using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EclipseFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1433f4a38dda68dc75ec1bb5af95e7726c3cde86")]
[assembly: AssemblyProduct("EclipseFix")]
[assembly: AssemblyTitle("EclipseFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EclipseFix
{
[BepInPlugin("InkyaRev.EclipseFix", "EclipseFix", "1.0.0")]
public class EclipseFixPlugin : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_FixedUpdate <>9__4_0;
public static hook_OverrideRuleChoices <>9__4_1;
internal void <Awake>b__4_0(orig_FixedUpdate _, MonoBehaviour selfMonoBehaviour)
{
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Invalid comparison between Unknown and I4
RepeatHealComponent val = (RepeatHealComponent)(object)((selfMonoBehaviour is RepeatHealComponent) ? selfMonoBehaviour : null);
if (val != null)
{
val.timer -= Time.fixedDeltaTime;
if ((double)val.timer > 0.0)
{
return;
}
val.timer = 0.2f;
if (!((double)val.reserve <= 0.0))
{
float num = Mathf.Min((float)((double)val.healthComponent.fullHealth * (double)val.healthFractionToRestorePerSecond * 0.2), val.reserve);
val.reserve -= num;
ProcChainMask val2 = default(ProcChainMask);
((ProcChainMask)(ref val2)).AddProc((ProcType)13);
if ((int)val.healthComponent.body.teamComponent.teamIndex == 1 && (int)Run.instance.selectedDifficulty >= 7)
{
num *= 2f;
}
val.healthComponent.Heal(num, val2, true);
}
}
else
{
Log.Error("WHat the fuck");
}
}
internal void <Awake>b__4_1(orig_OverrideRuleChoices orig, EclipseRun self, RuleChoiceMask include, RuleChoiceMask exclude, ulong seed)
{
orig.Invoke(self, include, exclude, seed);
((Run)self).ForceChoice(include, exclude, "Items." + ((Object)Items.ShieldOnly).name + ".Off");
}
}
private const string PluginGUID = "InkyaRev.EclipseFix";
private const string PluginAuthor = "InkyaRev";
private const string PluginName = "EclipseFix";
private const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
object obj = <>c.<>9__4_0;
if (obj == null)
{
hook_FixedUpdate val = delegate(orig_FixedUpdate _, MonoBehaviour selfMonoBehaviour)
{
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Invalid comparison between Unknown and I4
RepeatHealComponent val3 = (RepeatHealComponent)(object)((selfMonoBehaviour is RepeatHealComponent) ? selfMonoBehaviour : null);
if (val3 != null)
{
val3.timer -= Time.fixedDeltaTime;
if (!((double)val3.timer > 0.0))
{
val3.timer = 0.2f;
if (!((double)val3.reserve <= 0.0))
{
float num = Mathf.Min((float)((double)val3.healthComponent.fullHealth * (double)val3.healthFractionToRestorePerSecond * 0.2), val3.reserve);
val3.reserve -= num;
ProcChainMask val4 = default(ProcChainMask);
((ProcChainMask)(ref val4)).AddProc((ProcType)13);
if ((int)val3.healthComponent.body.teamComponent.teamIndex == 1 && (int)Run.instance.selectedDifficulty >= 7)
{
num *= 2f;
}
val3.healthComponent.Heal(num, val4, true);
}
}
}
else
{
Log.Error("WHat the fuck");
}
};
<>c.<>9__4_0 = val;
obj = (object)val;
}
RepeatHealComponent.FixedUpdate += (hook_FixedUpdate)obj;
object obj2 = <>c.<>9__4_1;
if (obj2 == null)
{
hook_OverrideRuleChoices val2 = delegate(orig_OverrideRuleChoices orig, EclipseRun self, RuleChoiceMask include, RuleChoiceMask exclude, ulong seed)
{
orig.Invoke(self, include, exclude, seed);
((Run)self).ForceChoice(include, exclude, "Items." + ((Object)Items.ShieldOnly).name + ".Off");
};
<>c.<>9__4_1 = val2;
obj2 = (object)val2;
}
EclipseRun.OverrideRuleChoices += (hook_OverrideRuleChoices)obj2;
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}