Decompiled source of KeepMySettings v1.2.0

plugins/KeepMySettings/KeepMySettings.dll

Decompiled an hour ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2.ConVar;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.ConVar;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("KeepMySettings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3583aa6808413a7f76279453e6f039c817e21907")]
[assembly: AssemblyProduct("KeepMySettings")]
[assembly: AssemblyTitle("KeepMySettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace KeepMySettings
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("InkyaRev.KeepMySettings", "KeepMySettings", "1.2.0")]
	public class KeepMySettingsPlugin : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Func<string, string, string> <>9__10_0;

			public static hook_AttemptSetString <>9__10_1;

			internal string <Awake>b__10_0(string str, string res)
			{
				return str + "\n" + res;
			}

			internal void <Awake>b__10_1(orig_AttemptSetString orig, BaseConVar self, string value)
			{
				switch (self.name)
				{
				case "enable_damage_numbers":
					if (ZeroOneStringToBool(self.GetString()) != PreferredDamageNumbers.Value)
					{
						self.SetString(BoolToZeroOneString(PreferredDamageNumbers.Value));
					}
					break;
				case "exp_and_money_effects":
					if (ZeroOneStringToBool(self.GetString()) != PreferredExpAndMoneyEffects.Value)
					{
						self.SetString(BoolToZeroOneString(PreferredExpAndMoneyEffects.Value));
					}
					break;
				case "resolution":
					if (!(self.GetString() == PreferredResolution.Value) && ResolutionsList.Contains(PreferredResolution.Value))
					{
						self.SetString(PreferredResolution.Value);
					}
					break;
				case "fps_max":
					if (Convert.ToInt32(self.GetString()) != PreferredFPSLimit.Value)
					{
						self.SetString(PreferredFPSLimit.Value.ToString());
					}
					break;
				default:
					orig.Invoke(self, value);
					break;
				}
			}
		}

		private const string PluginGUID = "InkyaRev.KeepMySettings";

		private const string PluginAuthor = "InkyaRev";

		private const string PluginName = "KeepMySettings";

		private const string PluginVersion = "1.2.0";

		public static ConfigEntry<string> PreferredResolution;

		public static ConfigEntry<int> PreferredFPSLimit;

		public static ConfigEntry<bool> PreferredDamageNumbers;

		public static ConfigEntry<bool> PreferredExpAndMoneyEffects;

		private static IEnumerable<string> ResolutionsList => Screen.resolutions.Select(ResolutionToString);

		public void Awake()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Expected O, but got Unknown
			//IL_011c: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			string text = ResolutionsList.Aggregate(string.Empty, (string str, string res) => str + "\n" + res);
			PreferredDamageNumbers = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay", "Preferred Damage Numbers", true, (ConfigDescription)null);
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(PreferredDamageNumbers));
			PreferredExpAndMoneyEffects = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay", "Preferred Exp and Money Effects", true, (ConfigDescription)null);
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(PreferredExpAndMoneyEffects));
			PreferredResolution = ((BaseUnityPlugin)this).Config.Bind<string>("Video", "Preferred Resolution", ResolutionToString(Screen.resolutions.Last()), "Available resolutions: " + text);
			ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(PreferredResolution));
			ConfigFile config = ((BaseUnityPlugin)this).Config;
			Resolution val = Screen.resolutions.Last();
			PreferredFPSLimit = config.Bind<int>("Video", "Preferred FPS Limit", ((Resolution)(ref val)).refreshRate * 2, "Can be any positive number.");
			ConfigEntry<int> preferredFPSLimit = PreferredFPSLimit;
			IntFieldConfig val2 = new IntFieldConfig();
			((NumericFieldConfig<int>)val2).Min = 0;
			ModSettingsManager.AddOption((BaseOption)new IntFieldOption(preferredFPSLimit, val2));
			object obj = <>c.<>9__10_1;
			if (obj == null)
			{
				hook_AttemptSetString val3 = delegate(orig_AttemptSetString orig, BaseConVar self, string value)
				{
					switch (self.name)
					{
					case "enable_damage_numbers":
						if (ZeroOneStringToBool(self.GetString()) != PreferredDamageNumbers.Value)
						{
							self.SetString(BoolToZeroOneString(PreferredDamageNumbers.Value));
						}
						break;
					case "exp_and_money_effects":
						if (ZeroOneStringToBool(self.GetString()) != PreferredExpAndMoneyEffects.Value)
						{
							self.SetString(BoolToZeroOneString(PreferredExpAndMoneyEffects.Value));
						}
						break;
					case "resolution":
						if (!(self.GetString() == PreferredResolution.Value) && ResolutionsList.Contains(PreferredResolution.Value))
						{
							self.SetString(PreferredResolution.Value);
						}
						break;
					case "fps_max":
						if (Convert.ToInt32(self.GetString()) != PreferredFPSLimit.Value)
						{
							self.SetString(PreferredFPSLimit.Value.ToString());
						}
						break;
					default:
						orig.Invoke(self, value);
						break;
					}
				};
				<>c.<>9__10_1 = val3;
				obj = (object)val3;
			}
			BaseConVar.AttemptSetString += (hook_AttemptSetString)obj;
		}

		private static bool ZeroOneStringToBool(string str)
		{
			return Convert.ToBoolean(Convert.ToInt32(str));
		}

		private static string BoolToZeroOneString(bool boolean)
		{
			return Convert.ToInt32(boolean).ToString();
		}

		private static string ResolutionToString(Resolution resolution)
		{
			return $"{((Resolution)(ref resolution)).width}x{((Resolution)(ref resolution)).height}x{((Resolution)(ref resolution)).refreshRate}";
		}

		private void FixedUpdate()
		{
			if (Console.instance != null)
			{
				BaseConVar obj = Console.instance.FindConVar("resolution");
				if (obj != null)
				{
					obj.AttemptSetString(PreferredResolution.Value);
				}
				BaseConVar obj2 = Console.instance.FindConVar("fps_max");
				if (obj2 != null)
				{
					obj2.AttemptSetString(PreferredFPSLimit.Value.ToString());
				}
				BaseConVar obj3 = Console.instance.FindConVar("enable_damage_numbers");
				if (obj3 != null)
				{
					obj3.AttemptSetString(BoolToZeroOneString(PreferredDamageNumbers.Value));
				}
				BaseConVar obj4 = Console.instance.FindConVar("exp_and_money_effects");
				if (obj4 != null)
				{
					obj4.AttemptSetString(BoolToZeroOneString(PreferredExpAndMoneyEffects.Value));
				}
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}