using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+61eaf9ec091fa26a7d9d0f68171a6c23919631d6")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace ExponentialBlight
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Interlink.ExponentialBlightItem", "ExponentialBlight", "1.0.0")]
public class ExamplePlugin : BaseUnityPlugin
{
public static ManualLogSource ModLogger;
public const string PluginGUID = "Interlink.ExponentialBlightItem";
public const string PluginAuthor = "Interlink";
public const string PluginName = "ExponentialBlight";
public const string PluginVersion = "1.0.0";
private static ItemDef myItemDef;
public void Awake()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Expected O, but got Unknown
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Expected O, but got Unknown
ModLogger = ((BaseUnityPlugin)this).Logger;
myItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)myItemDef).name = "EXPONENTIAL_BLIGHT";
myItemDef.nameToken = "EXPONENTIAL_BLIGHT";
myItemDef.pickupToken = "Deal more damage the more stacks of blight you have on an enemy.";
myItemDef.descriptionToken = "Deal more damage the more stacks of blight you have on an enemy.";
myItemDef.loreToken = "EXPONENTIAL_BLIGHT_LORE";
myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion();
myItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texMysteryIcon.png").WaitForCompletion();
myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
myItemDef.canRemove = true;
myItemDef.hidden = false;
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(myItemDef, val));
DotController.AddDot += new hook_AddDot(OnAddDot);
}
private void OnAddDot(orig_AddDot orig, DotController self, GameObject attackerObject, float duration, DotIndex dotIndex, float damageMultiplier, uint? maxStacksFromAttacker, float? totalDamage, DotIndex? preUpgradeDotIndex)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Invalid comparison between Unknown and I4
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Invalid comparison between Unknown and I4
List<DotStack> dotStackList = self.dotStackList;
int num = 0;
if ((Object)(object)attackerObject != (Object)null && (Object)(object)attackerObject.GetComponent<CharacterBody>().inventory != (Object)null)
{
num = attackerObject.GetComponent<CharacterBody>().inventory.GetItemCount(myItemDef.itemIndex);
}
if ((int)dotIndex == 5)
{
int num2 = 0;
for (int i = 0; i < dotStackList.Count; i++)
{
if ((int)dotStackList[i].dotIndex == 5)
{
num2++;
}
}
damageMultiplier = (float)((double)damageMultiplier * Math.Pow(1.6 * (double)num, num2));
}
orig.Invoke(self, attackerObject, duration, dotIndex, damageMultiplier, maxStacksFromAttacker, totalDamage, preUpgradeDotIndex);
}
private void Update()
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown((KeyCode)283))
{
Transform transform = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
ModLogger.LogInfo((object)$"Player pressed F2. Spawning our custom item at coordinates {transform.position}");
PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(myItemDef.itemIndex), transform.position, transform.forward * 20f);
}
}
}
}