationshipType = ItemRelationshipTypes.ContagiousItem; val.relationships = (Pair[])(object)new Pair[1] { new Pair { itemDef2 = Items.TeleportOnLowHealth, itemDef1 = Items.Phasing } }; orig.Invoke(newproviders.Concat((IEnumerable<ItemRelationshipProvider>)(object)new ItemRelationshipProvider[1] { val }).ToArray()); } private static void VoidIt() { Items.TeleportOnLowHealth.tier = (ItemTier)7; Items.TeleportOnLowHealth.pickupIconSprite = picsOrItDidntHappen; } } } namespace HDeMods.VOIDUT { internal static class Log { private static ManualLogSource? logMe; internal static void Init(ManualLogSource logSource) { logMe = logSource; } internal static void Debug(object data) { logMe.LogDebug(data); } internal static void Error(object data) { logMe.LogError(data); } internal static void Fatal(object data) { logMe.LogFatal(data); } internal static void Info(object data) { logMe.LogInfo(data); } internal static void Message(object data) { logMe.LogMessage(data); } internal static void Warning(object data) { logMe.LogWarning(data); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }