using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using RoR2.Items;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BoxOfGears1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a07721a95ebe15334a92dd11fd4279a6913bd2d2")]
[assembly: AssemblyProduct("BoxOfGears1")]
[assembly: AssemblyTitle("BoxOfGears1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace IEye.BoxOfGears
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("IEye.BoxOfGears", "Box_Of_Gears", "2.0.0")]
public class BoxOfGearsPlugin : BaseUnityPlugin
{
public const string PluginGUID = "IEye.BoxOfGears";
public const string PluginName = "Box_Of_Gears";
public const string PluginVersion = "2.0.0";
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
BoxOfGearsItem.Init();
}
}
public class BoxOfGearsItem
{
private class BoxItemBehavior : BaseItemBodyBehavior
{
[ItemDefAssociation]
private static ItemDef GetItemDef()
{
return boxItemDef;
}
private void Update()
{
((BaseItemBodyBehavior)this).body.RecalculateStats();
}
}
[CompilerGenerated]
private static class <>O
{
public static hook_RecalculateStats <0>__CharacterBody_RecalculateStats;
}
public static ItemDef boxItemDef;
public static void Init()
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Expected O, but got Unknown
boxItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)boxItemDef).name = "IEYE_GEARBOX_NAME";
boxItemDef.nameToken = "IEYE_GEARBOX_NAME";
boxItemDef.pickupToken = "IEYE_GEARBOX_PICKUP";
boxItemDef.descriptionToken = "IEYE_GEARBOX_DESC";
boxItemDef.loreToken = "IEYE_GEARBOX_LORE";
boxItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier1Def.asset").WaitForCompletion();
boxItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texMysteryIcon.png").WaitForCompletion();
boxItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
boxItemDef.canRemove = false;
boxItemDef.hidden = false;
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(boxItemDef, val));
object obj = <>O.<0>__CharacterBody_RecalculateStats;
if (obj == null)
{
hook_RecalculateStats val2 = CharacterBody_RecalculateStats;
<>O.<0>__CharacterBody_RecalculateStats = val2;
obj = (object)val2;
}
CharacterBody.RecalculateStats += (hook_RecalculateStats)obj;
}
private static void CharacterBody_RecalculateStats(orig_RecalculateStats orig, CharacterBody self)
{
orig.Invoke(self);
int itemCount = self.inventory.GetItemCount(boxItemDef);
double num = 1.0 / (double)Time.deltaTime;
if (itemCount > 0)
{
self.moveSpeed *= (float)(num / 30.0) * (float)itemCount;
self.attackSpeed *= (float)(num / 30.0) * (float)itemCount;
self.damage *= (float)(num / 30.0) * (float)itemCount;
self.maxJumpCount *= (int)(num / 30.0) * itemCount;
self.regen *= (float)(num / 30.0) * (float)itemCount;
self.armor *= (float)(num / 30.0) * (float)itemCount;
self.acceleration = ((self.baseMoveSpeed == 0f) ? 0f : (self.moveSpeed / self.baseMoveSpeed * self.baseAcceleration));
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}