Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of Box Of Gears v2.0.0
BoxOfGears.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HG.Reflection; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RoR2; using RoR2.Items; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("BoxOfGears1")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a07721a95ebe15334a92dd11fd4279a6913bd2d2")] [assembly: AssemblyProduct("BoxOfGears1")] [assembly: AssemblyTitle("BoxOfGears1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace IEye.BoxOfGears { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("IEye.BoxOfGears", "Box_Of_Gears", "2.0.0")] public class BoxOfGearsPlugin : BaseUnityPlugin { public const string PluginGUID = "IEye.BoxOfGears"; public const string PluginName = "Box_Of_Gears"; public const string PluginVersion = "2.0.0"; public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); BoxOfGearsItem.Init(); } } public class BoxOfGearsItem { private class BoxItemBehavior : BaseItemBodyBehavior { [ItemDefAssociation] private static ItemDef GetItemDef() { return boxItemDef; } private void Update() { ((BaseItemBodyBehavior)this).body.RecalculateStats(); } } [CompilerGenerated] private static class <>O { public static hook_RecalculateStats <0>__CharacterBody_RecalculateStats; } public static ItemDef boxItemDef; public static void Init() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown boxItemDef = ScriptableObject.CreateInstance<ItemDef>(); ((Object)boxItemDef).name = "IEYE_GEARBOX_NAME"; boxItemDef.nameToken = "IEYE_GEARBOX_NAME"; boxItemDef.pickupToken = "IEYE_GEARBOX_PICKUP"; boxItemDef.descriptionToken = "IEYE_GEARBOX_DESC"; boxItemDef.loreToken = "IEYE_GEARBOX_LORE"; boxItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier1Def.asset").WaitForCompletion(); boxItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texMysteryIcon.png").WaitForCompletion(); boxItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion(); boxItemDef.canRemove = false; boxItemDef.hidden = false; ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null); ItemAPI.Add(new CustomItem(boxItemDef, val)); object obj = <>O.<0>__CharacterBody_RecalculateStats; if (obj == null) { hook_RecalculateStats val2 = CharacterBody_RecalculateStats; <>O.<0>__CharacterBody_RecalculateStats = val2; obj = (object)val2; } CharacterBody.RecalculateStats += (hook_RecalculateStats)obj; } private static void CharacterBody_RecalculateStats(orig_RecalculateStats orig, CharacterBody self) { orig.Invoke(self); int itemCount = self.inventory.GetItemCount(boxItemDef); double num = 1.0 / (double)Time.deltaTime; if (itemCount > 0) { self.moveSpeed *= (float)(num / 30.0) * (float)itemCount; self.attackSpeed *= (float)(num / 30.0) * (float)itemCount; self.damage *= (float)(num / 30.0) * (float)itemCount; self.maxJumpCount *= (int)(num / 30.0) * itemCount; self.regen *= (float)(num / 30.0) * (float)itemCount; self.armor *= (float)(num / 30.0) * (float)itemCount; self.acceleration = ((self.baseMoveSpeed == 0f) ? 0f : (self.moveSpeed / self.baseMoveSpeed * self.baseAcceleration)); } } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }