using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterEclipseProgression")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bcea286c4c639b42fa6ccf4bbfb8ee0a17570265")]
[assembly: AssemblyProduct("BetterEclipseProgression")]
[assembly: AssemblyTitle("BetterEclipseProgression")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterEclipseProgression
{
[BepInPlugin("InkyaRev.BetterEclipseProgression", "BetterEclipseProgression", "1.0.0")]
public class BetterEclipseProgressionPlugin : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_OnClientGameOver <>9__4_0;
internal void <Awake>b__4_0(orig_OnClientGameOver orig, EclipseRun self, RunReport report)
{
if (!report.gameEnding.isWin)
{
orig.Invoke(self, report);
return;
}
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook);
NetworkUser networkUser = instance.networkUser;
int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference());
if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1)
{
orig.Invoke(self, report);
return;
}
LocalUser val = networkUser?.localUser;
if (val == null)
{
continue;
}
SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs;
foreach (SurvivorDef val2 in survivorDefs)
{
if (!((Object)(object)val2 == (Object)(object)networkUser.GetSurvivorPreference()))
{
int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val2);
UnlockableDef val3 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val2).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2);
if (val3 != null)
{
val.userProfile.GrantUnlockable(val3);
}
}
}
}
orig.Invoke(self, report);
}
}
private const string PluginGUID = "InkyaRev.BetterEclipseProgression";
private const string PluginAuthor = "InkyaRev";
private const string PluginName = "BetterEclipseProgression";
private const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
object obj = <>c.<>9__4_0;
if (obj == null)
{
hook_OnClientGameOver val = delegate(orig_OnClientGameOver orig, EclipseRun self, RunReport report)
{
if (!report.gameEnding.isWin)
{
orig.Invoke(self, report);
}
else
{
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook);
NetworkUser networkUser = instance.networkUser;
int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference());
if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1)
{
orig.Invoke(self, report);
return;
}
LocalUser val2 = networkUser?.localUser;
if (val2 != null)
{
SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs;
foreach (SurvivorDef val3 in survivorDefs)
{
if (!((Object)(object)val3 == (Object)(object)networkUser.GetSurvivorPreference()))
{
int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val3);
UnlockableDef val4 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val3).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2);
if (val4 != null)
{
val2.userProfile.GrantUnlockable(val4);
}
}
}
}
}
orig.Invoke(self, report);
}
};
<>c.<>9__4_0 = val;
obj = (object)val;
}
EclipseRun.OnClientGameOver += (hook_OnClientGameOver)obj;
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}