Decompiled source of BetterEclipseProgression v1.0.0

BetterEclipseProgression/BetterEclipseProgression.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterEclipseProgression")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bcea286c4c639b42fa6ccf4bbfb8ee0a17570265")]
[assembly: AssemblyProduct("BetterEclipseProgression")]
[assembly: AssemblyTitle("BetterEclipseProgression")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterEclipseProgression
{
	[BepInPlugin("InkyaRev.BetterEclipseProgression", "BetterEclipseProgression", "1.0.0")]
	public class BetterEclipseProgressionPlugin : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_OnClientGameOver <>9__4_0;

			internal void <Awake>b__4_0(orig_OnClientGameOver orig, EclipseRun self, RunReport report)
			{
				if (!report.gameEnding.isWin)
				{
					orig.Invoke(self, report);
					return;
				}
				foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
				{
					int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook);
					NetworkUser networkUser = instance.networkUser;
					int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference());
					if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1)
					{
						orig.Invoke(self, report);
						return;
					}
					LocalUser val = networkUser?.localUser;
					if (val == null)
					{
						continue;
					}
					SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs;
					foreach (SurvivorDef val2 in survivorDefs)
					{
						if (!((Object)(object)val2 == (Object)(object)networkUser.GetSurvivorPreference()))
						{
							int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val2);
							UnlockableDef val3 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val2).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2);
							if (val3 != null)
							{
								val.userProfile.GrantUnlockable(val3);
							}
						}
					}
				}
				orig.Invoke(self, report);
			}
		}

		private const string PluginGUID = "InkyaRev.BetterEclipseProgression";

		private const string PluginAuthor = "InkyaRev";

		private const string PluginName = "BetterEclipseProgression";

		private const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			object obj = <>c.<>9__4_0;
			if (obj == null)
			{
				hook_OnClientGameOver val = delegate(orig_OnClientGameOver orig, EclipseRun self, RunReport report)
				{
					if (!report.gameEnding.isWin)
					{
						orig.Invoke(self, report);
					}
					else
					{
						foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
						{
							int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook);
							NetworkUser networkUser = instance.networkUser;
							int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference());
							if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1)
							{
								orig.Invoke(self, report);
								return;
							}
							LocalUser val2 = networkUser?.localUser;
							if (val2 != null)
							{
								SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs;
								foreach (SurvivorDef val3 in survivorDefs)
								{
									if (!((Object)(object)val3 == (Object)(object)networkUser.GetSurvivorPreference()))
									{
										int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val3);
										UnlockableDef val4 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val3).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2);
										if (val4 != null)
										{
											val2.userProfile.GrantUnlockable(val4);
										}
									}
								}
							}
						}
						orig.Invoke(self, report);
					}
				};
				<>c.<>9__4_0 = val;
				obj = (object)val;
			}
			EclipseRun.OnClientGameOver += (hook_OnClientGameOver)obj;
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}