Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of Give It Back v1.0.0
GiveItBack.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("GiveItBack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GiveItBack")] [assembly: AssemblyTitle("GiveItBack")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [BepInPlugin("com.example.giveitback", "Give It Back", "1.0.0")] public class DestroyEquipmentDrone : BaseUnityPlugin { public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterBody.Update += new hook_Update(CharacterBody_Update); } private void CharacterBody_Update(orig_Update orig, CharacterBody self) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if (!self.isPlayerControlled || !Input.GetKeyDown((KeyCode)101)) { return; } EquipmentSlot[] array = Object.FindObjectsOfType<EquipmentSlot>(); EquipmentSlot[] array2 = array; foreach (EquipmentSlot val in array2) { if (IsEquipmentDrone(val) && Vector3.Distance(self.transform.position, ((Component)val).transform.position) < 5f) { EquipmentIndex equipmentIndex = val.equipmentIndex; Object.Destroy((Object)(object)((Component)val).gameObject); DropEquipmentAsPickup(equipmentIndex, ((Component)val).transform.position); break; } } } private void DropEquipmentAsPickup(EquipmentIndex equipmentIndex, Vector3 position) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) if ((int)equipmentIndex != -1) { PickupIndex val = PickupCatalog.FindPickupIndex(equipmentIndex); Vector3 val2 = position + Vector3.up * 1.5f; PickupDropletController.CreatePickupDroplet(val, val2, Vector3.up * 10f); } } private bool IsEquipmentDrone(EquipmentSlot equipmentSlot) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) CharacterBody component = ((Component)equipmentSlot).GetComponent<CharacterBody>(); return component != null && ((Enum)component.bodyFlags).HasFlag((Enum)(object)(BodyFlags)2); } } namespace ExamplePlugin { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }