Decompiled source of HuntersHarpoonReworked v1.1.0

ReworkedHuntersHarpoon.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ReworkedHuntersHarpoon")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ReworkedHuntersHarpoon")]
[assembly: AssemblyTitle("ReworkedHuntersHarpoon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ReworkedHuntersHarpoon
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("IrrationalIntegral.ReworkedHuntersHarpoon", "ReworkedHuntersHarpoon", "1.1.0")]
	public class ReworkedHuntersHarpoon : BaseUnityPlugin
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_OnCrit <0>__OnOnCrit;

			public static hook_AddTimedBuff_BuffDef_float <1>__OnAddTimedBuff;

			public static Manipulator <2>__ILRecalculateStatsHook;

			public static Manipulator <3>__ILOnCharacterDeathHook;
		}

		public const string PluginGUID = "IrrationalIntegral.ReworkedHuntersHarpoon";

		public const string PluginAuthor = "IrrationalIntegral";

		public const string PluginName = "ReworkedHuntersHarpoon";

		public const string PluginVersion = "1.1.0";

		public static float SpeedPerBuff;

		public static float BuffDuration;

		public void Awake()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			LoadConfig();
			CharacterBody.RecalculateStats += new hook_RecalculateStats(OnReCalculateStatsHook);
			object obj = <>O.<0>__OnOnCrit;
			if (obj == null)
			{
				hook_OnCrit val = OnOnCrit;
				<>O.<0>__OnOnCrit = val;
				obj = (object)val;
			}
			GlobalEventManager.OnCrit += (hook_OnCrit)obj;
			object obj2 = <>O.<1>__OnAddTimedBuff;
			if (obj2 == null)
			{
				hook_AddTimedBuff_BuffDef_float val2 = OnAddTimedBuff;
				<>O.<1>__OnAddTimedBuff = val2;
				obj2 = (object)val2;
			}
			CharacterBody.AddTimedBuff_BuffDef_float += (hook_AddTimedBuff_BuffDef_float)obj2;
			object obj3 = <>O.<2>__ILRecalculateStatsHook;
			if (obj3 == null)
			{
				Manipulator val3 = ILRecalculateStatsHook;
				<>O.<2>__ILRecalculateStatsHook = val3;
				obj3 = (object)val3;
			}
			CharacterBody.RecalculateStats += (Manipulator)obj3;
			object obj4 = <>O.<3>__ILOnCharacterDeathHook;
			if (obj4 == null)
			{
				Manipulator val4 = ILOnCharacterDeathHook;
				<>O.<3>__ILOnCharacterDeathHook = val4;
				obj4 = (object)val4;
			}
			GlobalEventManager.OnCharacterDeath += (Manipulator)obj4;
			UpdateText();
		}

		private void OnReCalculateStatsHook(orig_RecalculateStats orig, CharacterBody self)
		{
			orig.Invoke(self);
			if (Object.op_Implicit((Object)(object)self.inventory))
			{
				int itemCount = self.inventory.GetItemCount(Items.MoveSpeedOnKill);
				if (itemCount > 0)
				{
					self.crit += 5f;
				}
			}
		}

		public static void OnOnCrit(orig_OnCrit orig, GlobalEventManager self, CharacterBody body, DamageInfo damageInfo, CharacterMaster master, float procCoefficient, ProcChainMask procChainMask)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, body, damageInfo, master, procCoefficient, procChainMask);
			if (Object.op_Implicit((Object)(object)body) && Object.op_Implicit((Object)(object)body) && procCoefficient > 0f && Object.op_Implicit((Object)(object)master) && Object.op_Implicit((Object)(object)master.inventory))
			{
				Inventory inventory = master.inventory;
				if (inventory.GetItemCount(Items.MoveSpeedOnKill) > 0)
				{
					body.AddTimedBuff(Buffs.KillMoveSpeed, BuffDuration * procCoefficient);
				}
			}
		}

