Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of BetterEclipseProgression v1.0.0
BetterEclipseProgression/BetterEclipseProgression.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("BetterEclipseProgression")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+bcea286c4c639b42fa6ccf4bbfb8ee0a17570265")] [assembly: AssemblyProduct("BetterEclipseProgression")] [assembly: AssemblyTitle("BetterEclipseProgression")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BetterEclipseProgression { [BepInPlugin("InkyaRev.BetterEclipseProgression", "BetterEclipseProgression", "1.0.0")] public class BetterEclipseProgressionPlugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_OnClientGameOver <>9__4_0; internal void <Awake>b__4_0(orig_OnClientGameOver orig, EclipseRun self, RunReport report) { if (!report.gameEnding.isWin) { orig.Invoke(self, report); return; } foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances) { int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook); NetworkUser networkUser = instance.networkUser; int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference()); if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1) { orig.Invoke(self, report); return; } LocalUser val = networkUser?.localUser; if (val == null) { continue; } SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs; foreach (SurvivorDef val2 in survivorDefs) { if (!((Object)(object)val2 == (Object)(object)networkUser.GetSurvivorPreference())) { int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val2); UnlockableDef val3 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val2).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2); if (val3 != null) { val.userProfile.GrantUnlockable(val3); } } } } orig.Invoke(self, report); } } private const string PluginGUID = "InkyaRev.BetterEclipseProgression"; private const string PluginAuthor = "InkyaRev"; private const string PluginName = "BetterEclipseProgression"; private const string PluginVersion = "1.0.0"; public void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); object obj = <>c.<>9__4_0; if (obj == null) { hook_OnClientGameOver val = delegate(orig_OnClientGameOver orig, EclipseRun self, RunReport report) { if (!report.gameEnding.isWin) { orig.Invoke(self, report); } else { foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances) { int eclipseLevelFromRuleBook = EclipseRun.GetEclipseLevelFromRuleBook(((Run)self).ruleBook); NetworkUser networkUser = instance.networkUser; int networkUserSurvivorCompletedEclipseLevel = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, networkUser.GetSurvivorPreference()); if (eclipseLevelFromRuleBook != EclipseRun.maxEclipseLevel || networkUserSurvivorCompletedEclipseLevel != EclipseRun.maxEclipseLevel - 1) { orig.Invoke(self, report); return; } LocalUser val2 = networkUser?.localUser; if (val2 != null) { SurvivorDef[] survivorDefs = SurvivorCatalog.survivorDefs; foreach (SurvivorDef val3 in survivorDefs) { if (!((Object)(object)val3 == (Object)(object)networkUser.GetSurvivorPreference())) { int networkUserSurvivorCompletedEclipseLevel2 = EclipseRun.GetNetworkUserSurvivorCompletedEclipseLevel(networkUser, val3); UnlockableDef val4 = EclipseRun.GetEclipseLevelUnlockablesForSurvivor(val3).ElementAtOrDefault(networkUserSurvivorCompletedEclipseLevel2); if (val4 != null) { val2.userProfile.GrantUnlockable(val4); } } } } } orig.Invoke(self, report); } }; <>c.<>9__4_0 = val; obj = (object)val; } EclipseRun.OnClientGameOver += (hook_OnClientGameOver)obj; } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }