using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ReworkedHuntersHarpoon")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ReworkedHuntersHarpoon")]
[assembly: AssemblyTitle("ReworkedHuntersHarpoon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ReworkedHuntersHarpoon
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("IrrationalIntegral.ReworkedHuntersHarpoon", "ReworkedHuntersHarpoon", "1.0.0")]
public class ReworkedHuntersHarpoon : BaseUnityPlugin
{
[CompilerGenerated]
private static class <>O
{
public static Manipulator <0>__OnCharacterDeathHook;
}
public const string PluginGUID = "IrrationalIntegral.ReworkedHuntersHarpoon";
public const string PluginAuthor = "IrrationalIntegral";
public const string PluginName = "ReworkedHuntersHarpoon";
public const string PluginVersion = "1.0.0";
public static float Crittosprint;
public void Awake()
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
LoadConfig();
CharacterBody.RecalculateStats += new hook_RecalculateStats(ReCalculateStatsHook);
object obj = <>O.<0>__OnCharacterDeathHook;
if (obj == null)
{
Manipulator val = OnCharacterDeathHook;
<>O.<0>__OnCharacterDeathHook = val;
obj = (object)val;
}
GlobalEventManager.OnCharacterDeath += (Manipulator)obj;
UpdateText();
}
private void ReCalculateStatsHook(orig_RecalculateStats orig, CharacterBody self)
{
orig.Invoke(self);
if (!Object.op_Implicit((Object)(object)self.inventory))
{
return;
}
int itemCount = self.inventory.GetItemCount(Items.MoveSpeedOnKill);
if (itemCount > 0)
{
self.crit += 5f;
}
if (self.isSprinting && itemCount > 0)
{
if (self.crit > 100f)
{
self.moveSpeed += Crittosprint * 100f / 10f * (float)itemCount / self.sprintingSpeedMultiplier;
}
else
{
self.moveSpeed += Crittosprint * self.crit / 10f * (float)itemCount / self.sprintingSpeedMultiplier;
}
}
}
public static void OnCharacterDeathHook(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
ILLabel val2 = val.DefineLabel();
ILLabel val3 = default(ILLabel);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[3]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52),
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val3)
}))
{
val.Index += 3;
val.Emit(OpCodes.Br, (object)val2);
if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 12)
}))
{
val.MarkLabel(val2);
}
}
else
{
Debug.LogWarning((object)"Failed to find the target IL instructions to modify.");
}
}
private void UpdateText()
{
string token = "ITEM_MOVESPEEDONKILL_DESC";
string text = "<style=cIsDamage>Gain 5% critical chance</style>. <style=cIsUtility>Sprint speed</style> is improved by <style=cIsUtility>" + d(Crittosprint) + "</style> of your <style=cIsDamage>critical strike chance</style> (+<style=cIsUtility>" + d(Crittosprint) + "</style> per stack)";
string token2 = "ITEM_MOVESPEEDONKILL_PICKUP";
ReplaceString(token, text, token2, text);
}
private void ReplaceString(string token, string Desc, string token2, string pickup)
{
LanguageAPI.Add(token, Desc);
LanguageAPI.Add(token2, Desc);
}
private string d(float percentage)
{
return percentage * 100f + "%";
}
private void LoadConfig()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0030: Expected O, but got Unknown
Crittosprint = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Hunters Harpoon", "Speed Per Buff Stack"), 1f, new ConfigDescription("Gain sprint speed based on your critical strike chance, default 100%. Default value 1", (AcceptableValueBase)null, Array.Empty<object>())).Value;
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}