		public static void OnAddTimedBuff(orig_AddTimedBuff_BuffDef_float orig, CharacterBody self, BuffDef buffDef, float duration)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			BuffIndex buffIndex = buffDef.buffIndex;
			if ((Object)(object)buffDef == (Object)(object)Buffs.KillMoveSpeed)
			{
				int num = (Object.op_Implicit((Object)(object)self.inventory) ? self.inventory.GetItemCount(Items.MoveSpeedOnKill) : 0);
				int num2 = 1 + num * 2;
				int num3 = 0;
				int num4 = -1;
				float num5 = 999f;
				for (int i = 0; i < self.timedBuffs.Count; i++)
				{
					if (self.timedBuffs[i].buffIndex == buffIndex)
					{
						num3++;
						if (self.timedBuffs[i].timer < num5)
						{
							num4 = i;
							num5 = self.timedBuffs[i].timer;
						}
					}
				}
				if (num3 < num2)
				{
					self.timedBuffs.Add(new TimedBuff
					{
						buffIndex = buffIndex,
						timer = duration
					});
					self.AddBuff(buffIndex);
					EffectData val = new EffectData();
					val.origin = self.corePosition;
					CharacterMotor characterMotor = self.characterMotor;
					bool flag = false;
					if (Object.op_Implicit((Object)(object)characterMotor))
					{
						Vector3 moveDirection = characterMotor.moveDirection;
						if (moveDirection != Vector3.zero)
						{
							val.rotation = Util.QuaternionSafeLookRotation(moveDirection);
							flag = true;
						}
					}
					if (!flag)
					{
						val.rotation = self.transform.rotation;
					}
					EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/MoveSpeedOnKillActivate"), val, true);
				}
				else if (num4 > -1)
				{
					self.timedBuffs[num4].timer = duration;
				}
			}
			else
			{
				orig.Invoke(self, buffDef, duration);
			}
		}

		public static void ILRecalculateStatsHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			int num2 = default(int);
			int num = default(int);
			if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchMul(x),
				(Instruction x) => ILPatternMatchingExt.MatchAdd(x),
				(Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num2),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 0.25f)
			}))
			{
				val.Index += 4;
				val.Next.Operand = SpeedPerBuff;
			}
			else
			{
				Debug.LogWarning((object)"Failed to apply RecalculateStats Il hook.");
			}
		}

		public static void ILOnCharacterDeathHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			ILLabel val2 = val.DefineLabel();
			ILLabel val3 = default(ILLabel);
			if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 52),
				(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchBle(x, ref val3)
			}))
			{
				val.Index += 3;
				val.Emit(OpCodes.Br, (object)val2);
				if (val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, 12)
				}))
				{
					val.MarkLabel(val2);
				}
			}
			else
			{
				Debug.LogWarning((object)"Failed to apply OnCharacterDeath Il hook.");
			}
		}

		private void UpdateText()
		{
			string token = "ITEM_MOVESPEEDONKILL_DESC";
			string text = "<style=cIsDamage>Gain 5% critical chance</style>. <style=cIsDamage>Critical strikes</style> improves <style=cIsUtility>Movement Speed</style> by <style=cIsUtility>" + d(SpeedPerBuff) + "</style>. Maximum cap of <style=cIsUtility>" + d(3f * SpeedPerBuff) + "</style> (+<style=cIsUtility>" + d(2f * SpeedPerBuff) + "</style> per stack)";
			string token2 = "ITEM_MOVESPEEDONKILL_PICKUP";
			ReplaceString(token, text, token2, text);
		}

		private void ReplaceString(string token, string Desc, string token2, string pickup)
		{
			LanguageAPI.Add(token, Desc);
			LanguageAPI.Add(token2, Desc);
		}

		private string d(float percentage)
		{
			return percentage * 100f + "%";
		}

		private void LoadConfig()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0030: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			//IL_0069: Expected O, but got Unknown
			SpeedPerBuff = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Hunters Harpoon", "Speed Per Buff Stack"), 0.1f, new ConfigDescription("Gain Movement speed when scoring critical hits, default is 10% per stack", (AcceptableValueBase)null, Array.Empty<object>())).Value;
			BuffDuration = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Hunters Harpoon", "Buff Duration"), 8f, new ConfigDescription("Defaul Buff duration is 8 seconds", (AcceptableValueBase)null, Array.Empty<object>())).Value;
		}
	}
}
namespace ExamplePlugin
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}