using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using IL.RoR2.CharacterAI;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On;
using On.RoR2;
using RoR2;
using RoR2.CharacterAI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("HIFUDevotionTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HIFUDevotionTweaks")]
[assembly: AssemblyTitle("HIFUDevotionTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HIFUDevotionTweaks
{
[BepInPlugin("HIFU.HIFUDevotionTweaks", "HIFUDevotionTweaks", "1.0.0")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "HIFU.HIFUDevotionTweaks";
public const string PluginAuthor = "HIFU";
public const string PluginName = "HIFUDevotionTweaks";
public const string PluginVersion = "1.0.0";
public static ManualLogSource hdtLogger;
public static ConfigEntry<bool> improveAI { get; set; }
public static ConfigEntry<int> itemGainMultiplier { get; set; }
public static ConfigEntry<bool> buffWeakMfs { get; set; }
public static ConfigEntry<float> teleportDistance { get; set; }
public static ConfigEntry<bool> slug { get; set; }
public static ConfigEntry<bool> oob { get; set; }
public void Awake()
{
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Expected O, but got Unknown
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Expected O, but got Unknown
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Expected O, but got Unknown
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Expected O, but got Unknown
hdtLogger = ((BaseUnityPlugin)this).Logger;
improveAI = ((BaseUnityPlugin)this).Config.Bind<bool>("The Lems", "Improve AI?", true, "Increases aimbot range and changes movement types");
itemGainMultiplier = ((BaseUnityPlugin)this).Config.Bind<int>("The Lems", "Item gain multiplier", 1, "");
buffWeakMfs = ((BaseUnityPlugin)this).Config.Bind<bool>("The Lems", "Buff The Small Lems?", true, "Gives them +200% max hp instead of +100%");
teleportDistance = ((BaseUnityPlugin)this).Config.Bind<float>("The Lems", "Teleport distance", 150f, "");
slug = ((BaseUnityPlugin)this).Config.Bind<bool>("The Lems", "Give Cautious Slug?", true, "");
oob = ((BaseUnityPlugin)this).Config.Bind<bool>("The Lems", "Teleport back when out of bounds?", true, "");
DevotedLemurianController.Start += new hook_Start(DevotedLemurianController_Start);
DevotionInventoryController.Awake += new hook_Awake(DevotionInventoryController_Awake);
if (buffWeakMfs.Value)
{
DevotionInventoryController.UpdateMinionInventory += new Manipulator(DevotionInventoryController_UpdateMinionInventory);
}
if (improveAI.Value)
{
CharacterMaster.onStartGlobal += CharacterMaster_onStartGlobal;
}
LemurianEggController.SummonLemurian += new Manipulator(LemurianEggController_SummonLemurian);
}
private void LemurianEggController_SummonLemurian(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 1),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<DevotionInventoryController>(x, "GiveItem")
}))
{
int index = val.Index;
val.Index = index + 1;
val.EmitDelegate<Func<int, int>>((Func<int, int>)((int useless) => itemGainMultiplier.Value));
}
}
private void CharacterMaster_onStartGlobal(CharacterMaster master)
{
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
CharacterBody body = master.GetBody();
DevotedLemurianController val = default(DevotedLemurianController);
if (!Object.op_Implicit((Object)(object)body) || !((Component)master).TryGetComponent<DevotedLemurianController>(ref val))
{
return;
}
BaseAI component = ((Component)master).GetComponent<BaseAI>();
if (Object.op_Implicit((Object)(object)component))
{
component.fullVision = true;
component.aimVectorDampTime = Mathf.Max(0.001f, 0.03f);
component.aimVectorMaxSpeed = 250f;
component.enemyAttentionDuration = 1.5f;
}
string name = ((Object)master).name;
string text = name;
if (!(text == "LemurianBruiserMaster(Clone)"))
{
if (text == "LemurianMaster(Clone)")
{
AISkillDriver val2 = (from x in ((Component)master).GetComponents<AISkillDriver>()
where x.customName == "StrafeAndShoot"
select x).First();
val2.minDistance = 10f;
val2.maxDistance = 100f;
AISkillDriver val3 = (from x in ((Component)master).GetComponents<AISkillDriver>()
where x.customName == "StrafeIdley"
select x).First();
val3.minDistance = 10f;
val3.maxDistance = 100f;
}
}
else
{
AISkillDriver val4 = (from x in ((Component)master).GetComponents<AISkillDriver>()
where x.customName == "StopAndShoot"
select x).First();
val4.movementType = (MovementType)1;
}
}
private void DevotionInventoryController_UpdateMinionInventory(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 10)
}))
{
int index = val.Index;
val.Index = index + 1;
val.EmitDelegate<Func<int, int>>((Func<int, int>)((int useless) => 20));
}
else
{
hdtLogger.LogError((object)"Failed to apply Health Boost hook");
}
}
private void DevotionInventoryController_Awake(orig_Awake orig, DevotionInventoryController self)
{
orig.Invoke(self);
if (oob.Value)
{
self._devotionMinionInventory.GiveItem(Items.TeleportWhenOob, 1);
}
if (slug.Value)
{
self._devotionMinionInventory.GiveItem(Items.HealWhileSafe, 1);
}
}
private void DevotedLemurianController_Start(orig_Start orig, DevotedLemurianController self)
{
orig.Invoke(self);
self._leashDistSq = teleportDistance.Value * teleportDistance.Value;
}
}
}