Decompiled source of Isaacs mod v1.5.0

ExamplePlugin.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using ExamplePlugin.Utilities;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using RoR2.Artifacts;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("AuthorName.ExamplePlugin", "ExamplePlugin", "1.0.0")]
	public class ExamplePlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "AuthorName.ExamplePlugin";

		public const string PluginAuthor = "AuthorName";

		public const string PluginName = "ExamplePlugin";

		public const string PluginVersion = "1.0.0";

		private static ItemDef myItemDef;

		public void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Expected O, but got Unknown
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			myItemDef = ScriptableObject.CreateInstance<ItemDef>();
			((Object)myItemDef).name = "Fuzzy_Dice";
			myItemDef.nameToken = "Fuzzy_dice";
			myItemDef.pickupToken = "Fuzzy_Dice";
			myItemDef.descriptionToken = "Give them a slap!";
			myItemDef.loreToken = "__";
			myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion();
			myItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texMysteryIcon.png").WaitForCompletion();
			myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
			myItemDef.canRemove = true;
			myItemDef.hidden = false;
			ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
			ItemAPI.Add(new CustomItem(myItemDef, val));
			PurchaseInteraction.OnInteractionBegin += new hook_OnInteractionBegin(PurchaseInteraction_OnInteractionBegin);
		}

		private void PurchaseInteraction_OnInteractionBegin(orig_OnInteractionBegin orig, PurchaseInteraction self, Interactor activator)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, activator);
			CharacterBody component = ((Component)activator).GetComponent<CharacterBody>();
			int itemCount = component.inventory.GetItemCount(myItemDef);
			if (itemCount > 0 && Util.CheckRoll(12f, component.master))
			{
				DropShipCall(((Component)self).transform, 1, TeamManager.instance.GetTeamLevel(component.teamComponent.teamIndex), itemCount, (ItemTier)0);
			}
		}

		public static void DropShipCall(Transform origin, int tierWeight, uint teamLevel = 1u, int amount = 1, ItemTier forcetier = 0)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Invalid comparison between Unknown and I4
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)tierWeight * (ROR2.InverseHyperbolicScaling(1f, 0.1f, 6f, (int)teamLevel) / (((float)(int)teamLevel + 14f) / (float)(int)teamLevel));
			List<PickupIndex> list = (((int)forcetier == 4) ? Run.instance.availableBossDropList : (((int)forcetier == 3) ? Run.instance.availableLunarCombinedDropList : (Util.CheckRoll(1f * num, 0f, (CharacterMaster)null) ? Run.instance.availableTier3DropList : ((!Util.CheckRoll(20f * num, 0f, (CharacterMaster)null)) ? Run.instance.availableTier1DropList : Run.instance.availableTier2DropList))));
			if (amount > 1)
			{
				float num2 = 360f / (float)amount;
				Vector3 val = Quaternion.AngleAxis((float)Random.Range(0, 360), Vector3.up) * (Vector3.up * 15f + Vector3.forward * (4.75f + 0.25f * (float)amount));
				Quaternion val2 = Quaternion.AngleAxis(num2, Vector3.up);
				for (int i = 0; i < amount; i++)
				{
					int index = Run.instance.treasureRng.RangeInt(0, list.Count);
					PickupDropletController.CreatePickupDroplet(list[index], origin.position, val);
					val = val2 * val;
				}
			}
			else
			{
				int index2 = Run.instance.treasureRng.RangeInt(0, list.Count);
				PickupDropletController.CreatePickupDroplet(list[index2], origin.position, new Vector3(0f, 15f, 0f));
			}
		}

		private void Update()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Expected O, but got Unknown
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Expected O, but got Unknown
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0319: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Unknown result type (might be due to invalid IL or missing references)
			//IL_0350: Unknown result type (might be due to invalid IL or missing references)
			if (Input.GetKeyDown((KeyCode)285))
			{
				Transform transform = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
				PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(MiscPickups.LunarCoin.miscPickupIndex), transform.position, transform.forward * 20f);
			}
			if (Input.GetKeyDown((KeyCode)286))
			{
				CharacterMaster master = PlayerCharacterMasterController.instances[0].master;
				MasterCopySpawnCard val = MasterCopySpawnCard.FromMaster(master, true, true, (Action<CharacterMaster>)null);
				((SpawnCard)val).DoSpawn(((Component)master).transform.position, Quaternion.AngleAxis((float)Random.Range(0, 360), Vector3.up), new DirectorSpawnRequest((SpawnCard)(object)val, new DirectorPlacementRule
				{
					placementMode = (PlacementMode)4,
					minDistance = 3f,
					maxDistance = 20f,
					spawnOnTarget = ((Component)master).transform
				}, Run.instance.treasureRng)
				{
					teamIndexOverride = (TeamIndex)1
				});
			}
			if (Input.GetKeyDown((KeyCode)287))
			{
				CharacterMaster master2 = PlayerCharacterMasterController.instances[0].master;
				MasterCopySpawnCard val2 = MasterCopySpawnCard.FromMaster(master2, true, true, (Action<CharacterMaster>)null);
				((SpawnCard)val2).DoSpawn(((Component)master2).transform.position, Quaternion.AngleAxis((float)Random.Range(0, 360), Vector3.up), new DirectorSpawnRequest((SpawnCard)(object)val2, new DirectorPlacementRule
				{
					placementMode = (PlacementMode)4,
					minDistance = 3f,
					maxDistance = 20f,
					spawnOnTarget = ((Component)master2).transform
				}, Run.instance.treasureRng)
				{
					teamIndexOverride = (TeamIndex)2
				});
			}
			if (Input.GetKeyDown((KeyCode)288))
			{
				Transform transform2 = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
				PickupDef val3 = CommandArtifactManager.myArtifact.CreatePickupDef();
				val3.itemTier = (ItemTier)0;
				PickupDropletController.CreatePickupDroplet(val3.pickupIndex, transform2.position, transform2.forward * 20f);
			}
			if (Input.GetKeyDown((KeyCode)289))
			{
				CharacterMaster master3 = PlayerCharacterMasterController.instances[0].master;
				foreach (PlayerCharacterMasterController item in PlayerCharacterMasterController.instances.Where((PlayerCharacterMasterController p) => (int)p.master.teamIndex == 1))
				{
					if (!((Object)(object)item.master == (Object)(object)master3))
					{
						master3.inventory.AddItemsFrom(item.master.inventory);
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Other players inventory: {item.master.inventory.itemStacks.Length}");
					}
				}
			}
			if (Input.GetKeyDown((KeyCode)283))
			{
				Transform transform3 = PlayerCharacterMasterController.instances[0].master.GetBodyObject().transform;
				Log.Info($"Player pressed F2. Spawning our custom item at coordinates {transform3.position}");
				PickupDropletController.CreatePickupDroplet(PickupCatalog.FindPickupIndex(myItemDef.itemIndex), transform3.position, transform3.forward * 20f);
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace ExamplePlugin.Utilities
{
	internal class ROR2
	{
		public static float InverseHyperbolicScaling(float baseValue, float additionalValue, float maxValue, int itemCount)
		{
			return baseValue + (maxValue - baseValue) * (1f - 1f / (1f + additionalValue * (float)(itemCount - 1)));
		}
	}
	internal static class UnityUtilities
	{
	}
}